YOLO 2026 — state-of-the-art real-time object detection
Scanned 5/27/2026
Install to Claude Code
npx -y skills add SharpAI/DeepCamera --skill yolo-detection-2026 --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: yolo-detection-2026
description: "YOLO 2026 — state-of-the-art real-time object detection"
version: 2.0.0
icon: assets/icon.png
entry: scripts/detect.py
deploy: deploy.sh
requirements:
python: ">=3.9"
ultralytics: ">=8.3.0"
torch: ">=2.4.0"
platforms: ["linux", "macos", "windows"]
parameters:
- name: auto_start
label: "Auto Start"
type: boolean
default: false
description: "Start this skill automatically when Aegis launches"
group: Lifecycle
- name: model_size
label: "Model Size"
type: select
options: ["nano", "small", "medium", "large"]
default: "nano"
description: "Larger models are more accurate but slower"
group: Model
- name: confidence
label: "Confidence Threshold"
type: number
min: 0.1
max: 1.0
default: 0.8
group: Model
- name: classes
label: "Detect Classes"
type: string
default: "person,car,dog,cat"
description: "Comma-separated COCO class names (80 classes available)"
group: Model
- name: fps
label: "Processing FPS"
type: select
options: [0.2, 0.5, 1, 3, 5, 15]
default: 5
description: "Frames per second — higher = more CPU/GPU usage"
group: Performance
- name: device
label: "Inference Device"
type: select
options: ["auto", "cpu", "cuda", "mps", "rocm"]
default: "auto"
description: "auto = best available GPU, else CPU"
group: Performance
- name: use_optimized
label: "Hardware Acceleration"
type: boolean
default: true
description: "Auto-convert model to optimized format for faster inference"
group: Performance
- name: compute_units
label: "Apple Compute Units"
type: select
options: ["auto", "cpu_and_ne", "all", "cpu_only", "cpu_and_gpu"]
default: "auto"
description: "CoreML compute target — 'auto' routes to Neural Engine (NPU), leaving GPU free for LLM/VLM"
group: Performance
platform: macos
capabilities:
live_detection:
script: scripts/detect.py
description: "Real-time object detection on live camera frames"
---
# YOLO 2026 Object Detection
Real-time object detection using the latest YOLO 2026 models. Detects 80+ COCO object classes including people, vehicles, animals, and everyday objects. Outputs bounding boxes with labels and confidence scores.
## Model Sizes
| Size | Speed | Accuracy | Best For |
|------|-------|----------|----------|
| nano | Fastest | Good | Real-time on CPU, edge devices |
| small | Fast | Better | Balanced speed/accuracy |
| medium | Moderate | High | Accuracy-focused deployments |
| large | Slower | Highest | Maximum detection quality |
## Hardware Acceleration
The skill uses [`env_config.py`](../../lib/env_config.py) to **automatically detect hardware** and convert the model to the fastest format for your platform. Conversion happens once during deployment and is cached.
| Platform | Backend | Optimized Format | Compute Units | Expected Speedup |
|----------|---------|------------------|:-------------:|:----------------:|
| NVIDIA GPU | CUDA | TensorRT `.engine` | GPU | ~3-5x |
| Apple Silicon (M1+) | MPS | CoreML `.mlpackage` | **Neural Engine** (NPU) | ~2x |
| Intel CPU/GPU/NPU | OpenVINO | OpenVINO IR `.xml` | CPU/GPU/NPU | ~2-3x |
| AMD GPU | ROCm | ONNX Runtime | GPU | ~1.5-2x |
| CPU (any) | CPU | ONNX Runtime | CPU | ~1.5x |
> **Apple Silicon Note**: Detection defaults to `cpu_and_ne` (CPU + Neural Engine), keeping the GPU free for LLM/VLM inference. Set `compute_units: all` to include GPU if not running local LLM.
### How It Works
1. `deploy.sh` detects your hardware via `env_config.HardwareEnv.detect()`
2. Installs the matching `requirements_{backend}.txt` (e.g. CUDA → includes `tensorrt`)
3. Pre-converts the default model to the optimal format
4. At runtime, `detect.py` loads the cached optimized model automatically
5. Falls back to PyTorch if optimization fails
Set `use_optimized: false` to disable auto-conversion and use raw PyTorch.
## Auto Start
Set `auto_start: true` in the skill config to start detection automatically when Aegis launches. The skill will begin processing frames from the selected camera immediately.
```yaml
auto_start: true
model_size: nano
fps: 5
```
## Performance Monitoring
The skill emits `perf_stats` events every 50 frames with aggregate timing:
```jsonl
{"event": "perf_stats", "total_frames": 50, "timings_ms": {
"inference": {"avg": 3.4, "p50": 3.2, "p95": 5.1},
"postprocess": {"avg": 0.15, "p50": 0.12, "p95": 0.31},
"total": {"avg": 3.6, "p50": 3.4, "p95": 5.5}
}}
```
## Protocol
Communicates via **JSON lines** over stdin/stdout.
### Aegis → Skill (stdin)
```jsonl
{"event": "frame", "frame_id": 42, "camera_id": "front_door", "timestamp": "...", "frame_path": "/tmp/aegis_detection/frame_front_door.jpg", "width": 1920, "height": 1080}
```
### Skill → Aegis (stdout)
```jsonl
{"event": "ready", "model": "yolo2026n", "device": "mps", "backend": "mps", "format": "coreml", "gpu": "Apple M3", "classes": 80, "fps": 5}
{"event": "detections", "frame_id": 42, "camera_id": "front_door", "timestamp": "...", "objects": [
{"class": "person", "confidence": 0.92, "bbox": [100, 50, 300, 400]}
]}
{"event": "perf_stats", "total_frames": 50, "timings_ms": {"inference": {"avg": 3.4}}}
{"event": "error", "message": "...", "retriable": true}
```
### Bounding Box Format
`[x_min, y_min, x_max, y_max]` — pixel coordinates (xyxy).
### Stop Command
```jsonl
{"command": "stop"}
```
## Installation
The `deploy.sh` bootstrapper handles everything — Python environment, GPU backend detection, dependency installation, and model optimization. No manual setup required.
```bash
./deploy.sh
```
### Requirements Files
| File | Backend | Key Deps |
|------|---------|----------|
| `requirements_cuda.txt` | NVIDIA | `torch` (cu124), `tensorrt` |
| `requirements_mps.txt` | Apple | `torch`, `coremltools` |
| `requirements_intel.txt` | Intel | `torch`, `openvino` |
| `requirements_rocm.txt` | AMD | `torch` (rocm6.2), `onnxruntime-rocm` |
| `requirements_cpu.txt` | CPU | `torch` (cpu), `onnxruntime` |
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