Assesses multi-task robotic manipulation capabilities across varying difficulty levels (Easy, Medium, Hard, Very Hard) in simulation to evaluate robustness and generalization. Use when the user wants to benchmark on Meta-World, or asks about evaluating this task. Reports success rate (%).
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---
name: meta-world-eval
description: Assesses multi-task robotic manipulation capabilities across varying difficulty levels (Easy, Medium, Hard, Very Hard) in simulation to evaluate robustness and generalization. Use when the user wants to benchmark on Meta-World, or asks about evaluating this task. Reports success rate (%).
metadata:
skill_kind: dataset_eval
source_arxiv: 2510.05684
bibtex_key: choi2025d2e
confidence: high
---
# meta-world-eval
> D2E: Scaling Vision-Action Pretraining on Desktop Data for Transfer to Embodied AI — Suhwan Choi et al. (2025) (arXiv:2510.05684, 2025)
## What this evaluates
Assesses multi-task robotic manipulation capabilities across varying difficulty levels (Easy, Medium, Hard, Very Hard) in simulation to evaluate robustness and generalization.
## Datasets
- **Meta-World** — total ?; splits: test (-1)
## Metrics
- `success rate (%)` **(primary)** — range: percent
- Percentage of successful rollouts out of total attempts per task category. Calculated as (number of successful episodes / total episodes) * 100.
## Input / output format
**Input**: Visual observations and task instructions.
**Output**: Robot action commands.
## Scoring recipe
```python
success_count = 0
for rollout in rollouts:
if rollout.success:
success_count += 1
success_rate = (success_count / len(rollouts)) * 100
```
## Common pitfalls
- Performance drops sharply on Hard/Very Hard tasks, so averaging across all difficulties can overstate general capability.
- Simulated physics parameters and task initializations can cause high variance in success rates.
## Evidence (verbatim from paper)
> Next, we evaluate our VAPT models on Meta-World, a standard benchmark for multi-task robotic manipulation... Even without robotics-specific pretraining or extensive hyperparameter tuning, VAPT consistently outperforms the baseline, showing an average success rate improvement of roughly 5% (a ~25% relative gain).
## Citation
```bibtex
@misc{choi2025d2e,
title={D2E: Scaling Vision-Action Pretraining on Desktop Data for Transfer to Embodied AI},
author={Suhwan Choi et al. (2025)},
year={2025},
note={arXiv:2510.05684}
}
```
- arXiv: 2510.05684