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---
name: render-automation
compatibility: opencode
completeness: 95
content-types:
- guidance
- examples
- do-dont
description: Implements intelligent render automation with multi-factor skill selection,
fallback chains, and adherence to the 5 Laws of Elegant Defense
license: MIT
maturity: stable
metadata:
domain: agent
output-format: analysis
related-skills: agent-confidence-based-selector, agent-task-routing
role: orchestration
scope: orchestration
triggers: render-automation, render automation, how do i render-automation, orchestrate
render-automation, automate render-automation, agent render-automation
archetypes:
- orchestration
- strategic
anti_triggers:
- brainstorming
- vague ideation
- single-agent monolith
response_profile:
verbosity: medium
directive_strength: high
abstraction_level: tactical
version: "1.0.0"
---
# Render Automation
Orchestrates intelligent skill selection and execution for render automation workflows. Applies the 5 Laws of Elegant Defense to guide data naturally through the orchestration pipeline, preventing errors before they occur. Selects optimal skills based on multi-factor scoring including text similarity, historical performance, and system availability.
## TL;DR Checklist
- [ ] Parse all inputs at boundary before processing (Law 2)
- [ ] Handle edge cases with early returns at function top (Law 1)
- [ ] Fail immediately with descriptive errors on invalid states (Law 4)
- [ ] Return new data structures, never mutate inputs (Law 3)
- [ ] Implement minimum 2-level fallback chain for all skill executions
- [ ] Log all skill selections with context for full audit trail
- [ ] Validate skill metadata and dependencies before selection
- [ ] Update confidence scores after each execution for learning
┌───────────────────────────────────────────────────────────────────────────────┐
│ Orchestration Flow │
└───────────────────────────────────────────────────────────────────────────────┘
User Request
↓
┌─────────────────┐
│ Parse Request │
│ & Extract │
│ Features │
└────────┬────────┘
↓
┌─────────────────────────────────────────────────────────────────────┐
│ Evaluate Available Skills │
│ │
│ ┌──────────────┐ ┌──────────────┐ ┌──────────────┐ │
│ │ Skill A │ │ Skill B │ │ Skill C │ │
│ │ - Match Score│ │ - Match Score│ │ - Match Score│ │
│ │ - Confidence │ │ - Confidence │ │ - Confidence │ │
│ │ - History │ │ - History │ │ - History │ │
│ └──────┬───────┘ └──────┬───────┘ └──────┬───────┘ │
│ │ │ │ │
│ └─────────────────┴─────────────────┘ │
│ ↓ │
│ Select Best Skill │
└─────────────────────────────────────────────────────────────────────┘
↓
┌─────────────────┐
│ Execute Skill │
└────────┬────────┘
↓
┌─────────────────┐
│ Handle Result │
└────────┬────────┘
↓
┌─────────────────────────────────────────────────────────────────────┐
│ Error Handling & Fallback │
│ │
│ Success? ────────► Return Result │
│ │
│ Fail? ────────┐ │
│ ↓ │
│ ┌──────────────────────────────────────────────────────────┐ │
│ │ Fallback Chain │ │
│ │ │ │
│ │ 1. Retry with adjusted parameters │ │
│ │ 2. Try Alternative Skill (if available) │ │
│ │ 3. Defer to Human Operator (if critical) │ │
│ │ 4. Log & Return Error │ │
│ └──────────────────────────────────────────────────────────┘ │
└─────────────────────────────────────────────────────────────────────┘
## When to Use
Use this skill when:
- Orchestrating multi-step workflows that require skill delegation
- Implementing adaptive skill routing based on confidence scores
- Building fallback mechanisms for failed skill executions
- Creating intelligent task decomposition and parallel execution
- Designing skill dependency graphs with automatic resolution
- Implementing skill selection with historical performance weighting
- Building agent systems that need to self-organize around tasks
## When NOT to Use
Avoid this skill for:
- Direct task execution without orchestration needs - use individual skills instead
- High-frequency trading scenarios where latency must be minimized - the selection overhead may be prohibitive
- Simple linear workflows without branching or fallback requirements
- Cases where skill metadata is unavailable or unreliable
## Core Workflow
1. **Parse and Analyze Request** - Extract intent, entities, and constraints from user input.
