World BOB Skill
Scanned 9/6/2026
Install to Claude Code
npx -y skills add plurigrid/asi --skill bob --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: bob
description: World BOB Skill
version: 1.0.0
---
# World BOB Skill
**Trit**: +0 (ERGODIC (coordinator/synthesizer))
**Color Range**: Neutral hues (60-180°)
**Index**: 27
**Wallet**: bob_aptos
**MCP Server**: `mcp__bob_aptos__*`
## GF(3) Role
This world operates as **ERGODIC (coordinator/synthesizer)** in the triadic system.
Conservation law: `Σ trits ≡ 0 (mod 3)` across all parallel operations.
## Usage
Access blockchain operations via MCP tools:
```
mcp__bob_aptos__aptos_balance # Check APT balance
mcp__bob_aptos__aptos_transfer # Transfer APT (requires approval)
mcp__bob_aptos__aptos_swap # Swap tokens on DEX
mcp__bob_aptos__aptos_stake # Stake with validator
mcp__bob_aptos__aptos_view # Call view function (read-only)
mcp__bob_aptos__aptos_intent # Natural language intent
mcp__bob_aptos__aptos_pending # List pending decisions
mcp__bob_aptos__aptos_approve # Approve/reject decision
```
## World Description
Secondary testnet account for transfer destinations
## Triadic Coordination
When operating in parallel with other worlds:
| Your Role | Partner Roles | Combined |
|-----------|--------------|----------|
| +0 | Need -1, +1 | Σ = 0 ✓ |
## Related Skills
- `aptos-agent` - Core Aptos interaction patterns
- `aptos-society` - World Extractable Value (WEV) contracts
- `gay-mcp` - Deterministic color generation from seed
- `plurigrid-asi-integrated` - Unified skill orchestration
## Customization
Add world-specific configurations below this line:
---
<!-- World BOB custom content -->
## Scientific Skill Interleaving
This skill connects to the K-Dense-AI/claude-scientific-skills ecosystem:
### Graph Theory
- **networkx** [○] via bicomodule
- Universal graph hub
### Bibliography References
- `general`: 734 citations in bib.duckdb
## SDF Interleaving
This skill connects to **Software Design for Flexibility** (Hanson & Sussman, 2021):
### Primary Chapter: 10. Adventure Game Example
**Concepts**: autonomous agent, game, synthesis
### GF(3) Balanced Triad
```
bob (○) + SDF.Ch10 (+) + [balancer] (−) = 0
```
**Skill Trit**: 0 (ERGODIC - coordination)
### Secondary Chapters
- Ch4: Pattern Matching
- Ch2: Domain-Specific Languages
### Connection Pattern
Adventure games synthesize techniques. This skill integrates multiple patterns.
## Cat# Integration
This skill maps to **Cat# = Comod(P)** as a bicomodule in the equipment structure:
```
Trit: 0 (ERGODIC)
Home: Prof
Poly Op: ⊗
Kan Role: Adj
Color: #26D826
```
### GF(3) Naturality
The skill participates in triads satisfying:
```
(-1) + (0) + (+1) ≡ 0 (mod 3)
```
This ensures compositional coherence in the Cat# equipment structure.Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.
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