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Ui Flow

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Design or implement one product UI flow with loading, empty, error, and success states, verified on a real render. Use when the user asks to build a screen, fix a form, design a flow, or match an existing design system. Do not use to review an existing flow, extract a design system, or produce store screenshots.

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  • Added September 30, 2026
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A100/100

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Scanned September 30, 2026

npx -y skills add SylphxAI/skills --skill ui-flow --agent claude-code

Installs into .claude/skills of the current project.

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SKILL.md
---
name: ui-flow
description: "Design or implement one product UI flow with loading, empty, error, and success states, verified on a real render. Use when the user asks to build a screen, fix a form, design a flow, or match an existing design system. Do not use to review an existing flow, extract a design system, or produce store screenshots."
---

# UI Flow

Match surrounding design-system density. Verify on a real render, not a description of the UI. Essential meaning has a visual or textual path — audio, haptics, and color never carry unique required state. A happy-path mock is not the flow.

Open [interface craft rules](references/interface-craft-rules.md) for hierarchy. Open [states, forms, and recovery](references/states-forms-and-recovery.md) for stateful flows. Open [responsive mobile and input](references/responsive-mobile-and-input.md) for layout. Open [sensory feedback](references/sensory-feedback.md) when sound, haptics, camera, or effects matter.

Use `ui-review` to judge an existing render. Use `accessibility-conformance` for a conformance claim.

Files in this skill

  • SKILL.md1.1 KB
  • references/interface-craft-rules.md5.2 KB
  • references/responsive-mobile-and-input.md5.2 KB
  • references/sensory-feedback.md2.8 KB
  • references/states-forms-and-recovery.md7.4 KB

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