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Subplot Genesis

ASecurity

Architect non-cliché secondary storylines and B-stories in a Soundingboard workspace to eliminate narrative monomania. Use whenever the author asks to create, plan, or brainstorm subplots.

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  • Added October 17, 2026
ai-agentsbashnode

Works with

  • cli

Security analysis

A100/100

Scanned October 17, 2026

npx -y skills add richardelder2/Soundingboard --skill subplot-genesis --agent claude-code

Installs into .claude/skills of the current project.

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SKILL.md
---
name: subplot-genesis
description: Architect non-cliché secondary storylines and B-stories in a Soundingboard workspace to eliminate narrative monomania. Use whenever the author asks to create, plan, or brainstorm subplots.
---

# Subplot Genesis Playbook Skill

When designing or outlining secondary storylines:
1. Assemble mechanical context:
   ```bash
   node scripts/pack-subplot-genesis.js [focus_or_theme]
   ```
2. Execute the contract natively per `_config/templates/subplot_genesis_playbook.template.md`.
3. Design 3 contrasting subplots across required typologies:
   - Type A: The Contrasting / Mundane problem (life continuing outside the quest).
   - Type B: The Thematic Counter-Weight.
   - Type C: The Autonomous Foil.
4. Apply the Anti-Default rule to discard generic genre clichés.
5. Propose structured entries to initialize or update `threads.md`.

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