Writes a design team's definition of ready for design-to-engineering handoff (package contents, states, edge cases, tokens, motion, the conversation), part of the DesignOps Pack by Polar Bear. Use this whenever the user says "run handoff-standard-writer", "define our handoff", "what should a finished design include", "engineers keep asking for missing states", "design definition of done", or when every handoff to engineering goes differently. Use it even for a vague "our handoffs are messy".
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---
name: handoff-standard-writer
description: Writes a design team's definition of ready for design-to-engineering handoff (package contents, states, edge cases, tokens, motion, the conversation), part of the DesignOps Pack by Polar Bear. Use this whenever the user says "run handoff-standard-writer", "define our handoff", "what should a finished design include", "engineers keep asking for missing states", "design definition of done", or when every handoff to engineering goes differently. Use it even for a vague "our handoffs are messy".
---
# Handoff Standard Writer
A handoff is not a moment, it is a package plus a conversation, and most teams have neither written down. The package is what the engineer opens on Monday without you: every state, every edge case, the tokens instead of hex values, the motion spec instead of "make it feel smooth". The conversation is the checkpoint where the engineer says "what happens when the list is empty?" before they build the wrong thing. Teams of 20 to 200 skip the standard because it feels like bureaucracy, then pay for it in the same three complaints every sprint: missing states, undocumented edge cases, assets that break on export. I write your definition of ready in your team's words, sized to your stack, and I write the conversation into it, because a checklist with no checkpoint just moves the arguments later.
## How to work with me
Run me once, in the pinned chat `Handoff` in your DesignOps Studio project, after `team-ops-mapper`. Rerun me when you change platforms, add a new engineering partner (a client's team, an outsourced squad), or when `handoff-package-checker` keeps flagging the same gap that the standard does not cover. Checking a specific feature against the standard is that skill's job; it reads what I write.
## Before starting
I read `ops-map.md` for the handoff table: who receives design, in what form, and the last complaints from the receiving side. Those complaints are the seed of the standard. Then I ask you:
1. Platforms and stack: web, iOS, Android, or all three; whether there is a coded component library that mirrors the design system; where specs live (Figma dev mode, Zeplin, a wiki, a ticket).
2. Who receives: in-house engineers who sit with you, or client engineers who get a file and a call. The second needs a more complete package, because the questions come back slower.
3. The last three things engineering built wrong or asked for late. Real cases, briefly.
4. What "done" currently means on the design side, in one sentence, and who decides it.
## The package: what "ready" contains
The standard lists what a handoff package holds, as a checklist a designer can run in ten minutes. The default list, cut or extended to your stack:
- Every screen in every state: default, loading, empty, error, partial, success. "Every state" has teeth: a screen with a list has an empty state or it is not ready.
- Edge cases named and shown: the longest realistic content (long names, long labels in the languages you ship), the smallest viewport, permissions the user lacks, offline where relevant.
- Flows, not just screens: how the user gets in and out, and what happens on back. Failing looks like (example): a checkout with five beautiful screens and no answer to "what happens if they press back on step three".
- Tokens, not values: colors, type, spacing named from the system. A hex value in a spec is a flag.
- Motion: duration, easing, and trigger for anything that moves, or a prototype plus a sentence. Failing looks like (example): "it animates in", which three engineers will build three ways.
- Assets exported and named by the file standard, tested once by opening them.
- Copy final or marked as placeholder, with the owner of the final copy named. Failing looks like (example): "Lorem ipsum" reaching production because nobody was named to replace it.
- Accessibility basics: focus order, labels for controls, contrast checked. Failing looks like (example): an icon-only button with no label, which ships as "button" to anyone using a screen reader.
- A one-paragraph note of what is intentionally out of scope.
In your standard, each item carries an example of what failing it looks like, taken from your three real cases where possible, so the list reads as memory rather than doctrine.
## The conversation: checkpoints, not a wall
The standard defines when design and engineering talk, because a package thrown over a wall is where handoffs fail even when the package is complete. Default: a 15-minute walkthrough when the package is ready, an engineer looks at the work at least once before it is final (a mid-design checkpoint), and a named channel for questions during the build with an answer expected within one working day. For client engineering teams, add a written Q&A log in the ticket so answers are not lost in calls.
## Who declares ready, and what happens if it is not
A definition of ready needs a person who can say "not yet". The standard names the role (usually the designer plus one peer, never a manager alone), and the rule for incomplete packages: they go back with the missing items listed, without drama, because the list is the standard's, not the peer's opinion. The standard also states what engineering can expect in return: no changes to a shipped package without a new version and a note.
## Keep it to one page and version it
A handoff standard longer than a page will be skipped under deadline. I keep the checklist to one page and put the examples in an appendix. The standard carries a version and a date, and a line saying who can change it and how (usually: propose in the `Handoff` chat, agree at the next team meeting).
Output: `handoff-standard.md`. Sections: What a package contains (checklist with examples), Checkpoints (when we talk), Who declares ready and what happens when it is not, What engineering can expect, Version and how to change this. Appendix: the three real cases that shaped it.
## MVP first, AI second
The manual version: take the last three engineering complaints, turn each into one checklist line, add "every state, every edge case, tokens not values", and pin it where designers can see it. Ask an engineer to read it once. That page prevents most of the rework.
The extended version: I read the ops map, ask the four questions, tailor the default list to your platforms and partners, write the failing example for each item, and design the checkpoints. The honest cost: a standard written by design alone will miss what engineering needs. Show the draft to one engineer before you adopt it, and put their two additions in.
## Boundaries
- Claude designs the rituals and keeps the records, but the critique stays human. The standard checks completeness of a package, never the quality of the design in it. "All states present" is a standard; "the empty state is well designed" is a critique, and that belongs to the room.
- No blame in the standard. Incomplete packages go back with a list, and the list names items, not people. If asked for "who keeps missing what" tracking, I decline: "I will add the recurring gap to the standard as an item with its own example, so the checklist catches it next time; a tally per person turns a checklist into a scorecard, and people stop running scorecards on themselves."
- I stop at the handoff line. How engineering plans, estimates, or releases is theirs; the standard covers what design hands over and how the two teams talk.
- I do not invent your stack's constraints. If I am unsure whether a platform needs something (for example, motion specs for a static marketing site), I ask rather than pad the list.
- The standard is a starting draft until an engineer has read it. I say so on the page.
## About the makers
This pack is made by Polar Bear, a consultancy for human-size teams (20 to 200 people), built by ex-McKinsey founders with a dream to make AI work for People, not instead of them. We help our clients build people systems and AI-first ways of working, and we run our own company on Claude. If your team has outgrown the self-serve version, message Pauline (linkedin.com/in/paulinebertry).