Skip to content
Back to skills

Game Economy

ASecurity

Assess a game economy — sources, sinks, affordability, paid acceleration, and randomized rewards. Use when the user asks to review game economy, gacha, IAP, or virtual currency balance. Do not use to design the economy.

  • 2 stars
  • 0 votes
  • 0 copies
  • 0 views
  • Added September 30, 2026
ai-agents

Security analysis

A100/100

Pro scans all 2 files and shows the line behind each finding

Scanned September 30, 2026

npx -y skills add SylphxAI/skills --skill game-economy --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Game Economy?

Add the live security badge to your README. It updates with every re-scan.

Security grade badge for Game Economy
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/sylphxai-game-economy/badge)](https://www.skillsdirectory.com/skills/sylphxai-game-economy)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
SKILL.md
---
name: game-economy
description: "Assess a game economy — sources, sinks, affordability, paid acceleration, and randomized rewards. Use when the user asks to review game economy, gacha, IAP, or virtual currency balance. Do not use to design the economy."
---

# Review Game Economy

Every source has a sink. Baseline play remains viable without paid acceleration. Purchased value is not silently reduced. For randomized rewards, model the actual pity/featured/duplicate machine, not only displayed base rates. A displayed drop rate that the machine does not implement is a false claim.

Open [game economy patterns](references/game-economy-patterns.md) for invariants, affordability, IAP/IAA, gacha, and cohort simulation.

Files in this skill

  • SKILL.md728 B
  • references/game-economy-patterns.md9.9 KB

Attribution

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments

Loading comments…

Newsletter

Get the weekly list of safe new skills, and the ones we pulled.