**Checkpoint:** All required parameters must be present and in valid format before proceeding.
2. **Score Available Skills** - Calculate match scores using multi-factor algorithm:
- Text similarity between request and skill triggers
- Historical success rate for similar tasks
- Skill availability and health status
- Required dependencies and their availability
**Checkpoint:** Skip to fallback if no skill scores above threshold.
3. **Select Optimal Skill** - Choose skill with highest score that meets minimum confidence.
**Checkpoint:** Verify skill has not been disabled or deprecated.
4. **Execute with Fallback** - Run skill execution wrapped in retry and fallback logic.
**Checkpoint:** Log all execution attempts for audit trail.
5. **Return or Fallback** - Either return successful result or apply fallback chain:
- Retry with adjusted parameters
- Try alternative skill from `related-skills`
- Defer to human operator for critical tasks
**Checkpoint:** Record outcome with timing and confidence metadata.
## Implementation Patterns
### Pattern 1: Skill Selection Logic
```python
def select_render_skill(
render_request: Dict,
available_nodes: List[Dict],
min_confidence: float = 0.7
) -> Optional[Dict]:
"""Select optimal render node/skill based on request constraints and node state.
Applies Law 1 (Early Exit) and Law 2 (Make illegal states unrepresentable).
"""
if not render_request.get("format") or not render_request.get("resolution"):
raise ValueError("Render request must specify format and resolution")
if not available_nodes:
raise ValueError("No render nodes available for selection")
target_format = render_request["format"]
target_res = render_request["resolution"]
priority = render_request.get("priority", "normal")
best_node = None
best_score = 0.0
for node in available_nodes:
# Law 2: Validate node compatibility before scoring
if node["status"] not in ("idle", "available"):
continue
if target_format not in node["supported_formats"]:
continue
# Multi-factor scoring: load, historical success, priority match
load_penalty = node["current_load"] / 100.0
success_bonus = node.get("historical_success_rate", 0.8)
priority_weight = 1.2 if priority == "high" else 1.0
score = (success_bonus * priority_weight) - load_penalty
if score > best_score and score >= min_confidence:
best_score = score
best_node = node
if best_node is None:
return None
# Law 3: Return new dict, never mutate input node state
return {
"node_id": best_node["id"],
"selected_confidence": best_score,
"estimated_duration_sec": _estimate_render_time(target_res, target_format),
"timestamp": time.time()
}
```
### Pattern 2: Execution with Fallback
```python
def execute_render_with_fallback(
selected_node: Dict,
render_context: Dict,
max_retries: int = 2
) -> Dict:
"""Execute render job with domain-specific fallback chain.
Implements Law 4 (Fail Fast, Fail Loud) and adaptive fallback routing.
