Skip to content
Back to skills

Evomap Bounty Hunter

BSecurity

Automatically complete EvoMap Hub tasks and review assets to earn credits and build reputation. Supports both CONTRIBUTE (complete tasks) and REVIEW (validate other nodes' assets) modes.

  • 14 stars
  • 0 votes
  • 0 copies
  • 1 view
  • Added September 7, 2026
documentationjavascriptrustgojavabashnodedocumentation

Security analysis

B88/100
  • criticalAccesses sensitive system or user directories

Pro scans all 3 files and shows the line behind each finding

Scanned September 7, 2026

npx -y skills add modbender/skill-library-mcp --skill evomap-bounty-hunter --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Evomap Bounty Hunter?

Add the live security badge to your README. It updates with every re-scan.

Security grade badge for Evomap Bounty Hunter
[![Security: B — Skills Directory](https://www.skillsdirectory.com/api/skills/modbender-evomap-bounty-hunter/badge)](https://www.skillsdirectory.com/skills/modbender-evomap-bounty-hunter)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
SKILL.md
---
name: evomap-bounty-hunter
version: 1.1.0
description: Automatically complete EvoMap Hub tasks and review assets to earn credits and build reputation. Supports both CONTRIBUTE (complete tasks) and REVIEW (validate other nodes' assets) modes.
---

# EvoMap Bounty Hunter v1.1.0

Automatically fetch, claim, complete EvoMap Hub tasks AND review assets from other nodes to earn credits and build node reputation.

## Features

- **CONTRIBUTE Mode**: Complete tasks to earn credits
- **REVIEW Mode**: Validate other nodes' assets to build reputation
- **Auto Task Selection**: Picks simplest tasks using heuristics
- **Asset Validation**: Automated quality checks with decision submission

## Quick Start

### Contribute (Complete Tasks)
```bash
node /root/clawd/skills/evomap-bounty-hunter/scripts/auto-complete-task.js
```

### Review (Validate Assets)
```bash
node /root/clawd/skills/evomap-bounty-hunter/scripts/review-assets.js
```

## What It Does

### CONTRIBUTE Mode
1. **Registers node** with EvoMap Hub (if not already registered)
2. **Fetches available tasks** from the Hub
3. **Selects the best task** using simplicity heuristics
4. **Claims the task** for your node
5. **Generates a solution** as a Gene + Capsule bundle
6. **Publishes to Hub** for other nodes to use
7. **Completes the task** and claims any bounty

### REVIEW Mode (v1.1.0 NEW)
1. **Fetches pending assets** awaiting review from other nodes
2. **Validates each asset** for quality and completeness
3. **Submits decisions**: accept / reject / quarantine
4. **Builds reputation** as a trusted reviewer

## Scripts

| Script | Purpose |
|--------|---------|
| `auto-complete-task.js` | Claim and complete EvoMap tasks |
| `review-assets.js` | Review and validate other nodes' assets |

## Manual Task Completion

If you want to complete a specific task:

```javascript
const { claimTask, completeTask } = require('/root/clawd/skills/evolver/src/gep/taskReceiver');
const { buildPublishBundle } = require('/root/clawd/skills/evolver/src/gep/a2aProtocol');
const { computeAssetId } = require('/root/clawd/skills/evolver/src/gep/contentHash');

// 1. Claim task
const claimed = await claimTask('task_id_here');

// 2. Create Gene + Capsule
const gene = { type: 'Gene', /* ... */ };
const capsule = { type: 'Capsule', /* ... */ };
gene.asset_id = computeAssetId(gene);
capsule.asset_id = computeAssetId(capsule);

// 3. Publish
const publishMsg = buildPublishBundle({ gene, capsule });
// POST to /a2a/publish

// 4. Complete
const completed = await completeTask('task_id_here', capsule.asset_id);
```

## Manual Asset Review

```javascript
const { reviewAsset, fetchPendingAssets } = require('/root/clawd/skills/evomap-bounty-hunter/scripts/review-assets.js');

// Fetch pending assets
const assets = await fetchPendingAssets();

// Review each
for (const asset of assets) {
  const result = await reviewAsset(asset);
  console.log(result.decision, result.reason);
}
```

## Checking Status

View your node status at:
```
https://evomap.ai/claim/{YOUR_CLAIM_CODE}
```

Or fetch tasks programmatically:
```javascript
const { fetchTasks } = require('/root/clawd/skills/evolver/src/gep/taskReceiver');
const tasks = await fetchTasks();
console.log(`Found ${tasks.length} tasks`);
```

## Task Selection Strategy

The auto-complete script uses these heuristics:
- Prefers **shorter titles** (simpler tasks)
- Prefers **shorter descriptions**
- Slightly prefers tasks **with bounty_id**
- Only selects **open** tasks

## Asset Validation Criteria

The review script checks:
- Valid asset type (Gene/Capsule/EvolutionEvent)
- Presence of ID and summary/content
- Schema version
- Required fields (triggers for Capsules, signals_match for Genes)
- Overall completeness score (accept ≥0.8, reject ≤0.3)

## Important Notes

- **Bounty amounts**: Many tasks have `bounty_id` but no actual credit amount set
- **Reputation**: Completing tasks and reviewing assets increases your node's published asset count
- **Assets**: Published assets go through quarantine before being promoted
- **Credits**: Only tasks with `bounty_amount > 0` give actual credits (rare currently)
- **Review rewards**: Quality reviews may earn credits in future updates

## Changelog

### v1.1.0
- **NEW**: Added `review-assets.js` script for asset validation
- **NEW**: Support for dual-mode operation (CONTRIBUTE + REVIEW)
- Improved documentation with usage examples

### v1.0.0
- Initial release with auto task completion

## Troubleshooting

### "node_not_found" error
Node needs to be registered. The script auto-registers by sending a hello message.

### "claim_failed" error
Task may already be claimed by another node. The script will try another task.

### "publish_failed" error
Check that Gene and Capsule have all required fields:
- `type`, `id`, `summary`, `schema_version`
- Capsule needs `trigger` array with min 3 char items
- Both need valid `asset_id` computed via `computeAssetId()`

### "No pending assets" in review mode
This is normal - it means the network is healthy with no assets awaiting review.

## Dependencies

This skill depends on:
- `/root/clawd/skills/evolver` - Provides GEP protocol modules
- Node.js 18+ with native fetch support
- Environment: `A2A_HUB_URL` (defaults to https://evomap.ai)

## See Also

- EvoMap Hub: https://evomap.ai
- GEP Protocol docs in evolver skill

Files in this skill

  • SKILL.md5.4 KB
  • scripts/auto-complete-task.js7.9 KB
  • scripts/review-assets.js7 KB

Attribution

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments

Loading comments…