Back to skills
SKILL.md
Mobile Ux
ASecurityDesign for mobile — touch targets, thumb zones, gesture patterns, iOS and Material 3 platform conventions, mobile form design, and responsive breakpoints. Use when building mobile-first UI, reviewing a layout for phone/tablet, asked about "touch targets", "thumb zone", "iOS conventions", "Android Material", "mobile form", or "responsive design". Do NOT use for desktop-only UIs — use `ux-heuristics` for general usability.
- 10 stars
- 0 votes
- 9 copies
- 47 views
- Added September 9, 2026
Works with
Security analysis
100/100npx -y skills add yanacuti1121/Yana-AI --skill mobile-ux --agent claude-codeAre you the author of Mobile Ux?
Add the live security badge to your README. It updates with every re-scan.
[](https://www.skillsdirectory.com/skills/yanacuti1121-mobile-ux)---
name: mobile-ux
description: >
Design for mobile — touch targets, thumb zones, gesture patterns, iOS and
Material 3 platform conventions, mobile form design, and responsive
breakpoints. Use when building mobile-first UI, reviewing a layout for
phone/tablet, asked about "touch targets", "thumb zone", "iOS conventions",
"Android Material", "mobile form", or "responsive design".
Do NOT use for desktop-only UIs — use `ux-heuristics` for general usability.
origin: adapted:ux-ui-mastery
license: MIT © phazurlabs
version: 1.0.0
compatibility: "Any mobile web, React Native, or responsive frontend."
---
<!-- Adapted from phazurlabs/ux-ui-mastery (MIT) — Mobile UX Design skill.
Touch targets, thumb zone research (Hoober), iOS/Material conventions,
form design, responsive breakpoints. YAMTAM structure is original. -->
## When to Use
- Use when: designing or reviewing any mobile or responsive layout
- Use when: form feels hard to fill on mobile
- Use when: navigation elements are unreachable with one thumb
- Use when: checking iOS or Android platform-specific conventions before ship
- Do NOT use for: desktop dashboard layouts — use `ux-heuristics` instead
---
## Touch Targets
| Platform | Minimum size | Recommended | Min spacing |
|---|---|---|---|
| iOS | 44 × 44 pt | 48 × 48 pt | 8 pt |
| Android | 48 × 48 dp | 56 × 56 dp | 8 dp |
| Web | 44 × 44 px | 48 × 48 px | 8 px |
Rules:
- Text links: expand clickable area beyond visible text via padding
- Edge targets (floating buttons): add extra padding — grip interferes with accuracy
- Never rely on visual size alone — use `min-height`/`min-width` + padding
---
## Thumb Zone (Hoober Research)
Based on one-handed phone use patterns:
```
╔═══════════════╗
║ ┌─────────┐ ║ ← AVOID: top corners (hardest reach)
║ │ Tertiary│ ║
║ │ zone │ ║
║ ├─────────┤ ║
║ │Secondary│ ║ ← OK: middle and sides
║ │ zone │ ║
║ ├─────────┤ ║
║ │ PRIMARY │ ║ ← BEST: bottom center
║ │ zone │ ║
╚══╧═════════╧══╝
```
- **Primary (bottom-center)**: main actions, tab bar, primary CTA
- **Secondary (middle/sides)**: secondary content, less frequent actions
- **Tertiary (top corners)**: settings, rarely-used controls only
Large phones (6.5"+): top-left is particularly difficult — avoid placing nav here.
---
## iOS Human Interface Conventions
**Navigation:**
- Bottom tab bar — max 5 items (overflow → "More" tab)
- Top navigation bar with back button + swipe-back gesture on all pushed views
- Large titles collapse on scroll
- Bottom sheet modals replace full-screen overlays for most use cases
**Grid and spacing:**
- Base grid: 8pt
- Standard margins: 16pt left/right
- Safe areas: always respect notch, Dynamic Island, home indicator
**Typography:**
- System font: SF Pro
- Dynamic Type: mandatory — never disable user font size preferences
**Platform expectations:**
- Swipe-back on every pushed view
- Haptic feedback on selections, confirmations, errors
- Bottom sheet for contextual menus (not action sheets for everything)
---
## Android Material 3 Conventions
**Navigation:**
- Bottom navigation bar: 3–5 destinations
- Navigation drawer: 5+ destinations (swipe from left edge)
- Single FAB per screen, bottom-right
**Grid and spacing:**
- Base grid: 4dp
- Standard margins: 16dp
- Edge-to-edge content — respect system bar insets
**Typography:**
- System font: Roboto or Material Type Scale
- Material You: dynamic color from wallpaper — respect `colorScheme` tokens
**Platform expectations:**
- Predictive back gesture support
- Dynamic color adaptation
- FAB elevates above content, not overlapping critical info
---
## Mobile Form Design
**Layout:**
- Single column only — never multi-column on mobile
- Top-aligned labels outperform left-aligned on small screens
- Floating labels save space while maintaining context
**Keyboard optimization — match input type:**
```html
<input type="email"> <!-- email keyboard -->
<input type="tel"> <!-- phone dial pad -->
<input type="number"> <!-- numeric keyboard -->
<input type="search"> <!-- search keyboard with return key -->
```
**Smart inputs:**
- Fixed-length fields auto-advance (OTP, card number segments)
- Input masking for phone, date, card number
- Password visibility toggle — always
- Autofill attributes: `autocomplete="email"`, `autocomplete="new-password"`, etc.
**Validation:**
- Validate on blur, not on keystroke
- Include success state (green checkmark) — not just error
- Inline errors linked to specific field — not a generic summary at top
**Form reduction:**
- Collect minimum needed for current step
- Social login where available
- Replace free-text with picker/toggle/slider when input has known valid values
---
## Responsive Breakpoints
Mobile-first: write base styles for mobile, enhance upward.
```css
/* Mobile first — no media query needed for base */
/* Small phone */ @media (min-width: 320px) { }
/* Standard phone */ @media (min-width: 375px) { }
/* Large phone */ @media (min-width: 428px) { }
/* Tablet */ @media (min-width: 768px) { }
/* Small desktop */ @media (min-width: 1024px) { }
/* Desktop */ @media (min-width: 1440px) { }
```
Fluid typography — prevents iOS auto-zoom (never below 16px base):
```css
html { font-size: 16px; }
body { font-size: clamp(1rem, 2.5vw, 1.125rem); }
```
Container queries for component-level responsiveness:
```css
@container (min-width: 400px) { /* component-level breakpoint */ }
```
---
## Anti-Fake-Pass Rules
Before claiming a mobile UI is done, you MUST confirm:
- [ ] All interactive elements meet minimum touch target (44px / 44pt)
- [ ] Primary actions are in the bottom-center thumb zone
- [ ] Forms: single column, keyboard type per field, validation on blur
- [ ] iOS or Android conventions respected (whichever is the target platform)
- [ ] Base font ≥ 16px (prevents iOS auto-zoom)
- [ ] `prefers-reduced-motion` handled if animations are present
Reference: `gates/anti-fake-pass-gate.md` | `gates/ui-quality-gate.md`
Attribution
Comments
Loading comments…
Newsletter
Get the weekly list of safe new skills, and the ones we pulled.