Skip to content
Back to skills

Apple Product Motion

ASecurity

Apple-style product motion for launches, feature reveals, and app films. Keynote-grade design tokens, spring motion physics, cutaway explains, and a mandatory asset-request protocol. Use for product launch films, feature reveals, app-store previews, and premium brand motion graphics.

  • 5 stars
  • 0 votes
  • 0 copies
  • 0 views
  • Added November 7, 2026
designspring

Security analysis

A100/100

Pro scans all 3 files and shows the line behind each finding

Scanned November 7, 2026

npx -y skills add Wanfeng1028/muse --skill apple-product-motion --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Apple Product Motion?

Add the live security badge to your README. It updates with every re-scan.

Security grade badge for Apple Product Motion
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/wanfeng1028-apple-product-motion/badge)](https://www.skillsdirectory.com/skills/wanfeng1028-apple-product-motion)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
SKILL.md
---
name: apple-product-motion
description: "Apple-style product motion for launches, feature reveals, and app films. Keynote-grade design tokens, spring motion physics, cutaway explains, and a mandatory asset-request protocol. Use for product launch films, feature reveals, app-store previews, and premium brand motion graphics."
---

# apple-product-motion — runtime entry

Premium product-launch and app-feature motion for Apple-like product films.

## Trigger
Use when the brief is a premium hardware/product launch, app feature reveal, or polished product explainer.

## Runtime rules
- Read this entry first; do not load the full guide unless this skill is selected for the current task.
- Start from the brief, source material, platform, runtime, and delivery constraints. State one creative objective and the intended viewer response.
- Create a short shot/beat plan. Select only the techniques that serve that objective; mandatory-looking catalogues are options, not a feature quota.
- Build one representative shot or 5–15 second vertical slice, render it, inspect actual output, and correct the visual system before scaling.
- Keep story, hierarchy, pacing, legibility, continuity, and sound above decorative complexity.
- Preserve source assets and project editability. Record model/tool versions and validate generated assets before use.
- Check the final rendered video, not only source code or a plan. Disclose any review that could not be performed.

## Load detailed guidance only when needed
Detailed reference (legacy full guide): [`apple-product-motion/full-guide.md`](references/full-guide.md)

Read targeted sections from that guide for concrete design tokens, shot patterns, motion recipes, and implementation details. Do not automatically execute every recipe. If the detailed guide conflicts with this entry's quality-first rules, this entry wins.

## Required handoff
Provide the shot/beat plan, selected design decisions, actual output path, and evidence-based QA notes. Never claim a render or visual review happened without evidence.

Files in this skill

  • LICENSE1.1 KB
  • SKILL.md2 KB
  • references/full-guide.md64.1 KB

Attribution

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments

Loading comments…

Newsletter

Get the weekly list of safe new skills, and the ones we pulled.