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Claude Skills by Manoj-11-Dahal
github.com/Manoj-11-Dahal15,860 skills0 installs0 views
- Soundlab Spatial Audio Placement Room Scale Realism Design BlueprintUse when a solution needs a coherent structure before implementation or production for Sound design and sound effects: spatial audio placement for room-scale realism. Produce a staged design blueprint with scope, versions, decisions, and evidence for this task-specific gate: Compare dialogue intelligibility before and after processing using an approved reference and a listening check. Success means interfaces, dependencies, constraints, and review points are testable before build. Use permiss...Votes: 0GitHub stars: 2
- Soundlab Spatial Audio Placement Room Scale Realism Failure Triage And RecoveryUse when an unexpected result needs diagnosis without widening risk or losing evidence for Sound design and sound effects: spatial audio placement for room-scale realism. Produce a failure-triage record and reversible recovery plan with scope, versions, decisions, and evidence for this task-specific gate: Compare dialogue intelligibility before and after processing using an approved reference and a listening check. Success means the failure is bounded by observations, one testable hypothesis,...Votes: 0GitHub stars: 2
- Soundlab Spatial Audio Placement Room Scale Realism Measured Improvement And HandoffUse when a measured result or recurring failure suggests a change worth testing and handing to an owner for Sound design and sound effects: spatial audio placement for room-scale realism. Produce a versioned improvement proposal and handoff packet with scope, versions, decisions, and evidence for this task-specific gate: Compare dialogue intelligibility before and after processing using an approved reference and a listening check. Success means the proposed change is compared with a baseline,...Votes: 0GitHub stars: 2
- Soundlab Spatial Audio Placement Room Scale Realism Option Comparison MatrixUse when several tools, designs, methods, or workflows could satisfy the same need for Sound design and sound effects: spatial audio placement for room-scale realism. Produce an evidence-backed option-comparison matrix with scope, versions, decisions, and evidence for this task-specific gate: Compare dialogue intelligibility before and after processing using an approved reference and a listening check. Success means options are compared on user-approved criteria with uncertainty and trade-off...Votes: 0GitHub stars: 2
- Soundlab Spatial Audio Placement Room Scale Realism Requirements And Decision BriefUse when a request must be converted into testable constraints and an owned decision for Sound design and sound effects: spatial audio placement for room-scale realism. Produce a reviewable requirements and decision brief with scope, versions, decisions, and evidence for this task-specific gate: Compare dialogue intelligibility before and after processing using an approved reference and a listening check. Success means requirements have priorities, evidence, owners, and measurable acceptance ...Votes: 0GitHub stars: 2
- Soundlab Spatial Audio Placement Room Scale Realism Scope And Baseline RecordUse when the work needs a verified goal, authorized boundary, and starting state for Sound design and sound effects: spatial audio placement for room-scale realism. Produce a scope-and-baseline record with scope, versions, decisions, and evidence for this task-specific gate: Compare dialogue intelligibility before and after processing using an approved reference and a listening check. Success means the owner, constraints, baseline, and acceptance signal are explicit. Use permissioned inputs, ...Votes: 0GitHub stars: 2
- Soundlab Spatial Audio Placement Room Scale Realism Security Rights And Safety ReviewUse when the workflow could affect people, systems, confidential data, intellectual property, or physical outcomes for Sound design and sound effects: spatial audio placement for room-scale realism. Produce a scoped risk-and-control review with scope, versions, decisions, and evidence for this task-specific gate: Compare dialogue intelligibility before and after processing using an approved reference and a listening check. Success means the review names relevant hazards, permissions, controls...Votes: 0GitHub stars: 2
- Soundlab Spatial Audio Placement Room Scale Realism Source Research And Provenance LedgerUse when a decision depends on current, source-grounded information for Sound design and sound effects: spatial audio placement for room-scale realism. Produce a source-and-claim ledger with scope, versions, decisions, and evidence for this task-specific gate: Compare dialogue intelligibility before and after processing using an approved reference and a listening check. Success means material claims are linked to current primary sources with dates and limitations. Use permissioned inputs, pre...Votes: 0GitHub stars: 2