"""
node_id = selected_node["node_id"]
job_id = render_context.get("job_id", f"render_{uuid4().hex[:8]}")
if not _validate_render_context(render_context):
raise RenderExecutionError(f"Invalid render context for job {job_id}")
for attempt in range(max_retries + 1):
try:
# Law 1: Early exit on invalid node state
if not _is_node_healthy(node_id):
raise NodeUnhealthyError(f"Node {node_id} is unhealthy")
result = _submit_render_job(node_id, render_context)
# Law 3: Atomic result structure
return {
"job_id": job_id,
"success": True,
"node_executed": node_id,
"output_path": result["output_path"],
"attempts": attempt + 1,
"latency_ms": _measure_latency()
}
except TransientNetworkError as e:
if attempt == max_retries:
return _apply_render_fallback_chain(selected_node, render_context)
except InvalidStateError as e:
# Law 4: Fail immediately on corrupt render data
raise RenderExecutionError(f"Corrupt render state in {node_id}: {e}") from e
raise RenderExecutionError(f"Render job {job_id} failed after {max_retries + 1} attempts")
```
### MUST DO
- Always validate skill metadata before selection (Early Exit)
- Implement fallback chain with at least 2 levels (Fallback Skill + Human)
- Log all skill selections with full context for auditability
- Return new data structures instead of mutating inputs (Atomic Predictability)
- Fail immediately with descriptive errors on invalid states
- Update confidence scores after each execution for adaptive routing
- Reference `code-philosophy` (5 Laws of Elegant Defense) in all logic
### MUST NOT DO
- Select skills based on a single factor (e.g., only confidence score)
- Disable fallback mechanisms "temporarily" - this creates fragile systems
- Skip validation of skill dependencies before execution
- Return partial results - either complete success or clear failure
- Use magic numbers for confidence thresholds - make them configurable
- Cache skill selections without considering context changes
## TL;DR Checklist
- [ ] Parse all inputs at boundary before processing (Law 2)
- [ ] Handle edge cases with early returns at function top (Law 1)
- [ ] Fail immediately with descriptive errors on invalid states (Law 4)
- [ ] Return new data structures, never mutate inputs (Law 3)
- [ ] Implement minimum 2-level fallback chain for all skill executions
- [ ] Log all skill selections with context for full audit trail
- [ ] Validate skill metadata and dependencies before selection
- [ ] Update confidence scores after each execution for learning
## TL;DR for Code Generation
- Use guard clauses - return early on invalid input before doing work
- Return simple types (dict, str, int, bool, list) - avoid complex nested objects
- Cyclomatic complexity < 10 per function - split anything larger
- Handle null/empty cases explicitly at function top (Early Exit)
- Never mutate input parameters - return new dicts/objects
- Fail fast with descriptive errors - don't try to "patch" bad data
- Reference code-philosophy laws in comments for complex logic
- Include timing and confidence metadata in all return values
## Output Template
When applying this skill, produce:
1. **Selected Skills** - List of skill names with confidence scores
2. **Selection Rationale** - Why each skill was chosen (match score, history, availability)
3. **Execution Plan** - Order of execution with dependencies
4. **Fallback Strategy** - Which fallback skills will be tried and in what order
5. **Risk Assessment** - Any potential failure points and their impact
6. **Timing Estimates** - Expected latency including fallback scenarios
## Related Skills
| Skill | Purpose |
|---|---|
| `ci-cd-pipelines` | Provides CI/CD pipeline patterns that complement deployment automation workflows |
| `infrastructure-as-code` | Covers infrastructure patterns for automating the environments where apps are deployed |
---
## Constraints
### MUST DO
- Implement idempotent automation triggers: running the same automation twice should not create duplicate resources or actions
- Validate all trigger conditions with explicit allowlists before executing automated actions
- Include rollback procedures in every automation workflow — every CREATE should have a corresponding DELETE capability
- Log all automation executions with input state, output state, duration, and any errors for monitoring and debugging
### MUST NOT DO
- Do not create circular automation loops where trigger A causes action B which triggers A again
- Avoid using automations that modify production data without explicit human approval gates
- Never embed API keys or credentials directly in automation workflows — use vaulted secrets with rotation
- Do not assume external service availability; implement retry logic with exponential backoff and dead-letter queues
## Live References
> Authoritative documentation links for this domain. The model follows markdown links at load time to resolve external references and inline content.
- [Vercel Documentation](https://vercel.com/docs) — Official Vercel platform docs covering deployment, preview branches, and edge functions
- [Render Documentation](https://render.com/docs) — Official Render platform documentation for web services, static sites, and automated deployments
- [CI/CD for Web Applications (GitHub Docs)](https://docs.github.com/en/actions/use-cases-and-examples/deploying/simple-deployment) — GitHub Actions patterns for automating web application deployment pipelines
- [Static Site Generation vs Server-Side Rendering](https://nextjs.org/docs/app/building-your-application/rendering/server-side-rendering) — Framework-specific documentation on rendering strategies and automation tradeoffs
- [Web Deployment Automation Best Practices (Atlassian)](https://www.atlassian.com/continuous-delivery/principles/web-deployment) — Atlassian's principles for automating web application deployment workflows