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Orthotect Tokens

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Generate, extend, and compile DTCG W3C 3-tier design tokens (primitives -> semantics -> component tokens) across Light and Dark modes.

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  • Added October 24, 2026
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A100/100

Scanned November 11, 2026

npx -y skills add seotarek/orthotect --skill orthotect-tokens --agent claude-code

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SKILL.md
---
name: orthotect-tokens
description: Generate, extend, and compile DTCG W3C 3-tier design tokens (primitives -> semantics -> component tokens) across Light and Dark modes.
---

# Skill: Orthotect Design Tokens

Manage design tokens in accordance with the official W3C Design Tokens Community Group (DTCG) specification.

## 3-Tier Architecture
1. **Primitives (`core/tokens/primitives.json`):** Raw palette values (`neutral.900`, `brand.600`), dimensions, radii.
2. **Semantics (`core/tokens/semantics.json`):** Role-based mappings (`surface.canvas`, `content.primary`, `action.danger`) resolved for `light` and `dark` themes.
3. **Components:** Scoped tokens referencing semantic variables directly in CSS (`var(--ot-surface-panel)`).

## Compilation
Transform tokens into platform CSS custom properties:
```bash
node bin/orthotect.js compile core/tokens --out examples/golden-showcase/tokens.css
```

## Verification
Run:
```bash
python3 gates/gate_contrast_wcag.py
```

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