Skills DirectorySkills Directory
SkillsLearnSecurityCategoriesDocsBlogPro
Sign InSubmit Skill
Skills Directory

Security-tested agent skills for Claude, coding agents, and AI workflows.

Directory

  • Browse Skills
  • All Skills A–Z
  • Claude Skills
  • Claude Code Skills
  • Agent Skills
  • Categories
  • Authors
  • Submit a Skill

Learn

  • Learn Hub
  • Install Claude Skills
  • Write SKILL.md
  • Skills vs MCP
  • Directories Compared

Security

  • Security
  • Methodology
  • Secure Claude Skills
  • Security Badges
  • Chrome Extension
  • Skill Manager

Company

  • About
  • Community
  • Blog
  • API Docs
  • Advertise

2026 Skills Directory. All rights reserved.

ProTermsPrivacyRefunds
Back to skills

Wireframe

ASecurity

Generates textual or ASCII wireframes for screens, layouts, and information architecture. Pixel-free; focused on structure, hierarchy, and component placement. Output is reviewable in a PR diff and translates directly to component code.

7 stars
0 votes
0 copies
1 views
Added 5/28/2026
ai-agentsgo

Works with

cli

Security Analysis

A100/100

Scanned 5/28/2026

$npx -y skills add viknesh20-20/claude-code-tool-kit --skill wireframe --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Wireframe?

Add the live security badge to your README — it updates automatically with every re-scan.

Security grade badge for Wireframe
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/viknesh20-20-wireframe/badge)](https://www.skillsdirectory.com/skills/viknesh20-20-wireframe)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
Files
SKILL.md
---
name: wireframe
description: "Generates textual or ASCII wireframes for screens, layouts, and information architecture. Pixel-free; focused on structure, hierarchy, and component placement. Output is reviewable in a PR diff and translates directly to component code."
argument-hint: "<screen or layout to wireframe>"
---

# /wireframe

Produce wireframes that engineers can build from and reviewers can give feedback on without opening Figma. Pixel-free, structure-first, optimized for clarity over fidelity.

## When to use

- Spec'ing a new screen before any visual design work.
- Documenting an existing screen's structure for the team.
- Comparing 2–3 layout options without committing to visual design.
- Onboarding a new dev/designer to the product's IA.
- Working on a project where Figma isn't part of the workflow.

## When NOT to use

- After visual design has shipped and you need pixel-accurate review (use Figma / screenshots).
- For animations / interactions — those need a different artifact.
- For brand work — that's color, type, voice, not structure.

## Operating method

### 1. Confirm what you're wireframing

- **Single screen or whole flow?** Multi-screen flows belong to `/design-flow`; this skill is per-screen.
- **What states?** Default, loading, empty, error — pick the relevant ones. Don't wireframe states that don't matter for this screen.
- **What's the responsive context?** Desktop / tablet / mobile / all three?
- **What's the device?** Web / native iOS / native Android / TV / wearable. Conventions differ.

### 2. Pick a notation

Three notations the toolkit supports. Pick what serves the screen.

#### A. ASCII boxes — best for layouts with clear regions

```
┌─ Header ────────────────────────────────────────────┐
│ Logo  |  Search                |  ⚙   👤 Avatar    │
└─────────────────────────────────────────────────────┘
┌─ Sidebar ─┐  ┌─ Main ──────────────────────────────┐
│ Inbox  3  │  │  ┌─ Today ──────────────────────┐  │
│ Sent      │  │  │ • Sarah — Re: Q4 plan         │  │
│ Drafts    │  │  │ • System — Backup OK          │  │
│ Starred   │  │  │ • Marcus — New designs        │  │
│ + New     │  │  └───────────────────────────────┘  │
└───────────┘  │                                     │
               │  ┌─ Yesterday ───────────────────┐  │
               │  │ ...                           │  │
               │  └───────────────────────────────┘  │
               └─────────────────────────────────────┘
```

#### B. Mermaid flowchart — best for navigation / decision flows

```mermaid
flowchart TD
  Home[Home] -->|click "New"| Picker{Picker modal}
  Picker -->|"Project"| ProjectForm[Project form]
  Picker -->|"Doc"| DocEditor[Doc editor]
  Picker -->|"Cancel"| Home
  ProjectForm -->|"Save"| ProjectDetail[Project detail]
  ProjectForm -->|"Cancel"| Home
```

#### C. Outline + bullet — best for content-heavy or simple screens

```
[Page] /settings/billing

  [Section 1] Current plan
    - Plan name (e.g., "Pro")
    - Price + billing period
    - Renewal date
    - [Action] "Change plan"
    - [Action] "Cancel subscription"

  [Section 2] Payment method
    - Card brand + last 4
    - Expiration
    - [Action] "Update payment method"

  [Section 3] Billing history
    - Table: date, amount, status, [link] download invoice
    - Pagination if > 12 invoices
```

### 3. Annotate states

For each wireframed screen, list the states needed and what changes between them:

```
States:
  Default     — see above.
  Loading     — sidebar visible, main shows skeleton rows (3 sections × 5 rows of skeleton text).
  Empty       — sidebar visible, main shows centered illustration + "No messages yet" + "Connect inbox" CTA.
  Error       — banner above main: "Couldn't load messages — retry?" with retry button. Main dimmed.
  Long list   — virtualize after 50 rows; pinned date headers.
```

### 4. Annotate components

Mark each component box with:
- The component name (so engineering knows what's reusable).
- States it needs (`hover`, `pressed`, `disabled`, `focus`).
- Notable interactions (`onClick → opens modal X`).

