
Claude Skills by kvn8888
github.com/kvn8888UI/UX design system and component patterns for OpenFoodJournal. Use when building new views, adding UI components, styling elements, presenting sheets, or modifying any view file. Contains the project's design tokens, component catalog, animation conventions, and layout patterns so new UI stays visually consistent with the existing app.
Living project knowledge for OpenFoodJournal — an iOS 26 food journaling app with AI-powered nutrition scanning. Consult this skill FIRST when starting any work on this project. Contains architecture decisions, data models, service contracts, current state, known issues, and conventions. Update this skill whenever requirements, architecture, or project state changes so it stays accurate across sessions.
Create a technical journey retrospective document from the current session's work. Use when the user asks for a retrospective, technical journey, dev blog post, session writeup, or wants to document what was built and why. Triggers on phrases like "write a retrospective", "create a journey doc", "document this session", "write a blog post about what we did".
Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Codex's capabilities with specialized knowledge, workflows, or tool integrations.
Write, review, or improve SwiftUI code following best practices for state management, view composition, performance, macOS-specific APIs, and iOS 26+ Liquid Glass adoption. Use when building new SwiftUI features, refactoring existing views, reviewing code quality, or adopting modern SwiftUI patterns.
Design App Intents, app entities, and App Shortcuts for iOS system surfaces. Use when exposing app actions or content to Shortcuts, Siri, Spotlight, widgets, or controls.
Build, run, and debug iOS apps on Simulator with XcodeBuildMCP. Use when launching an app, inspecting simulator UI or logs, or diagnosing runtime behavior.
Capture and interpret iOS Simulator ETTrace profiles. Use when profiling launch or runtime latency, comparing traces, or finding CPU-heavy stacks.
Capture and inspect iOS leaks and memgraphs. Use when debugging leaked objects, retain cycles, memory growth, or before/after leak evidence.
Mirror an iOS Simulator into the Codex in-app browser and render SwiftUI previews from importable Swift packages in that simulator with hot reload. Use when a user wants to watch or interact with an iOS app in the browser, see a SwiftUI preview outside Xcode Canvas, iterate live on a preview, or capture browser-visible simulator proof.
Implement and review iOS 26+ SwiftUI Liquid Glass UI. Use when adopting Liquid Glass or checking its correctness, performance, and design fit.
Audit SwiftUI runtime performance from code first. Use when diagnosing slow rendering, janky scrolling, expensive updates, or profiling needs.
Build and refactor SwiftUI UI with component patterns and examples. Use when shaping navigation, state, layouts, controls, or screen composition.
Refactor SwiftUI view files into stable, testable structure. Use when splitting large views, tightening data flow, or cleaning Observation ownership.