Skip to content
Back to skills

Soundcraft

ASecurity

Use this skill whenever the user mentions SoundCraft (the ArtCraft clean-room Pro Tools reimplementation), or wants to record, edit, mix, bounce, import/export or script audio with it — including questions about its file formats (.scraft/.scraftz sessions, WAV/AIFF/FLAC bounce, MIDI/MusicXML exports), keyboard shortcuts, the soundcraft-cli tool, its MCP server or JSON control channel, preparing importable audio/MIDI/video, repairing or isolating session files, or verifying its output. Trigger...

  • 11 stars
  • 0 votes
  • 0 copies
  • 1 view
  • Added October 16, 2026
ai-agentsrustgoawstestinggitperformance

Works with

  • cli
  • mcp

Security analysis

A100/100

Pro scans all 3 files and shows the line behind each finding

Scanned October 16, 2026

npx -y skills add midasmatterhorn/artcraft-skills --skill soundcraft --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Soundcraft?

Add the live security badge to your README. It updates with every re-scan.

Security grade badge for Soundcraft
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/midasmatterhorn-soundcraft/badge)](https://www.skillsdirectory.com/skills/midasmatterhorn-soundcraft)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
SKILL.md
---
name: soundcraft
description: Use this skill whenever the user mentions SoundCraft (the ArtCraft clean-room Pro Tools reimplementation), or wants to record, edit, mix, bounce, import/export or script audio with it — including questions about its file formats (.scraft/.scraftz sessions, WAV/AIFF/FLAC bounce, MIDI/MusicXML exports), keyboard shortcuts, the soundcraft-cli tool, its MCP server or JSON control channel, preparing importable audio/MIDI/video, repairing or isolating session files, or verifying its output. Trigger even when the app is not named but the task is DAW audio with SoundCraft installed; do not use it for Avid Pro Tools itself or other DAWs.
---

# SoundCraft

## Overview

SoundCraft is a clean-room, pure-Rust digital audio workstation that reimplements Avid Pro Tools
workflows (Edit/Mix windows, edit modes and tools, playlists, memory locations, AudioSuite,
bounce), aiming for parity and beyond via full scriptability. It is one of the ArtCraft "Crafting
Apps", authored at GitHub `storytold/soundcraft` (`README.md`). Stage: **pre-alpha** — the core
workflow gate fails on three rows (interface recording, MIDI recording, session interchange), so
treat every feature as moving (`ROADMAP.md`, `docs/roadmap.md`). It runs natively on
macOS/Windows/Linux/FreeBSD and as WebAssembly in a browser (`apps/soundcraft-web`). The authoring machine
has the launcher-installed app at `/Applications/SoundCraft.app` (bundle `ai.storyteller.soundcraft`,
version **0.6.1**) while this repo's HEAD declares workspace version **0.7.0** — verify against your
installed version.

## Capabilities (verified)

Everything user-visible is a **command** with an id and JSON params, dispatched identically from
menus, keyboard, CLI, the control channel and MCP (`crates/engine/src/cmd/mod.rs`;
`docs/control-protocol.md`). ~296 unique command ids exist at HEAD (a test enforces >150:
`cmd/mod.rs` `ids_are_unique_and_documented`); `soundcraft-cli commands [FILTER]` lists them live.

**Editing** (`crates/engine/src/cmd/edit.rs`, `edit_more.rs`, `clip*.rs`; `crates/ui-egui/src/shortcuts.rs`)
- Edit modes Shuffle/Slip/Spot/Grid/Grid-relative (`F1`–`F4`, `Alt+1-4`, backtick cycles; F4
  toggles Absolute/Relative grid).
- Tools Zoom/Trim/Selector/Grabber/Scrubber/Pencil (`F5`–`F10`) plus Smart tool
  (`edit.tool`; `edit.rs` shortcut families).
- cut/copy/paste, clear, duplicate (`Cmd+D`), repeat, shift, insert silence, separate at
  selection/on grid/at transients (`Cmd+E`), heal, trim to selection, consolidate, strip
  silence, nudge, fades and crossfades in five shapes, clip gain lines, playlists with comping
  lanes, edit groups, clip rating/lock/group (`.scgrp` files via `clip_group_file.rs`).
- Undo for every document-changing command; queries/view settings excluded (`cmd/mod.rs`
  `journal`/`undoable`, `Engine::execute` in `crates/engine/src/lib.rs`).

**Mixing and automation** (`crates/engine/src/cmd/mix.rs`, `crates/model/src/mixer.rs`)
- 10 insert slots and 10 send slots per track (`INSERT_SLOTS`/`SEND_SLOTS` = 10), busses, aux
  inputs, master faders, VCA masters, routing folders; solo/mute, phase invert, clip effects,
  plugin delay compensation (`docs/architecture.md`).
- Breakpoint automation for volume, pan, mute, sends and plugin parameters; Write/Touch/Latch/
  Trim modes; thin, glide, coalesce, convert to clip gain (`cmd/mix.rs` `automation.*`).