### 5. Annotate responsiveness (when relevant)

For each breakpoint, note what changes:

```
Desktop (1024px+): sidebar 240px wide, main fluid.
Tablet (768–1023px): sidebar collapsible, hamburger toggle.
Mobile (< 768px): sidebar replaced by bottom nav (Inbox / Sent / + / Search / Profile).
```

### 6. Engineering handoff

End with:
- Routes the screen lives at.
- Components needed (new vs reused).
- Data the screen needs.
- Empty-state CTA destination.
- Loading strategy (skeleton vs spinner vs optimistic).

## Output format

```
# Wireframe: <screen>

## Purpose
<one sentence>

## Layout (default state)
[ASCII / Mermaid / outline]

## States
[per-state summary]

## Components
| Box | Component name | Reused? | Notes |
|---|---|---|---|
| Sidebar | <SideNav>  | yes | new active state needed |
| Main list | <MessageList> | new | virtualizes after 50 |

## Responsive
[per-breakpoint changes]

## Microcopy
[key strings — defer the rest to /microcopy]

## Engineering handoff
- Route: <path>
- Data: <fetched from where>
- New components: <list>
- Reused components: <list>
- Empty-state CTA destination: <route>
```

## Boundaries

- **No pixel-accurate rendering.** That's Figma's job, or `impeccable` skill on rendered HTML.
- **No color or font choice.** That's the design system + `impeccable`.
- **No motion.** That's a separate artifact (storyboard, prototype).
- **Don't wireframe past clarity.** If the layout is decided, jump to code.
- **Don't wireframe what doesn't exist yet.** If the data model isn't decided, design that first; the screen will fall out.
- Always include states (loading, empty, error) when relevant. A wireframe without them is incomplete.

Attribution

viknesh20-20viknesh20-20
View sourceSee grades on GitHubMore from viknesh20-20 →
SSkills DirectorySkills Directory

Ship a skill? Prove it's safe.

Free 120-pattern security scan, letter grade, and an embeddable README badge.

Submit a skill

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments (0)

No comments yet. Be the first to comment!

SSkills DirectorySkills Directory

Ship a skill? Prove it's safe.

Free 120-pattern security scan, letter grade, and an embeddable README badge.

Submit a skill

Related Skills

Caveman

Terse caveman voice: answer first, fluff gone, every technical fact kept. Use for /caveman, "caveman mode", "talk like caveman", "be brief", "less tokens". Stays on until "stop caveman" or "normal mode".

1100021 votes

Hyperplan

Adversarial multi-agent planning skill. Self-orchestrates 5 hostile category members (unspecified-low, unspecified-high, deep, ultrabrain, artistry) via team-mode for ruthless cross-critique debate, distills only the defensible insights, then MANDATORILY hands the distilled insight bundle to the `plan` agent for executable plan formalization. Use when planning needs maximum rigor and surfacing of weak assumptions, blind spots, and over-engineering. Triggers: 'hyperplan', 'hpp', '/hyperplan', ...

698461 votes

Writing Skills

Create and manage Claude Code skills in HASH repository following Anthropic best practices. Use when creating new skills, modifying skill-rules.json, understanding trigger patterns, working with hooks, debugging skill activation, or implementing progressive disclosure. Covers skill structure, YAML frontmatter, trigger types (keywords, intent patterns), UserPromptSubmit hook, and the 500-line rule. Includes validation and debugging with SKILL_DEBUG. Examples include rust-error-stack, cargo-dep...

3931 votes

Mcp Code Execution

Routes multi-tool workflows through MCP servers for large datasets and pipelines. Use when Bash tool overhead is limiting throughput on data-heavy tasks.

3421 votes

catchup

Recovers the conversation and failed tool calls of a previous Codex, Amp, Claude Code, Antigravity, Cline, Copilot CLI, Cursor, DeepSeek Harness, Grok Build, Kimi, OpenCode, Pi Agent, or ZCode session. Use when the user says "catch up", "what did the last session do", "get me up to speed", "I switched agents", asks to recover/summarize a previous session before continuing, or asks to diagnose or report a catchup failure. Do NOT use for the current conversation, git history, or any non-agent log.

741 votes
View all in ai-agents →