- Soundlab Spatial Audio Placement Room Scale Realism Verification And Acceptance Test PlanUse when a result must be checked against explicit behavior, safety, or quality conditions for Sound design and sound effects: spatial audio placement for room-scale realism. Produce a risk-weighted verification plan with saved evidence with scope, versions, decisions, and evidence for this task-specific gate: Compare dialogue intelligibility before and after processing using an approved reference and a listening check. Success means each critical requirement maps to a reproducible check and ...Votes: 0GitHub stars: 2
- Soundlab Spatial Audio Placement Speech Intelligibility Build Configuration RunbookUse when an authorized implementation needs repeatable steps and a visible change boundary for Sound design and sound effects: spatial audio placement for speech intelligibility. Produce a bounded build or configuration runbook with scope, versions, decisions, and evidence for this task-specific gate: Check masking, transitions, headroom, and dialogue/music/effects balance in the complete scene context. Success means the prepared result is reproducible, reviewable, and within the approved sco...Votes: 0GitHub stars: 2
- Soundlab Spatial Audio Placement Speech Intelligibility Design BlueprintUse when a solution needs a coherent structure before implementation or production for Sound design and sound effects: spatial audio placement for speech intelligibility. Produce a staged design blueprint with scope, versions, decisions, and evidence for this task-specific gate: Check masking, transitions, headroom, and dialogue/music/effects balance in the complete scene context. Success means interfaces, dependencies, constraints, and review points are testable before build. Use permissione...Votes: 0GitHub stars: 2
- Soundlab Spatial Audio Placement Speech Intelligibility Failure Triage And RecoveryUse when an unexpected result needs diagnosis without widening risk or losing evidence for Sound design and sound effects: spatial audio placement for speech intelligibility. Produce a failure-triage record and reversible recovery plan with scope, versions, decisions, and evidence for this task-specific gate: Check masking, transitions, headroom, and dialogue/music/effects balance in the complete scene context. Success means the failure is bounded by observations, one testable hypothesis, and...Votes: 0GitHub stars: 2
- Soundlab Spatial Audio Placement Speech Intelligibility Measured Improvement And HandoffUse when a measured result or recurring failure suggests a change worth testing and handing to an owner for Sound design and sound effects: spatial audio placement for speech intelligibility. Produce a versioned improvement proposal and handoff packet with scope, versions, decisions, and evidence for this task-specific gate: Check masking, transitions, headroom, and dialogue/music/effects balance in the complete scene context. Success means the proposed change is compared with a baseline, reg...Votes: 0GitHub stars: 2
- Soundlab Spatial Audio Placement Speech Intelligibility Option Comparison MatrixUse when several tools, designs, methods, or workflows could satisfy the same need for Sound design and sound effects: spatial audio placement for speech intelligibility. Produce an evidence-backed option-comparison matrix with scope, versions, decisions, and evidence for this task-specific gate: Check masking, transitions, headroom, and dialogue/music/effects balance in the complete scene context. Success means options are compared on user-approved criteria with uncertainty and trade-offs sh...Votes: 0GitHub stars: 2
- Soundlab Spatial Audio Placement Speech Intelligibility Requirements And Decision BriefUse when a request must be converted into testable constraints and an owned decision for Sound design and sound effects: spatial audio placement for speech intelligibility. Produce a reviewable requirements and decision brief with scope, versions, decisions, and evidence for this task-specific gate: Check masking, transitions, headroom, and dialogue/music/effects balance in the complete scene context. Success means requirements have priorities, evidence, owners, and measurable acceptance cond...Votes: 0GitHub stars: 2
- Soundlab Spatial Audio Placement Speech Intelligibility Scope And Baseline RecordUse when the work needs a verified goal, authorized boundary, and starting state for Sound design and sound effects: spatial audio placement for speech intelligibility. Produce a scope-and-baseline record with scope, versions, decisions, and evidence for this task-specific gate: Check masking, transitions, headroom, and dialogue/music/effects balance in the complete scene context. Success means the owner, constraints, baseline, and acceptance signal are explicit. Use permissioned inputs, pres...Votes: 0GitHub stars: 2