**Built-in plugins and hosting** (`crates/dsp/src/plugins/mod.rs` registry)
- 27 built-ins: 24 processors (1/7-band EQ, compressor, expander/gate, de-esser, maximizer,
  channel strip, room/plate reverb, mod delay, chorus, flanger, phaser, saturator, lo-fi,
  rectifier, pitch shifter, time shift, gain, trim, invert, DC removal, signal generator,
  dither) + 3 instruments (subtractive synth, drum synth, sampler). `soundcraft-cli plugins`
  prints the list with ids.
- Third-party hosting: CLAP (`crates/clap-host`), VST3 (`crates/vst3-host`), Audio Units on
  macOS (`crates/au-host`); state saved in the session; instances created off the audio thread
  (`docs/plugin-parity.md`). Editors: CLAP floating windows, embedded on Windows; VST3 on
  macOS+Windows (Linux missing); AU editor views not hosted (`au-host/src/lib.rs` header).
- Any processor runs offline as AudioSuite (`crates/engine/src/cmd/audiosuite.rs`); user presets
  save per plugin (`cmd/plugin_state.rs`).

**MIDI, score and instruments** (`crates/engine/src/cmd/midi.rs`, `event*.rs`, `crates/midi`)
- Instrument/MIDI tracks, piano-roll MIDI editor with velocity lane, event list, score editor,
  step input, quantize, transpose, real-time properties (`crates/ui-egui/src/midi_editor.rs`,
  `score_editor.rs`).
- Standard MIDI File import/export (`soundcraft_midi::read_smf`/`write_smf`;
  `engine::io::export_midi`; tests in `cmd/file.rs` prove controllers are kept and the `tracks`
  filter works — the older parity note is stale).
- MusicXML export and SVG score print (`crates/engine/src/score.rs` `musicxml`/`svg`;
  commands `file.export_sibelius`, `file.send_to_sibelius`, `file.print_score`).
- Audio-to-MIDI (monophonic pitch tracking): `edit.copy_audio_as_midi`
  (`crates/engine/src/cmd/audio_midi.rs`, `crates/dsp/src/pitch_detect.rs`).

**Recording** (`crates/engine/src/cmd/transport.rs`, `options.rs`)
- Record/play/stop commands (`transport.record` `Cmd+Space`), punch-in on selection or on the
  fly (`options.quickpunch`), pre/post-roll, loop recording with a playlist per take, input
  monitoring, autosave with recovery (`crates/engine/src/autosave.rs`). Caveats in
  "Known limitations" below — recording uses the system default input and holds takes in RAM.

**Time, tempo and analysis** (`crates/time`, `cmd/event_more.rs`)
- Bars|Beats, Min:Secs, Timecode (all rates incl. drop-frame), Feet+Frames, Samples; tempo and
  meter maps, tempo ramps, key/chord display; Beat Detective and Identify Beat
  (`event.beat_detective`, `event.identify_beat`); pitch-preserving Elastic warping.

**Video and surround** (`crates/video/src/lib.rs`, `cmd/video.rs`, `cmd/surround.rs`)
- Video track with thumbnails + Video window; decodes MP4/QuickTime MOV with H.264
  (Baseline/Main/High), ProRes (422 Proxy/LT/Standard/HQ, 4444/XQ) and Motion JPEG.
- Channel formats Mono…9.1.6, plus Ambisonics orders 1–7, surround panner, Renderer window
  (`crates/model/src/mixer.rs` `ChannelFormat`).

**Files — import, session, export** (see `docs/file-format-parity.md`)
- Native session: `.scraft` (JSON) plus an `Audio Files/` folder of 32-bit-float WAV sidecars;
  saves are atomic (temp + rename), and the replaced file is copied to `Backups/<name> backup
  <n>.scraft`, newest ten kept (`crates/model/src/session.rs` `SESSION_EXTENSION`;
  `crates/engine/src/io.rs` `write_session`, `back_up`). In the browser a session saves as ONE
  zip bundle `<name>.scraftz` (`io.rs` `BUNDLE_EXTENSION`; `apps/soundcraft-web/src/main.rs`).
- Import audio: WAV (PCM 8/16/24/32, float 32/64, WAVE_FORMAT_EXTENSIBLE, RF64/BW64, BWF
  `bext`), AIFF/AIFF-C, FLAC, MP3, Ogg Vorbis, AAC/M4A/MP4, ALAC, CAF, Matroska/WebM (native
  readers + symphonia; `crates/audio-io/src/lib.rs` docs and `detect_format`). The file dialog
  offers `wav wave bwf aif aiff aifc flac mp3 ogg oga m4a m4b aac mp4 caf mkv webm`
  (`apps/soundcraft/src/main.rs` `services`).
- Export/bounce audio: WAV/BWF (RF64 above 4 GiB), AIFF/AIFF-C `fl32`, FLAC only —
  `ENCODE_EXTENSIONS = "wav, aif, aiff, flac"` (`crates/audio-io/src/lib.rs`). `file.bounce_mix`
  takes `format`, `bit_depth` 16/24/32f, `start`/`end`, `source` (main or a named bus),
  `normalize`, `dither` (default true), `fold_down`, and returns `peak_db`, `true_peak_db`,
  `lufs` (`crates/engine/src/cmd/file.rs` `bounce_job`/`bounce`). Stems: `file.bounce_stems`.
- Import MIDI: `.mid`, `.midi`, `.smf`. Import video: `file.import_video`. Import clip groups:
  `.scgrp` (`crates/engine/src/clip_group_file.rs`).
- Other exports: `file.export_midi`, `file.export_clips` (WAV), `file.export_session_text`,
  `file.export_selected_tracks_as_session`, `file.export_clip_groups`, MusicXML/SVG score.
- Session audio health report: `session.audio_health` / Window · Session Audio Health
  (`crates/engine/src/cmd/health.rs`).

