Exercise UX craft judgment on a screen or artefact — visual hierarchy, layout, spacing, type, and interaction behaviour — deciding what should be loudest, how the eye should travel, and what an element must do when touched. Use when a surface is being composed or critiqued and the question is whether it reads and behaves well, not which class or token to type. Do not use it to pick tokens, classes, or components (design-system-usage owns that), to judge conformance against WCAG success criter...
Scanned 9/11/2026
Install to Claude Code
npx -y skills add oaknational/oak-open-curriculum-ecosystem --skill oak-ui-visual-design --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: oak-ui-visual-design
description: Exercise UX craft judgment on a screen or artefact — visual hierarchy, layout, spacing, type, and interaction behaviour — deciding what should be loudest, how the eye should travel, and what an element must do when touched. Use when a surface is being composed or critiqued and the question is whether it reads and behaves well, not which class or token to type. Do not use it to pick tokens, classes, or components (design-system-usage owns that), to judge conformance against WCAG success criteria (the accessibility-expert reviewer owns that), or to invent visual values — every value this skill reaches for comes from the design system, never from taste.
---
# Ui Visual Design (Claude Code)
Read and follow `.agent/skills/domain-craft/ui-design/ui-visual-design/SKILL-CANONICAL.md`.
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