- Soundlab Spatial Audio Placement Speech Intelligibility Security Rights And Safety ReviewUse when the workflow could affect people, systems, confidential data, intellectual property, or physical outcomes for Sound design and sound effects: spatial audio placement for speech intelligibility. Produce a scoped risk-and-control review with scope, versions, decisions, and evidence for this task-specific gate: Check masking, transitions, headroom, and dialogue/music/effects balance in the complete scene context. Success means the review names relevant hazards, permissions, controls, ev...Votes: 0GitHub stars: 2
- Soundlab Spatial Audio Placement Speech Intelligibility Source Research And Provenance LedgerUse when a decision depends on current, source-grounded information for Sound design and sound effects: spatial audio placement for speech intelligibility. Produce a source-and-claim ledger with scope, versions, decisions, and evidence for this task-specific gate: Check masking, transitions, headroom, and dialogue/music/effects balance in the complete scene context. Success means material claims are linked to current primary sources with dates and limitations. Use permissioned inputs, preserv...Votes: 0GitHub stars: 2
- Soundlab Spatial Audio Placement Speech Intelligibility Verification And Acceptance Test PlanUse when a result must be checked against explicit behavior, safety, or quality conditions for Sound design and sound effects: spatial audio placement for speech intelligibility. Produce a risk-weighted verification plan with saved evidence with scope, versions, decisions, and evidence for this task-specific gate: Check masking, transitions, headroom, and dialogue/music/effects balance in the complete scene context. Success means each critical requirement maps to a reproducible check and a tr...Votes: 0GitHub stars: 2
- AnimateUse when a task involves designing purposeful interface motion, transitions, or interaction feedback for a web or app experience to identify the intended outcome, relevant inputs, platform or version, sensitive data, and permission boundary before acting. Use current primary documentation for version-sensitive behavior, produce a reviewable artifact, and verify it against stated criteria. Trigger for planning, implementation, evaluation, or troubleshooting in this focused domain; do not insta...Votes: 0GitHub stars: 2
- Design It Typography First Capability Surface MapUse when the actual capability boundary of Typography-first interface design needs to be distinguished from assumptions. Produce a capability map for Typography-first interface design covering the requested behavior, verified support, exclusions, and unknowns. Success means each in-scope capability is tied to local configuration, a version-matched authoritative reference, or an observed non-production result, and all unknowns remain explicit. The review is bounded to type hierarchy, content d...Votes: 0GitHub stars: 2
- Design It Typography First Change Impact AssessmentUse when a proposed Typography-first interface design version, setting, schema, model, or integration change may affect existing consumers. Produce a change-impact record for Typography-first interface design with baseline, affected dependencies, validation needs, and recovery boundary. Success means affected dependencies and compatibility assumptions are evidenced, unknown consumers are named as unknown, and no migration or rollout is implied. The review is bounded to type hierarchy, content...Votes: 0GitHub stars: 2
- Design It Typography First Failure Triage RecordUse when a reproducible Typography-first interface design symptom needs bounded diagnosis before any corrective change. Produce a failure-triage record for Typography-first interface design with symptom, environment, evidence, hypothesis, and next safe check. Success means the diagnosis distinguishes observation from inference, each proposed check is reversible and scoped, and unresolved causes remain open. The review is bounded to type hierarchy, content density, responsive reflow, legibilit...Votes: 0GitHub stars: 2
- Design It Typography First Input Output ContractUse when the accepted inputs or produced outputs for Typography-first interface design need a checkable boundary. Produce an input/output contract for Typography-first interface design with types, required fields, exclusions, and representative approved fixtures. Success means the contract names its source and version, boundary cases are visible, and no private or unapproved payload is needed to explain the result. The review is bounded to type hierarchy, content density, responsive reflow, l...Votes: 0GitHub stars: 2
