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097 Index 3a160ccc
ASecurity| Question | File | Mode | |----------|------|------| | What colors/tokens should I use? | `design-system.md`, `overwatch-design-system.md` | Blueprint, Overwatch | | How do I animate elements? | `animation-patterns.md`, `overwatch-interactions.md` | Blueprint, Overwatch | | What components exist? | `component-patterns.md`, `overwatch-interactions.md` | Blueprint, Overwatch | | How do I add WebGPU shaders? | `overwatch-shaders.md` | Overwatch | | What slide templates are available? | `slide-temp
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- Added October 11, 2026
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[](https://www.skillsdirectory.com/skills/tools-only-097-index-3a160ccc)# Reference Documentation Index
## Quick Navigation
| Question | File | Mode |
|----------|------|------|
| What colors/tokens should I use? | `design-system.md`, `overwatch-design-system.md` | Blueprint, Overwatch |
| How do I animate elements? | `animation-patterns.md`, `overwatch-interactions.md` | Blueprint, Overwatch |
| What components exist? | `component-patterns.md`, `overwatch-interactions.md` | Blueprint, Overwatch |
| How do I add WebGPU shaders? | `overwatch-shaders.md` | Overwatch |
| What slide templates are available? | `slide-templates.md`, `overwatch-slide-templates.md` | Blueprint, Overwatch |
| How do I export to PDF? | `export-workflow.md` | Blueprint |
| How do I check visual quality? | `visual-qa-checklist.md` | Both |
| What icons should I use? | `icon-reference.md` | Both |
| How do I add charts? | `data-visualization.md` | Blueprint |
| What typography rules apply? | `2026-best-practices.md` | Both |
| How do I generate custom assets? | `custom-asset-generation.md` | Both |
| ML-specific visualizations? | `ml-visualization.md` | Blueprint |
| Advanced Overwatch patterns? | `overwatch-advanced-patterns.md` | Overwatch |
| Data-driven deck authoring? | `overwatch-deck-schema.md` | Overwatch |
## All Reference Files
### Blueprint Mode
| File | Purpose |
|------|---------|
| `design-system.md` | Colors (dark + light), typography, spacing, grid, card color strategy |
| `component-patterns.md` | Component props, examples, TOC navigation pattern |
| `visual-qa-checklist.md` | Agent-browser screenshot workflow, 10 common visual bugs + fixes |
| `2026-best-practices.md` | Typography scale, content density, color rules, structural patterns |
| `slide-templates.md` | 8+ slide type templates |
| `export-workflow.md` | PDF and static export guide |
| `data-visualization.md` | Chart components and best practices |
| `icon-reference.md` | Icon libraries by domain |
| `animation-patterns.md` | Motion components and timing |
| `ml-visualization.md` | ML-specific components |
| `custom-asset-generation.md` | Custom icon/graphic generation pipeline |
### Overwatch Mode
| File | Purpose |
|------|---------|
| `overwatch-design-system.md` | Color tokens, typography, dimensions, 3 slide modes (dark/white/orange) |
| `overwatch-interactions.md` | Animation patterns, timing, hover conventions, 19 interaction components + hooks |
| `overwatch-shaders.md` | WebGPU setup, WGSL syntax, lava-nebula shader, CSS gradient fallback |
| `overwatch-slide-templates.md` | 14 slide type templates with component composition examples |
| `overwatch-advanced-patterns.md` | Reference-only patterns: waterfall trace, carousel, strikethrough, dual-layer shader |
| `overwatch-deck-schema.md` | YAML schema for data-driven deck authoring with all 14 template field specs |
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