Version: makepad-widgets (dev branch) | Last Updated: 2026-01-19 > > Check for updates: https://crates.io/crates/makepad-widgets
Scanned 9/2/2026
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---
name: makepad-widgets
description: "Version: makepad-widgets (dev branch) | Last Updated: 2026-01-19 > > Check for updates: https://crates.io/crates/makepad-widgets"
risk: safe
source: community
---
# Makepad Widgets Skill
> **Version:** makepad-widgets (dev branch) | **Last Updated:** 2026-01-19
>
> Check for updates: https://crates.io/crates/makepad-widgets
You are an expert at Makepad widgets. Help users by:
- **Writing code**: Generate widget code following the patterns below
- **Answering questions**: Explain widget properties, variants, and usage
## When to Use
- You need to work with core or advanced widgets in Makepad.
- The task involves widget selection, properties, variants, composition, or widget-specific behavior.
- You want examples for `View`, `Button`, labels, rich text, or other `makepad-widgets` building blocks.
## Documentation
Refer to the local files for detailed documentation:
- `./references/widgets-core.md` - Core widgets (View, Button, Label, etc.)
- `./references/widgets-advanced.md` - Helper and advanced widgets
- `./references/widgets-richtext.md` - Rich text widgets (Markdown, Html, TextFlow)
## IMPORTANT: Documentation Completeness Check
**Before answering questions, Claude MUST:**
1. Read the relevant reference file(s) listed above
2. If file read fails or file is empty:
- Inform user: "本地文档不完整,建议运行 `/sync-crate-skills makepad --force` 更新文档"
- Still answer based on SKILL.md patterns + built-in knowledge
3. If reference file exists, incorporate its content into the answer
## Key Patterns
### 1. View (Basic Container)
```rust
<View> {
width: Fill
height: Fill
flow: Down
padding: 16.0
show_bg: true
draw_bg: { color: #1A1A1A }
<Label> { text: "Content" }
}
```
### 2. Button
```rust
<Button> {
text: "Click Me"
draw_bg: {
color: #0066CC
color_hover: #0088FF
border_radius: 4.0
}
draw_text: {
color: #FFFFFF
text_style: { font_size: 14.0 }
}
}
```
### 3. Label with Styling
```rust
<Label> {
width: Fit
height: Fit
text: "Hello World"
draw_text: {
color: #FFFFFF
text_style: {
font_size: 16.0
line_spacing: 1.4
}
}
}
```
### 4. Image
```rust
<Image> {
width: 200.0
height: 150.0
source: dep("crate://self/resources/photo.png")
fit: Contain
}
```
### 5. TextInput
```rust
<TextInput> {
width: Fill
height: Fit
text: "Default value"
draw_text: {
text_style: { font_size: 14.0 }
}
}
```
## Widget Traits (from source)
```rust
pub trait WidgetNode: LiveApply {
fn find_widgets(&self, path: &[LiveId], cached: WidgetCache, results: &mut WidgetSet);
fn walk(&mut self, cx: &mut Cx) -> Walk;
fn area(&self) -> Area;
fn redraw(&mut self, cx: &mut Cx);
}
pub trait Widget: WidgetNode {
fn handle_event(&mut self, cx: &mut Cx, event: &Event, scope: &mut Scope) {}
fn draw_walk(&mut self, cx: &mut Cx2d, scope: &mut Scope, walk: Walk) -> DrawStep;
fn draw(&mut self, cx: &mut Cx2d, scope: &mut Scope) -> DrawStep;
fn widget(&self, path: &[LiveId]) -> WidgetRef;
}
```
## All Built-in Widgets (84 files in widgets/src/)
| Category | Widgets |
|----------|---------|
| **Basic** | `View`, `Label`, `Button`, `Icon`, `Image` |
| **Input** | `TextInput`, `CheckBox`, `RadioButton`, `Slider`, `DropDown`, `ColorPicker` |
| **Container** | `ScrollBars`, `PortalList`, `FlatList`, `StackNavigation`, `Dock`, `Splitter` |
| **Navigation** | `TabBar`, `Tab`, `FoldHeader`, `FoldButton`, `ExpandablePanel` |
| **Overlay** | `Modal`, `Tooltip`, `PopupMenu`, `PopupNotification` |
| **Media** | `Video`, `RotatedImage`, `ImageBlend`, `MultiImage` |
| **Layout** | `AdaptiveView`, `SlidePanel`, `PageFlip`, `SlidesView` |
| **Special** | `Markdown`, `Html`, `TextFlow`, `WebView`, `KeyboardView` |
| **Utility** | `LoadingSpinner`, `DesktopButton`, `LinkLabel`, `ScrollShadow` |
## Core Widgets Reference
| Widget | Purpose | Key Properties |
|--------|---------|----------------|
| `View` | Container | `flow`, `align`, `show_bg`, `draw_bg`, `optimize` |
| `Button` | Clickable | `text`, `draw_bg`, `draw_text`, `draw_icon` |
| `Label` | Text display | `text`, `draw_text` |
| `Image` | Image display | `source`, `fit` |
| `TextInput` | Text entry | `text`, `draw_text`, `draw_cursor`, `draw_selection` |
| `CheckBox` | Toggle | `text`, `selected` |
| `RadioButton` | Selection | `text`, `selected` |
| `Slider` | Value slider | `min`, `max`, `step` |
| `DropDown` | Select menu | `labels`, `selected` |
| `PortalList` | Virtual list | Efficient scrolling for large lists |
| `Modal` | Dialog | Overlay dialog boxes |
| `Tooltip` | Hint | Hover tooltips |
## View Variants
| Variant | Description |
|---------|-------------|
| `SolidView` | Solid background color |
| `RoundedView` | Rounded corners |
| `RoundedAllView` | Individual corner control |
| `RectView` | Rectangle with border/gradient |
| `CircleView` | Circle/ellipse shape |
| `GradientXView` | Horizontal gradient |
| `GradientYView` | Vertical gradient |
| `RoundedShadowView` | Rounded with shadow |
| `ScrollXView` | Horizontal scroll |
| `ScrollYView` | Vertical scroll |
| `ScrollXYView` | Both directions scroll |
| `CachedView` | Texture-cached |
## Button Variants
| Variant | Description |
|---------|-------------|
| `ButtonFlat` | Flat style |
| `ButtonFlatIcon` | Flat with icon |
| `ButtonFlatter` | No background |
| `ButtonGradientX` | Horizontal gradient |
| `ButtonGradientY` | Vertical gradient |
| `ButtonIcon` | Standard with icon |
## ImageFit Values
| Value | Description |
|-------|-------------|
| `Stretch` | Stretch to fill |
| `Contain` | Fit within, preserve ratio |
| `Cover` | Cover area, may crop |
| `Fill` | Fill without ratio |
## When Writing Code
1. Always set `width` and `height` on widgets
2. Use `show_bg: true` to enable background rendering
3. Access `draw_bg`, `draw_text`, `draw_icon` for shader uniforms
4. Use `dep("crate://self/...")` for resource paths
5. Choose appropriate View variant for visual needs
## When Answering Questions
1. Recommend UI Zoo example for widget exploration
2. View is the base container - most visual widgets inherit from it
3. Draw shaders (`draw_bg`, `draw_text`) control appearance
4. All widgets support animation through `animator` property
## Limitations
- Use this skill only when the task clearly matches the scope described above.
- Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
- Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.
Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.
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