- Design It Typography First Integration Parity TraceUse when Typography-first interface design exchanges state or data with another component and the handoff needs to be verified. Produce an integration-parity trace for Typography-first interface design showing source, transformation, destination, and observed result. Success means each material field or state transition has a traceable mapping and observed mismatches are separated from assumptions. The review is bounded to type hierarchy, content density, responsive reflow, legibility, and se...Votes: 0GitHub stars: 2
- Design It Typography First Performance EnvelopeUse when Typography-first interface design must be assessed against a user- or owner-defined latency, memory, throughput, size, or cost budget. Produce a performance-envelope note for Typography-first interface design with test conditions, baseline, observed range, and limitations. Success means conditions and measurements are reproducible, the comparison uses the stated budget, and limitations or resource costs are visible. The review is bounded to type hierarchy, content density, responsive...Votes: 0GitHub stars: 2
- Design It Typography First Permission Boundary ReviewUse when Typography-first interface design may read, write, transmit, publish, spend, or administer data or resources. Produce a permission-boundary map for Typography-first interface design showing identity, requested capability, data scope, and approval gate. Success means every sensitive capability has a named authorization boundary, unnecessary data and privileges are called out, and no action is treated as approved by implication. The review is bounded to type hierarchy, content density,...Votes: 0GitHub stars: 2
- Design It Typography First Release Handoff RecordUse when a Typography-first interface design review is ready to be handed to a maintainer or accountable operator. Produce a release-handoff record for Typography-first interface design with version, evidence, open issues, approval state, and safe next step. Success means the receiver can distinguish verified facts, proposals, approvals, and unknowns, and no publication, deployment, write, or contact is claimed unless independently confirmed. The review is bounded to type hierarchy, content d...Votes: 0GitHub stars: 2
- Design It Typography First Reproducibility Fixture PlanUse when a Typography-first interface design result must be independently repeated or compared without relying on an uncontrolled live action. Produce a reproducibility plan for Typography-first interface design defining fixture identity, environment, expected observations, and cleanup boundary. Success means another reviewer can identify the fixture and environment, distinguish expected from observed behavior, and repeat the check without an unapproved external effect. The review is bounded ...Votes: 0GitHub stars: 2
- Design It Typography First Version CompatibilityUse when a Typography-first interface design integration or upgrade depends on compatible runtime, client, service, or artifact versions. Produce a version-compatibility record for Typography-first interface design with exact versions, supported combinations, and open questions. Success means the tested version tuple is explicit, each compatibility claim has a dated source or local result, and unsupported combinations are not presented as working. The review is bounded to type hierarchy, cont...Votes: 0GitHub stars: 2
- Design It Widget Based Design Capability Surface MapUse when the actual capability boundary of Widget-based interface design needs to be distinguished from assumptions. Produce a capability map for Widget-based interface design covering the requested behavior, verified support, exclusions, and unknowns. Success means each in-scope capability is tied to local configuration, a version-matched authoritative reference, or an observed non-production result, and all unknowns remain explicit. The review is bounded to component boundaries, user-contro...Votes: 0GitHub stars: 2
- Design It Widget Based Design Change Impact AssessmentUse when a proposed Widget-based interface design version, setting, schema, model, or integration change may affect existing consumers. Produce a change-impact record for Widget-based interface design with baseline, affected dependencies, validation needs, and recovery boundary. Success means affected dependencies and compatibility assumptions are evidenced, unknown consumers are named as unknown, and no migration or rollout is implied. The review is bounded to component boundaries, user-cont...Votes: 0GitHub stars: 2
- Design It Widget Based Design Failure Triage RecordUse when a reproducible Widget-based interface design symptom needs bounded diagnosis before any corrective change. Produce a failure-triage record for Widget-based interface design with symptom, environment, evidence, hypothesis, and next safe check. Success means the diagnosis distinguishes observation from inference, each proposed check is reversible and scoped, and unresolved causes remain open. The review is bounded to component boundaries, user-controlled arrangement, state persistence,...Votes: 0GitHub stars: 2
