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---
name: openmontage-character-animation-script-director
version: "1.0.0"
description: 将角色动画剧本写成可用姿态表演的节拍,而非单纯旁白,锁定音频架构并输出带元数据的 script 产物,适用于绑定角色动画的编剧阶段。
metadata:
license: AGPL-3.0
---
# Script Director - Character Animation Pipeline
## Goal
Write scripts as performable animation beats, not just narration.
## Process
1. Lock audio architecture:
- music-only,
- narrator,
- character dialogue,
- narrator plus character sounds/dialogue.
2. Break the story into beats that can be acted with poses.
3. For each beat, state what changes visually:
- emotion,
- gaze,
- body pose,
- prop interaction,
- camera,
- environment.
## Writing Rules
- Prefer short visual beats with readable holds.
- Avoid action that needs many unique hand-drawn poses unless approved.
- Dialogue should be short enough for mouth-shape approximation.
- Silent/music-led scenes need stronger physical acting notes.
## Output Notes
In the `script` artifact metadata, include:
- `audio_architecture`,
- `character_beats`,
- `required_emotions`,
- `required_actions`.
---
## Gate Reminder (Binding)
This stage gates on human approval (`human_approval_default: true`). After review passes:
checkpoint with `status="awaiting_human"`, present the summary (the Backlot board renders
the artifact), and **END YOUR TURN**. Do not start the next stage in the same response.
Approval is per-gate — an earlier "go ahead" does not cover this gate.