Stress-test an existing project's plan through a one-question-at-a-time interview before anything gets built. Use when the user says 'review this project', 'stress-test [project]', 'interview me about [project]', \"let's think through [project]\", 'poke holes in this plan', or wants to challenge a plan rather than just orient to it (that's wiki-project-open). Pairs with the plan approval gate — this is the skill that uses the moment where the plan exists and nothing has been built.
Scanned 9/5/2026
Install to Claude Code
npx -y skills add Ulef1005/benchbook --skill wiki-project-review --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: wiki-project-review
description: "Stress-test an existing project's plan through a one-question-at-a-time interview before anything gets built. Use when the user says 'review this project', 'stress-test [project]', 'interview me about [project]', \"let's think through [project]\", 'poke holes in this plan', or wants to challenge a plan rather than just orient to it (that's wiki-project-open). Pairs with the plan approval gate — this is the skill that uses the moment where the plan exists and nothing has been built."
license: MIT
metadata:
version: 1.0.0
category: wiki
---
# Wiki Project Review
## Purpose
Attack a plan while changing it is still free.
This is the counterpart to the plan approval gate in
`domains/projects/agents-domain-projects.md`. The gate creates a moment where the plan exists
and no code does. **This skill is what makes that moment useful** — without it, the gate is
just "please read the plan carefully," which is exactly what everyone already fails to do.
Your job here is **not** to help write the plan. It's to find what's wrong with it.
---
## Step 1 — Read everything first
Read the project page in full, plus every entity page it links under
`## Hard- and Software`. Do not start asking questions until you've read the lot — half the
weaknesses are visible on the page and asking about them wastes the user's attention.
---
## Step 2 — Find the real weak points
Before asking anything, privately identify the 3–6 places this plan is most likely to fail.
Look for:
| Weakness | What it looks like |
|---|---|
| **Unstated assumption** | A phase that only works if something unverified is true |
| **Unjustified selection** | `## Hard- and Software` picks an option with no recorded reason, or with no alternatives listed at all |
| **Hidden dependency** | Phase 3 needs something no phase produces |
| **Undefined done** | No phase says how you'd know it worked |
| **Ordering risk** | The expensive, irreversible step comes before the cheap thing that would invalidate it |
| **Unpriced cost** | Money, time or ongoing maintenance nobody has estimated |
| **Silent scope** | The plan quietly grew past what `## Summary` claims |
| **Missing exit** | No stated condition under which you'd stop |
Rank them. Lead with the one most likely to sink the project.
---
## Step 3 — Interview, one question at a time
**One question per message. Always.** A numbered list of six questions gets one answer to the
first and a vague gesture at the rest.
For each:
1. Ask the question plainly
2. Say **why it matters** in one line — what breaks if the answer is bad
3. Offer 2–3 concrete options where they exist, with a recommendation
4. State how many questions remain
Push back on weak answers. A reflexive "yeah that'll be fine" on a load-bearing assumption is
the exact thing this skill exists to catch. Ask once more, concretely: *"what specifically
makes you confident about that?"*
Don't be nit-picky. If a concern is genuinely minor, note it and move on — burning the user's
patience on trivia means the important question lands on someone who's stopped reading.
---
## Step 4 — Record the outcome on the page
The interview is worthless if it evaporates into chat.
- **Answers that resolve something** → add to `## Open Questions` as `[x]` with the decision,
or into the `## Hard- and Software` "Selected" reasoning
- **New problems found** → add as `[ ]` open questions
- **Plan changes agreed** → edit `## Plan / Phases`
- **Always** → append a `## Log` entry: what was reviewed, what changed, what's still open
Write the *reasoning*, not just the conclusion. "Chose B" is worth little in eight months;
"chose B because A needs a static IP we don't have" is worth an afternoon.
---
## Step 5 — Give a verdict
State plainly which of these applies:
- **Ready to approve** — remaining questions don't block starting
- **Not ready** — name the specific unresolved thing that blocks it
- **Should be reconsidered** — the review surfaced something that undermines the goal itself
That third outcome is a success, not a failure. A project abandoned at the plan stage costs an
hour. The same project abandoned in phase four costs a month — and the page will record why,
so it doesn't get re-proposed next year.
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