- Design It Widget Based Design Input Output ContractUse when the accepted inputs or produced outputs for Widget-based interface design need a checkable boundary. Produce an input/output contract for Widget-based interface design with types, required fields, exclusions, and representative approved fixtures. Success means the contract names its source and version, boundary cases are visible, and no private or unapproved payload is needed to explain the result. The review is bounded to component boundaries, user-controlled arrangement, state pers...Votes: 0GitHub stars: 2
- Design It Widget Based Design Integration Parity TraceUse when Widget-based interface design exchanges state or data with another component and the handoff needs to be verified. Produce an integration-parity trace for Widget-based interface design showing source, transformation, destination, and observed result. Success means each material field or state transition has a traceable mapping and observed mismatches are separated from assumptions. The review is bounded to component boundaries, user-controlled arrangement, state persistence, and smal...Votes: 0GitHub stars: 2
- Design It Widget Based Design Performance EnvelopeUse when Widget-based interface design must be assessed against a user- or owner-defined latency, memory, throughput, size, or cost budget. Produce a performance-envelope note for Widget-based interface design with test conditions, baseline, observed range, and limitations. Success means conditions and measurements are reproducible, the comparison uses the stated budget, and limitations or resource costs are visible. The review is bounded to component boundaries, user-controlled arrangement, ...Votes: 0GitHub stars: 2
- Design It Widget Based Design Permission Boundary ReviewUse when Widget-based interface design may read, write, transmit, publish, spend, or administer data or resources. Produce a permission-boundary map for Widget-based interface design showing identity, requested capability, data scope, and approval gate. Success means every sensitive capability has a named authorization boundary, unnecessary data and privileges are called out, and no action is treated as approved by implication. The review is bounded to component boundaries, user-controlled ar...Votes: 0GitHub stars: 2
- Design It Widget Based Design Release Handoff RecordUse when a Widget-based interface design review is ready to be handed to a maintainer or accountable operator. Produce a release-handoff record for Widget-based interface design with version, evidence, open issues, approval state, and safe next step. Success means the receiver can distinguish verified facts, proposals, approvals, and unknowns, and no publication, deployment, write, or contact is claimed unless independently confirmed. The review is bounded to component boundaries, user-contro...Votes: 0GitHub stars: 2
- Design It Widget Based Design Reproducibility Fixture PlanUse when a Widget-based interface design result must be independently repeated or compared without relying on an uncontrolled live action. Produce a reproducibility plan for Widget-based interface design defining fixture identity, environment, expected observations, and cleanup boundary. Success means another reviewer can identify the fixture and environment, distinguish expected from observed behavior, and repeat the check without an unapproved external effect. The review is bounded to compo...Votes: 0GitHub stars: 2
- Design It Widget Based Design Version CompatibilityUse when a Widget-based interface design integration or upgrade depends on compatible runtime, client, service, or artifact versions. Produce a version-compatibility record for Widget-based interface design with exact versions, supported combinations, and open questions. Success means the tested version tuple is explicit, each compatibility claim has a dated source or local result, and unsupported combinations are not presented as working. The review is bounded to component boundaries, user-c...Votes: 0GitHub stars: 2
- Figma Design System Token MappingUse when a task involves mapping codebase design tokens and components to Figma variables, styles, and reusable component sets to identify the intended outcome, affected account or artifact, exact product version, sensitive data, and permission boundary before acting. Use current primary documentation for version-sensitive details, produce a reviewable result, and verify it against explicit criteria. Trigger for planning, configuration, implementation, or troubleshooting in this focused area;...Votes: 0GitHub stars: 2
