Installs into .claude/skills of the current project.
Are you the author of Vibe?
Add the live security badge to your README. It updates with every re-scan.
[](https://www.skillsdirectory.com/skills/rizukirr-vibe)
---
name: vibe
description: Run a short intent through the pipeline. Invoked as /vibekit:vibe. Hands off to brainstorm and does nothing else.
trigger: Invoked explicitly as a slash command, never fires on its own
gate: none
command: true
---
# vibe
An entry point, not a stage. The pipeline is already wired: every skill's `Handoff` section names its successor, and `using-vibekit` carries the trigger map. This exists because a slash command cannot exist without a skill to invoke.
## What to do
Invoke `brainstorm` with the user's intent. Stop there.
`brainstorm` gates the design, hands to `plan`, `plan` hands to `exec`, `exec` hands to `verify`, and a failed check goes to `debug`. None of that is your business to restate or to sequence.
## Never
- Never skip `brainstorm` because the intent looks small. That is the gate's whole purpose.
- Never carry out the intent yourself.