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Threejs Shaders

ASecurity

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials.

  • 2 stars
  • 0 votes
  • 1 copy
  • 3 views
  • Added September 10, 2026
designgonode

Security analysis

A100/100

Pro scans all 2 files and shows the line behind each finding

Scanned September 10, 2026

npx -y skills add nexuslinkproductions/yuri-os --skill threejs-shaders --agent claude-code

Installs into .claude/skills of the current project.

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SKILL.md
---
name: threejs-shaders
description: "Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials."
---

<!-- GENERATED:YURI-CODEX-SKILL-ADAPTER:v1 -->

# YURI skill adapter

Authoritative source: `skills/threejs-shaders/SKILL.md`

Authoritative source SHA-256: `6702267bd3ee70d458b54078211db36b1c3738c3faa0570e88e33dceaf478a4d`

Source class: `canonical`

Before acting, read the authoritative source file above completely from beginning to end. If the governed source is absent, run `node _SYSTEM/Scripts/skill-recall.mjs --show threejs-shaders` and read its complete verified output. Follow that source as the skill body; this adapter is a non-authoritative metadata-and-pointer projection.

Files in this skill

  • SKILL.md822 B
  • agents/openai.yaml82 B

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