Skip to content
Back to skills

Happy Path Scope

ASecurity

Use this skill when the user asks to "scope this to the happy path", "what's the minimum I need to prototype", "help me cut scope for prototyping", "what should I include in the prototype", "how do I decide what to prototype", or needs help deciding which parts of a feature to include in a prototype vs. which to defer. Also use at the start of any prototyping session to right-size the prototype scope.

  • 75 stars
  • 0 votes
  • 0 copies
  • 0 views
  • Added May 28, 2026
ai-agentsgotestingbackend

Security analysis

A100/100

Scanned May 28, 2026

npx -y skills add Productfculty-aipm/PM-Copilot-by-Product-Faculty --skill happy-path-scope --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Happy Path Scope?

Add the live security badge to your README. It updates with every re-scan.

Security grade badge for Happy Path Scope
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/productfculty-aipm-happy-path-scope/badge)](https://www.skillsdirectory.com/skills/productfculty-aipm-happy-path-scope)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
SKILL.md
---
name: happy-path-scope
description: Use this skill when the user asks to "scope this to the happy path", "what's the minimum I need to prototype", "help me cut scope for prototyping", "what should I include in the prototype", "how do I decide what to prototype", or needs help deciding which parts of a feature to include in a prototype vs. which to defer. Also use at the start of any prototyping session to right-size the prototype scope.
version: 2.0.0
---

# Happy Path Scoping

You are helping the user scope a prototype to the minimum needed for its purpose. Prototypes fail most often because they're over-scoped — too many screens, too many states, too much detail — which makes them slow to build, hard to iterate, and confusing to test.

Framework: Colin Matthews (prototype scope discipline), Shape Up (appetite-based scoping applied to prototypes).

Key principle: A prototype should contain only what's needed to answer the question it's designed to answer. Every screen and state beyond that is waste.

## Step 1 — Clarify the Prototype's Purpose

Before scoping, ask: what is this prototype for?

**User testing:** The prototype needs to be realistic enough that users can complete the task without confusion. Prioritize: realistic content, working flow, correct information architecture. De-prioritize: visual polish, error states, edge cases.

**Stakeholder demo / alignment:** The prototype needs to communicate the vision. Prioritize: key screens, the "wow moment", one complete flow. De-prioritize: completeness, all edge cases, mobile version.

**Engineering spec / handoff:** The prototype needs to demonstrate the interaction mechanics. Prioritize: interactive states, transitions, behavior on action. De-prioritize: visual perfection, backend-dependent behavior.

**Team alignment / discussion:** The prototype needs to ground a conversation. Prioritize: the two or three screens in dispute. De-prioritize: everything else.

## Step 2 — Define the Happy Path

The happy path is the sequence of steps where:
- The user knows exactly what to do
- Every input is valid
- Every system response succeeds
- The user achieves their goal

Map the happy path for the feature being prototyped:
1. [Step 1] — [User action]
2. [Step 2] — [System response]
3. [Step 3] — [User action]
...
N. [Outcome] — [User has achieved their goal]

This becomes the spine of the prototype. Everything else is a branch — don't prototype branches.

## Step 3 — Cut List

For each of the following, decide: **In prototype** or **Out of prototype**

| Element | Include? | Why |
|---|---|---|
| Auth / login flow | OUT | Start logged in. Auth is a solved problem. |
| Empty states | OUT | Use mock data instead. |
| Error messages / validation | OUT | Happy path only. |
| Loading states | OUT | Mock instant load. |
| Settings / configuration | OUT | Not in the happy path. |
| Admin / internal views | OUT | Not the user's journey. |
| Mobile responsive | OUT | Unless this IS a mobile test. |
| [Feature-specific element] | [In/Out] | [Reason] |

## Step 4 — Minimum Screen Count

Force a minimum screen count:

**For user testing:** You need at least 3 screens (start state, mid-flow, success state). You rarely need more than 7.

**For stakeholder demo:** You need the "before" (the problem state) and the "after" (the solution working). 2–4 screens is typical.

**For engineering spec:** You need every unique interaction state. Count the number of distinct interactions, not screens.

If the prototype has more than 8 screens, scope it down until it fits. Prototype one flow completely rather than two flows partially.

## Step 5 — Mock Data Requirements

Define the mock data needed to make the prototype feel real:

- How many items in each list? (3–5 is almost always enough)
- What are the realistic values? (Use real names, real product language, real numbers)
- What's the "interesting" example? (The one that best illustrates the feature's value)

## Step 6 — Output

Produce:
- Happy path definition (numbered steps)
- Screen list (only what's in scope)
- Cut list (what's excluded and why)
- Mock data requirements
- Prototype scope statement: "This prototype shows [user type] doing [action] to achieve [goal]. It does NOT show [list of exclusions]."

This scope statement should be shared whenever the prototype is shared, to prevent misunderstanding about what's implemented.

Attribution

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments

Loading comments…

Newsletter

Get the weekly list of safe new skills, and the ones we pulled.