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Suno Music

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<!-- BSV — Brief Skill View | поиск: BSV Скил : suno-music TL;DR : Генерация музыки через Suno AI API Вызов : 'создай музыку', 'suno:', 'музыкальный трек' НЕ для : Аудио не для Suno -->

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  • Added September 2, 2026
ai-agentsgoapi

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  • api

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A100/100

Pro scans all 2 files and shows the line behind each finding

Scanned September 2, 2026

npx -y skills add sergeeey/Claude-cod-top-2026 --skill suno-music --agent claude-code

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SKILL.md
<!-- BSV — Brief Skill View | поиск: BSV
Скил   : suno-music
TL;DR  : Генерация музыки через Suno AI API
Вызов  : 'создай музыку', 'suno:', 'музыкальный трек'
НЕ для : Аудио не для Suno
-->

---
name: suno-music
description: >
  [STATUS: draft] [CONFIDENCE: medium] [REVIEWED: 2026-03-13]
  USE when creating music prompts or discussing audio production.
  Triggers: Suno, track, BPM, music, prompt music, frequencies, beat, genre,
  EDM, hardstyle, hyperpop, rap, drill, track, beat.
---

# Suno Music Prompt Engineering

## Track Generation Principles

### BPM by Genre
| Genre | BPM | Character |
|-------|-----|-----------|
| Lo-fi / Chill | 70-90 | Relaxation, focus |
| Hip-hop / Rap | 80-100 | Groove, head-nod |
| Pop / Dance-pop | 110-130 | Energy, mainstream |
| House / EDM | 120-130 | Steady groove, club |
| Hardstyle | 150-160 | Aggression, raw energy |
| Drum & Bass | 170-180 | High energy |

### Frequency Engineering
- **Sub-bass (20-60 Hz):** physical sensation, "chest hit"
- **Bass (60-250 Hz):** warmth, fullness
- **Mids (250-2000 Hz):** vocals, main instruments
- **Presence (2-6 kHz):** clarity, "in your face"
- **Air (6-20 kHz):** sparkle, space, cymbals

### Build-Up Principles (neurophysiology)
1. **Tension build:** gradual layer addition (4-8 bars)
2. **Riser:** ascending sweep/noise before drop (2-4 bars)
3. **Silence gap:** 0.5-1 sec silence before drop (anticipation peak)
4. **Drop:** maximum energy, bass + kick, all layers at once
5. **Dopamine cycle:** build → drop → breakdown → build (repeat every 32-64 bars)

### Suno Prompt Templates

**EDM / Future Bass:**
```
[Verse] atmospheric synths, soft vocals, building energy
[Pre-Chorus] rising tension, layered pads, snare rolls
[Chorus] massive drop, supersaw chords, punchy kick, euphoric
[Bridge] stripped back, piano, vocal chops
```

**Hardstyle:**
```
[Intro] dark atmosphere, reverse bass teaser
[Build] rising pitch, snare roll crescendo, crowd noise
[Drop] hard kick, distorted bass, 150 BPM, raw energy
[Mid-section] melodic break, emotional chords, female vocals
```

**Rap / Drill:**
```
[Intro] 808 slide, dark piano, trap hi-hats
[Verse] aggressive flow, rapid delivery, ad-libs
[Hook] catchy melody, autotune, repetitive phrase
[Bridge] beat switch, tempo change, ambient
```

### Tips
- Suno generates better with specific instruments ("distorted 808", not "bass")
- Emotional words work: "euphoric", "melancholic", "aggressive", "dreamy"
- [Verse][Chorus] structure gives better results than free-form
- Track length: 2-4 min optimal, >4 min = repetitions

## Gotchas
- BPM must match genre conventions — 140 BPM hardstyle, not 120
- Frequency engineering is subjective — test with headphones, not laptop speakers

Files in this skill

  • SKILL.md2.7 KB
  • plugin.json374 B

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