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Open Animate

ASecurity

Open Animate — the creative suite for AI agents. Create professional motion graphics, generate images, and render MP4 videos. Use when the user wants to make videos, animations, motion graphics, social clips, product launches, explainers, or any visual content. Supports asset generation (images, backgrounds, upscaling) and video composition with animation presets, transitions, and components.

14 stars
0 votes
0 copies
1 views
Added 9/7/2026
designgobashnodespringapi

Works with

terminalcliapi

Security Analysis

A100/100

Scanned 9/7/2026

Install to Claude Code

$npx -y skills add modbender/skill-library-mcp --skill open-animate --agent claude-code

Installs into .claude/skills of the current project.

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Files
SKILL.md
---
name: open-animate
description: Open Animate — the creative suite for AI agents. Create professional motion graphics, generate images, and render MP4 videos. Use when the user wants to make videos, animations, motion graphics, social clips, product launches, explainers, or any visual content. Supports asset generation (images, backgrounds, upscaling) and video composition with animation presets, transitions, and components.
license: Apache-2.0
metadata:
  openclaw:
    emoji: "\U0001F3AC"
    homepage: https://open-animate.com
    requires:
      bins:
        - npx
    install:
      - kind: node
        package: oanim
        bins:
          - oanim
        label: "Install oanim CLI (npm)"
---

# Open Animate — Creative Suite for Agents

Create professional motion graphics and generate visual assets. Describe what you want. Get an MP4.

## Prerequisites

This skill builds on **Remotion skills** for core Remotion API patterns:
```bash
npx skills add remotion-dev/skills
```

## Workflow

### 1. Initialize project
```bash
npx oanim init my-video
cd my-video
```

### 2. Compose using `@oanim/core`
```tsx
import { fadeUp, popIn, Background, SafeArea, palettes } from '@oanim/core';
```

See `references/animation-cookbook.md` for the full presets reference.

### 3. Preview
```bash
npx remotion studio
```

### 4. Render to MP4
```bash
npx oanim render
```

### 5. Generate and use media assets (optional)
```bash
# Generate image, video, or audio
npx oanim assets gen-image --prompt "dark gradient abstract" --out public/bg.png
npx oanim assets run --model fal-ai/kling-video/v1/standard/text-to-video \
  --input '{"prompt":"cinematic abstract motion","duration":"5"}' --out public/clip.mp4
npx oanim assets run --model fal-ai/stable-audio \
  --input '{"prompt":"ambient electronic, no vocals","duration_in_seconds":30}' --out public/music.mp3
```

Then use in your composition:
```tsx
import { Img, OffthreadVideo, Audio, staticFile } from 'remotion';

<Img src={staticFile('bg.png')} style={{ width: '100%', height: '100%', objectFit: 'cover' }} />
<OffthreadVideo src={staticFile('clip.mp4')} style={{ width: '100%', height: '100%', objectFit: 'cover' }} />
<Audio src={staticFile('music.mp3')} volume={0.25} />
```

## Capabilities

| Capability | Tool |
|------------|------|
| Project scaffolding | `oanim init` |
| Animation presets (fadeUp, popIn, springs) | `@oanim/core` |
| Components (Terminal, Card, Badge, GlowOrb) | `@oanim/core` |
| Scene transitions (fadeBlur, clipCircle, wipe) | `@oanim/core` |
| Typography (AnimatedCharacters, TypewriterText, CountUp) | `@oanim/core` |
| Design tokens (5 palettes, fonts, spacing) | `@oanim/core` |
| Rendering to video | `oanim render` |
| Cloud rendering | `oanim render --cloud` |
| AI image generation | `oanim assets gen-image` |
| AI video generation | `oanim assets run` (kling, minimax, hunyuan models) |
| AI audio generation | `oanim assets run` (stable-audio model) |
| Media compositing | `<Img>`, `<OffthreadVideo>`, `<Audio>` via `staticFile()` |
| Image editing | `oanim assets edit-image` |
| Background removal | `oanim assets remove-bg` |
| Image upscaling | `oanim assets upscale` |
| Any fal.ai model | `oanim assets run` |

## References

- `references/workflow.md` — Step-by-step agent workflow
- `references/scene-config.md` — animate.json schema reference
- `references/composition-patterns.md` — Multi-scene composition architecture
- `references/animation-cookbook.md` — Full `@oanim/core` presets reference
- `references/asset-generation.md` — AI asset generation guide
- `references/media-guide.md` — Using generated media in compositions (Img, Video, Audio)

## Templates

- `templates/launch-video.md` — 4-scene product launch (5s)
- `templates/explainer.md` — Step-based explainer video (20s)
- `templates/logo-reveal.md` — Logo animation with glow (5s)
- `templates/meme-caption.md` — Vertical social clip (6s)
- `templates/investor-update.md` — Metrics dashboard (15s)

Attribution

modbendermodbender
View sourceMore from modbender →
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