Evaluates a vision-language-action model's ability to perform robotic manipulation tasks in both simulated and real-world environments. It probes visuomotor policy generalization, fine-grained task decomposition handling, and the impact of pretraining and inference modes on success rates. Use when the user wants to benchmark on LIBERO, Meta-World, SO100 Real-World Tasks, SO101 Real-World Tasks, or asks about evaluating this task. Reports Success Rate (SR).
Scanned 9/11/2026
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---
name: smolvla-robotics-eval
description: Evaluates a vision-language-action model's ability to perform robotic manipulation tasks in both simulated and real-world environments. It probes visuomotor policy generalization, fine-grained task decomposition handling, and the impact of pretraining and inference modes on success rates. Use when the user wants to benchmark on LIBERO, Meta-World, SO100 Real-World Tasks, SO101 Real-World Tasks, or asks about evaluating this task. Reports Success Rate (SR).
metadata:
skill_kind: dataset_eval
source_arxiv: 2506.01844
bibtex_key: shukor2025smolvla
confidence: high
---
# smolvla-robotics-eval
> SmolVLA: A Vision-Language-Action Model for Affordable and Efficient Robotics — Mustafa Shukor et al. (2025) (arXiv:2506.01844, 2025)
## What this evaluates
Evaluates a vision-language-action model's ability to perform robotic manipulation tasks in both simulated and real-world environments. It probes visuomotor policy generalization, fine-grained task decomposition handling, and the impact of pretraining and inference modes on success rates.
## Datasets
- **LIBERO** — total 1693; splits: eval (-1)
- **Meta-World** — total 2500; splits: eval (-1)
- **SO100 Real-World Tasks** — total 150; splits: eval (-1)
- **SO101 Real-World Tasks** — total 50; splits: eval (-1)
## Metrics
- `Success Rate (SR)` **(primary)** — range: percent
- Average score over 10 trials per task. In simulation, binary: 1 if fully completed, 0 otherwise. In real-world, fine-grained subtask scoring (e.g., 0.5 for grasp + 0.5 for place; max 1.0). Reported as percentage.
## Input / output format
**Input**: RGB images (resized to 512×512), robot sensorimotor states, and natural language instructions.
**Output**: Action chunks of n=50 continuous actions predicted via flow matching.
## Scoring recipe
```python
def compute_sr(trials, mode):
scores = []
for trial in trials:
if mode == 'simulation':
scores.append(1.0 if trial.completed else 0.0)
else:
score = 0.0
if trial.grasp: score += 0.5
if trial.place: score += 0.5
# Sorting uses 0.25 per subtask (grasp, match1, match2, grasp2)
scores.append(min(score, 1.0))
return sum(scores) / len(scores) * 100
```
## Common pitfalls
- Assuming real-world success rates use binary completion; they actually use fine-grained subtask scoring that must be summed to a maximum of 1.0.
- Overlooking that the SO101 benchmark is strictly out-of-distribution for pretraining, as the model was explicitly not pretrained on any SO101 data.
- Confusing synchronous inference (standard robotics eval) with asynchronous inference, which trades some success rate for significantly lower latency and higher task throughput.
## Evidence (verbatim from paper)
> Evaluation metrics. We report success rate (SR) as the primary metric across all benchmarks. For simulation-based evaluations, SR is binary-set to 1 if the task is successfully completed, and 0 otherwise. For real-world evaluations, we adopt a more fine-grained scoring approach by decomposing each task into subtasks. For example, in the Pick-and-Place task, we assign a score of 0.5 for successfully picking the cube and an additional 0.5 for correctly placing it into the target container.
## Citation
```bibtex
@misc{shukor2025smolvla,
title={SmolVLA: A Vision-Language-Action Model for Affordable and Efficient Robotics},
author={Mustafa Shukor et al. (2025)},
year={2025},
note={arXiv:2506.01844}
}
```
- arXiv: 2506.01844
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