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---
name: openmontage-character-animation-edit-director
version: "1.0.0"
description: 角色动画管线的剪辑环节,产出 edit_decisions 与 action_timeline,把场景节拍转成带时间的角色动作,适用于设计表演节奏与动作映射的场景。
metadata:
license: AGPL-3.0
---
# Edit Director - Character Animation Pipeline
## Goal
Produce `edit_decisions` and `action_timeline`.
## Process
1. Carry `render_runtime` forward from the approved proposal.
2. Convert scene beats into timed character actions.
3. Add anticipation, hold, action, and follow-through where appropriate.
4. Align mouth/gesture beats to dialogue or music.
5. Keep action density readable.
## Timing Pattern
Most acting beats need:
```text
anticipation -> action -> hold/reaction -> settle
```
Do not animate everything continuously. Holds are part of acting.
## Tool Use
Use `action_timeline_compiler` for a first pass, then revise the timeline if the
acting or rhythm is weak.
## Quality Bar
Every scene has timed actions. Every action maps to a pose, action cycle, or
procedural effect that the renderer can understand.