Evaluates vision-language models' ability to understand and reason about physical-social norms in egocentric video scenarios. It probes whether models can correctly select normative actions, justify them, and identify plausible alternatives in conflict-prone situations. Use when the user wants to benchmark on EgoNormia, or asks about evaluating this task. Reports Accuracy.
Scanned 9/11/2026
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---
name: egonormia-eval
description: Evaluates vision-language models' ability to understand and reason about physical-social norms in egocentric video scenarios. It probes whether models can correctly select normative actions, justify them, and identify plausible alternatives in conflict-prone situations. Use when the user wants to benchmark on EgoNormia, or asks about evaluating this task. Reports Accuracy.
metadata:
skill_kind: dataset_eval
source_arxiv: 2502.20490
bibtex_key: rezaei2025egonormia
confidence: high
---
# egonormia-eval
> EgoNormia: Benchmarking Physical Social Norm Understanding — Rezaei et al. (2025) (arXiv:2502.20490, 2025)
## What this evaluates
Evaluates vision-language models' ability to understand and reason about physical-social norms in egocentric video scenarios. It probes whether models can correctly select normative actions, justify them, and identify plausible alternatives in conflict-prone situations.
## Datasets
- **EgoNormia** — total 2053; splits: full (1853), verified (200)
## Metrics
- `Accuracy` **(primary)** — range: percent
- Proportion of correct predictions out of total instances. Calculated separately for action selection, justification, and combined (Both).
- `IoU` — range: [0, 1]
- Intersection over Union between the set of predicted plausible actions and the set of ground-truth plausible actions. Used for the third subtask where multiple contextually-sensible choices exist.
## Input / output format
**Input**: Three evaluation settings: (a) Blind: questions only; (b) Pipeline: rich text scene description (generated by Gemini 1.5 Flash) concatenated with questions; (c) Video: egocentric video sampled at 1 fps and concatenated left-to-right into a single image, plus questions. Chain-of-thought (CoT) prompting is applied to all non-reasoning models.
**Output**: Multiple-choice selection for the correct action and its justification, plus identification of plausible alternative actions. Models generate text responses following CoT prompting.
## Scoring recipe
```python
def compute_accuracy(preds, golds):
correct = sum(1 for p, g in zip(preds, golds) if p == g)
return correct / len(golds)
def compute_iou(preds, golds):
iou_scores = []
for p, g in zip(preds, golds):
p_set, g_set = set(p), set(g)
union = len(p_set | g_set)
iou_scores.append(len(p_set & g_set) / union if union > 0 else 0.0)
return sum(iou_scores) / len(iou_scores)
```
## Common pitfalls
- Input modality heavily influences results; performance drops ~20-26% when visual input is removed (Blind setting).
- The third subtask uses IoU instead of Accuracy because multiple alternative actions are considered correct.
- CoT prompting is required for non-reasoning models to achieve comparable performance, which may inflate latency.
## Evidence (verbatim from paper)
> Accuracy is used in the first two subtasks with a single ground-truth answer; intersection over union (IoU) is used on the third subtask, where multiple contextually-sensible action choices exist.
## Citation
```bibtex
@misc{rezaei2025egonormia,
title={EgoNormia: Benchmarking Physical Social Norm Understanding},
author={Rezaei et al. (2025)},
year={2025},
note={arXiv:2502.20490}
}
```
- arXiv: 2502.20490
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