- Figma Design To Code ValidationUse when a task involves implementing a Figma frame in an existing codebase and checking visual and interaction parity to identify the intended outcome, affected account or artifact, exact product version, sensitive data, and permission boundary before acting. Use current primary documentation for version-sensitive details, produce a reviewable result, and verify it against explicit criteria. Trigger for planning, configuration, implementation, or troubleshooting in this focused area; do not ...Votes: 0GitHub stars: 2
- Figma Mcp Design ContextUse when a task involves retrieving Figma design context, selected-node metadata, variables, and screenshots through a configured MCP server to identify the intended outcome, affected account or artifact, exact product version, sensitive data, and permission boundary before acting. Use current primary documentation for version-sensitive details, produce a reviewable result, and verify it against explicit criteria. Trigger for planning, configuration, implementation, or troubleshooting in this...Votes: 0GitHub stars: 2
- Game Flashing Effect Accessibility Risk ReviewUse when a task involves reviewing rapidly flashing, high-contrast, or full-screen effects in a game to establish the game, engine and release version, platform, player or test cohort, controlling design or technical artifact, evidence, data sensitivity, and approval boundary before applying the method. Separate measured behavior from simulation and design intent, verify the result with reproducible tests, preserve provenance, and report uncertainty and compatibility limits. Do not change liv...Votes: 0GitHub stars: 2
- Game Haptic Intensity Disable Accessibility ReviewUse when a task involves checking that haptic feedback is configurable, bounded, and nonessential to understanding play to establish the game, engine and release version, platform, player or test cohort, controlling design or technical artifact, evidence, data sensitivity, and approval boundary before applying the method. Separate measured behavior from simulation and design intent, verify the result with reproducible tests, preserve provenance, and report uncertainty and compatibility limits...Votes: 0GitHub stars: 2
- Game Reduced Motion Setting Parity AuditUse when a task involves checking that reduced-motion settings affect all intended camera and interface effects to establish the game, engine and release version, platform, player or test cohort, controlling design or technical artifact, evidence, data sensitivity, and approval boundary before applying the method. Separate measured behavior from simulation and design intent, verify the result with reproducible tests, preserve provenance, and report uncertainty and compatibility limits. Do not...Votes: 0GitHub stars: 2
- Game Ui Overdraw And Batching AuditUse when a task involves auditing UI render cost from overdraw, material changes, clipping, and batching to establish the game, engine and release version, platform, player or test cohort, controlling design or technical artifact, evidence, data sensitivity, and approval boundary before applying the method. Separate measured behavior from simulation and design intent, verify the result with reproducible tests, preserve provenance, and report uncertainty and compatibility limits. Do not change...Votes: 0GitHub stars: 2
- Game Ui Safe Area Layout ValidationUse when a task involves validating game interface placement across display cutouts, overscan, and aspect ratios to establish the game, engine and release version, platform, player or test cohort, controlling design or technical artifact, evidence, data sensitivity, and approval boundary before applying the method. Separate measured behavior from simulation and design intent, verify the result with reproducible tests, preserve provenance, and report uncertainty and compatibility limits. Do no...Votes: 0GitHub stars: 2
- Landing Page DesignUse when a task involves structuring a landing page around a verified value proposition, a specific audience, and one measurable action to identify the intended outcome, relevant inputs, platform or version, sensitive data, and permission boundary before acting. Use current primary documentation for version-sensitive behavior, produce a reviewable artifact, and verify it against stated criteria. Trigger for planning, implementation, evaluation, or troubleshooting in this focused domain; do no...Votes: 0GitHub stars: 2
- Reduced Motion Interaction Parity TestUse when an interaction includes transitions, animation, or automatic movement to create or update a preference-to-interaction result table with screenshots or traces. Use the configured search, fetch, read, browser, and test capabilities only when available and authorized. Success criterion: the feature remains usable and the expected reduced-motion variant is applied. Preserve evidence and a run record, limit rework to three meaningful passes, and obtain approval before externally visible o...Votes: 0GitHub stars: 2