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Game Soft Launch

ASecurity

Assess a game soft launch — bounded real-player exposure, reversible spend, and market transfer. Use when the user asks to review a soft launch, regional test, or limited release plan. Do not use to plan or run the launch.

  • 2 stars
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  • 0 copies
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  • Added September 30, 2026
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A100/100

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Scanned September 30, 2026

npx -y skills add SylphxAI/skills --skill game-soft-launch --agent claude-code

Installs into .claude/skills of the current project.

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SKILL.md
---
name: game-soft-launch
description: "Assess a game soft launch — bounded real-player exposure, reversible spend, and market transfer. Use when the user asks to review a soft launch, regional test, or limited release plan. Do not use to plan or run the launch."
---

# Review Game Soft Launch

Bounded real-player exposure to learn whether the declared game works. Keep the complete product target intact while spend and exposure remain reversible. Transfer to other markets is a hypothesis until observed there. A soft launch that cannot be turned off is a launch.

Open [game soft-launch patterns](references/game-soft-launch-patterns.md) for cohort design, economy controls, and market transfer.

Files in this skill

  • SKILL.md704 B
  • references/game-soft-launch-patterns.md2.8 KB

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