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Blend Cartoon Style

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Cartoon art direction for Blender with squash-stretch readable shapes, bold colors, and graphic silhouettes for games and animation.

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  • Added October 25, 2026
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A100/100

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Scanned October 25, 2026

npx -y skills add siddu1004/SFP --skill blend-cartoon-style --agent claude-code

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SKILL.md
---
name: blend-cartoon-style
description: Cartoon art direction for Blender with squash-stretch readable shapes, bold colors, and graphic silhouettes for games and animation.
license: MIT
metadata:
  author: https://github.com/arjun988
  version: "1.0.0"
  domain: blender
  role: specialist
  triggers: cartoon, toon, rubber hose, Saturday morning, bold cartoon, graphic cartoon
  related-skills: stylized-style, anime-style, materials, rendering, character-artist
---

# Cartoon Style

Bold shapes. Graphic color. Readability over realism.

## When to Use
- Cartoon games / animated props and characters
- Exaggerated silhouettes and expressions
- When anime cel language is too specific

## Tenets
1. Silhouette first
2. Exaggerated proportions
3. Limited palette, bold accents
4. Soft or graphic shading (project choice)
5. Detail in shapes, not micro-PBR

## Handoff
`character-artist` / `prop-artist` → `materials` → `lookdev`

## Reference Guide
| Topic | Reference |
|-------|-----------|
| Shape language | `references/cartoon-shape-language.md` |

Files in this skill

  • SKILL.md1 KB
  • references/cartoon-shape-language.md167 B

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