Skip to content
Back to skills

Remotion Video

ASecurity

Create and verify code-authored videos with Remotion, using the official Remotion skills as an explicit optional integration. Covers deterministic frames, composition registration, audio, rendering and runtime licensing.

  • 7 stars
  • 0 votes
  • 0 copies
  • 1 view
  • Added November 9, 2026
designgit

Works with

  • cli

Security analysis

A100/100

Pro scans all 7 files and shows the line behind each finding

Scanned November 9, 2026

npx -y skills add ridelink0/ultimate-frontend-skills --skill remotion-video --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Remotion Video?

Add the live security badge to your README. It updates with every re-scan.

Security grade badge for Remotion Video
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/ridelink0-remotion-video/badge)](https://www.skillsdirectory.com/skills/ridelink0-remotion-video)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
SKILL.md
---
name: remotion-video
description: Create and verify code-authored videos with Remotion, using the official Remotion skills as an explicit optional integration. Covers deterministic frames, composition registration, audio, rendering and runtime licensing.
---

# Remotion video creation

Use the project's existing Remotion version and installed official
`remotion-best-practices`, `remotion-markup` and `remotion-render` skills.
UFS registers [remotion-dev/skills](https://github.com/remotion-dev/skills)
as an explicit source install; it never downloads Remotion during plugin install.
Its skills snapshot has no root license file, so no upstream files are vendored.
Review the [runtime license](https://www.remotion.dev/docs/license) for this user
and use before installing or rendering. Do not label Remotion universally free.

1. Define audience, message, source facts, dimensions, FPS, duration and export.
2. Create a registered composition. Derive animation from frame/fps rather than
   wall-clock timers or Math.random; seed any intentional randomness.
3. Use existing UFS `references/motion-graphics.md` and `sound-design`. Keep
   narration/caption timing explicit, media licensed, fonts local or loaded
   before rendering, and meaningful static/transcript alternatives.
4. Render a still at start, transition boundaries and final hold. Inspect them.
   Render the actual output and verify duration, dimensions, decoder playback,
   clipping and audio sync. A successful install or typecheck is not a video.
5. Test missing media, long text, changed input props, repeat renders and export
   failure. Do not claim a render ran unless its output exists and was checked.

The original UFS video CLI remains available for existing scene files; this
skill adds a distinct Remotion route, not a silent runtime substitution.

An original, rendered reference ships in [assets/example/README.md](assets/example/README.md).
Copy the example outside the plugin before installing its optional dependencies.

Files in this skill

  • SKILL.md2 KB
  • assets/example/README.md1.2 KB
  • assets/example/Root.mjs2 KB
  • assets/example/package.json390 B
  • assets/example/render.mjs2 KB
  • assets/example/timeline.mjs436 B
  • assets/example/timeline.test.mjs843 B

Attribution

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

View all in design →

Comments

Loading comments…

Newsletter

Get the weekly list of safe new skills, and the ones we pulled.