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Azure Eventhub Dotnet
ASecurityAzure Event Hubs SDK for .NET.
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- Added September 11, 2026
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[](https://www.skillsdirectory.com/skills/ranbot-ai-azure-eventhub-dotnet)---
name: azure-eventhub-dotnet
description: Azure Event Hubs SDK for .NET.
category: AI & Agents
source: antigravity
tags: [ai, workflow, azure, rag, cro]
url: https://github.com/sickn33/antigravity-awesome-skills/tree/main/skills/azure-eventhub-dotnet
---
# Azure.Messaging.EventHubs (.NET)
High-throughput event streaming SDK for sending and receiving events via Azure Event Hubs.
## Installation
```bash
# Core package (sending and simple receiving)
dotnet add package Azure.Messaging.EventHubs
# Processor package (production receiving with checkpointing)
dotnet add package Azure.Messaging.EventHubs.Processor
# Authentication
dotnet add package Azure.Identity
# For checkpointing (required by EventProcessorClient)
dotnet add package Azure.Storage.Blobs
```
**Current Versions**: Azure.Messaging.EventHubs v5.12.2, Azure.Messaging.EventHubs.Processor v5.12.2
## Environment Variables
```bash
EVENTHUB_FULLY_QUALIFIED_NAMESPACE=<namespace>.servicebus.windows.net
EVENTHUB_NAME=<event-hub-name>
# For checkpointing (EventProcessorClient)
BLOB_STORAGE_CONNECTION_STRING=<storage-connection-string>
BLOB_CONTAINER_NAME=<checkpoint-container>
# Alternative: Connection string auth (not recommended for production)
EVENTHUB_CONNECTION_STRING=Endpoint=sb://<namespace>.servicebus.windows.net/;SharedAccessKeyName=...
```
## Authentication
```csharp
using Azure.Identity;
using Azure.Messaging.EventHubs;
using Azure.Messaging.EventHubs.Producer;
// Always use DefaultAzureCredential for production
var credential = new DefaultAzureCredential();
var fullyQualifiedNamespace = Environment.GetEnvironmentVariable("EVENTHUB_FULLY_QUALIFIED_NAMESPACE");
var eventHubName = Environment.GetEnvironmentVariable("EVENTHUB_NAME");
var producer = new EventHubProducerClient(
fullyQualifiedNamespace,
eventHubName,
credential);
```
**Required RBAC Roles**:
- **Sending**: `Azure Event Hubs Data Sender`
- **Receiving**: `Azure Event Hubs Data Receiver`
- **Both**: `Azure Event Hubs Data Owner`
## Client Types
| Client | Purpose | When to Use |
|--------|---------|-------------|
| `EventHubProducerClient` | Send events immediately in batches | Real-time sending, full control over batching |
| `EventHubBufferedProducerClient` | Automatic batching with background sending | High-volume, fire-and-forget scenarios |
| `EventHubConsumerClient` | Simple event reading | Prototyping only, NOT for production |
| `EventProcessorClient` | Production event processing | **Always use this for receiving in production** |
## Core Workflow
### 1. Send Events (Batch)
```csharp
using Azure.Identity;
using Azure.Messaging.EventHubs;
using Azure.Messaging.EventHubs.Producer;
await using var producer = new EventHubProducerClient(
fullyQualifiedNamespace,
eventHubName,
new DefaultAzureCredential());
// Create a batch (respects size limits automatically)
using EventDataBatch batch = await producer.CreateBatchAsync();
// Add events to batch
var events = new[]
{
new EventData(BinaryData.FromString("{\"id\": 1, \"message\": \"Hello\"}")),
new EventData(BinaryData.FromString("{\"id\": 2, \"message\": \"World\"}"))
};
foreach (var eventData in events)
{
if (!batch.TryAdd(eventData))
{
// Batch is full - send it and create a new one
await producer.SendAsync(batch);
batch = await producer.CreateBatchAsync();
if (!batch.TryAdd(eventData))
{
throw new Exception("Event too large for empty batch");
}
}
}
// Send remaining events
if (batch.Count > 0)
{
await producer.SendAsync(batch);
}
```
### 2. Send Events (Buffered - High Volume)
```csharp
using Azure.Messaging.EventHubs.Producer;
var options = new EventHubBufferedProducerClientOptions
{
MaximumWaitTime = TimeSpan.FromSeconds(1)
};
await using var producer = new EventHubBufferedProducerClient(
fullyQualifiedNamespace,
eventHubName,
new DefaultAzureCredential(),
options);
// Handle send success/failure
producer.SendEventBatchSucceededAsync += args =>
{
Console.WriteLine($"Batch sent: {args.EventBatch.Count} events");
return Task.CompletedTask;
};
producer.SendEventBatchFailedAsync += args =>
{
Console.WriteLine($"Batch failed: {args.Exception.Message}");
return Task.CompletedTask;
};
// Enqueue events (sent automatically in background)
for (int i = 0; i < 1000; i++)
{
await producer.EnqueueEventAsync(new EventData($"Event {i}"));
}
// Flush remaining events before disposing
await producer.FlushAsync();
```
### 3. Receive Events (Production - EventProcessorClient)
```csharp
using Azure.Identity;
using Azure.Messaging.EventHubs;
using Azure.Messaging.EventHubs.Consumer;
using Azure.Messaging.EventHubs.Processor;
using Azure.Storage.Blobs;
// Blob container for checkpointing
var blobClient = new BlobContainerClient(
Environment.GetEnvironmentVariable("BLOB_STORAGE_CONNECTION_STRING"),
Environment.GetEnvironmentVariable("BLOB_CONTAINER_NAME"));
await blobClient.CreateIfNotExistsAsync();
// Create processor
var processor = new EventProcessorClient(
blobClient,
EventHubConsumerClient.DefaultConsumerGroup,
fullyQualifiedNamespace,
eventHubName,
new DefaultAzureCredential());
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