**Automation surfaces** (CLI `apps/soundcraft-cli/src/main.rs`; MCP `docs/mcp.md`)
- `soundcraft-cli` (hand-rolled arg parsing, no clap): `info`, `convert`, `run`, `script`,
  `commands`, `describe`, `app`, `mcp`, `parity`, `plugins`.
- Desktop control channel: newline-JSON over TCP on 127.0.0.1 (`--control <port>`, `0` = free
  port; prints `SOUNDCRAFT_CONTROL_PORT=<n>`; `crates/ui-egui/src/control.rs`,
  `apps/soundcraft/src/control_server.rs`). Methods: `engine.execute`/`command`,
  `engine.commands`, `engine.parity`, `session.inspect`/`document.inspect`, `ui.inspect`,
  `ui.set`, `ui.menu.list`, `ui.menu.invoke`, `ui.click`, `ui.drag`, `ui.scroll`, `ui.zoom`,
  `ui.move`, `ui.key`, `ui.text`, `ui.screenshot`, `app.quit`.
- MCP server on stdio (`soundcraft-cli mcp [--demo] [--connect PORT]`) with tools
  `list_commands`, `execute`, `batch`, `inspect_session`, `new_session`, `open_session`,
  `save_session`, `import_audio`, `bounce_mix`, `parity` (+ `screenshot`, `ui_inspect`,
  `ui_set`, `menu_invoke`, `click`, `drag`, `key` when bridged to the app) and optional
  `--automation-read-root` / `--automation-write-root` confinement (`docs/mcp.md`).

**Platforms**: desktop builds for macOS (universal), Windows x64/arm64/x86, Linux
(AppImage/deb/rpm/Flatpak/tar.gz incl. riscv64), FreeBSD; **WebAssembly build exists**
(`apps/soundcraft-web`, `trunk build --release`) with no filesystem and no TCP control channel
(`apps/soundcraft-web/src/main.rs` docs).

## Known limitations and not-implemented

Do not assign these to SoundCraft; each is a documented gap (`docs/gaps.md`, `ROADMAP.md`).

- **Alpha gate failures (pre-alpha):** (1) no full interface workflow — device/rate/buffer
  selection exists (Setup · Playback Engine) but there is no channel routing, no duplex
  single-clock stream, ASIO only behind an opt-in build feature, fixed 512-sample mix blocks,
  and takes record into RAM, not to disk (G-01, G-06); (2) **no MIDI device layer at all** —
  you cannot record from a keyboard or play an instrument live (G-02); (3) **no session
  interchange** — no `.ptx`, AAF or OMF import/export (G-03). AAX hosting is deliberately
  absent (Avid SDK/PACE; likely never).
- **Plugin hosting limits:** signed macOS builds refuse third-party VST3 (missing
  `disable-library-validation` entitlement, #153); AU editor windows not hosted; VST3 editors
  missing on Linux; no sidechain/key input; no ARA; plugins run in-process (a crashing plugin
  takes the app down) (G-05, G-13).
- **Compressed export missing:** bounce writes WAV/AIFF/FLAC only — no MP3/AAC/Ogg export
  (G-21). Import of compressed formats works.
- **Video:** no HEVC/DNxHD/DNxHR/AV1 decode, no video bounce, no external timecode (G-17).
- **No immersive delivery:** no Dolby Atmos/ADM BWF, MPEG-H or binaural rendering (surround
  mixing to 9.1.6/Ambisonics exists, G-12).
- **No control surfaces** (HUI/MCU/EUCON), **no external sync** (MTC/LTC/MIDI clock/word
  clock) (G-10, G-11).
- **Session management:** no session templates, track presets, workspace/sound browser or batch
  rename (G-16); memory locations and window configurations exist (`cmd/tab.rs`,
  `window.configurations`).
- **Localization:** English only; every string is a literal, no CJK/RTL support (G-09,
  `ROADMAP.md` languages table).
- **In-memory media:** sources decode whole into memory; long sessions/long takes exhaust RAM
  (G-06).
- **Stability/platform notes:** open correctness bugs in "done" features and no PR CI running
  `cargo xtask ci` on three OSes; Windows/Linux lightly exercised (G-04, G-14).
- **Claimed but unverified:** README performance claims ("120 fps with seventy-odd tracks",
  "parallel mix engine") are unmeasured in-repo; no fidelity harness compares output with Pro
  Tools (G-07) — uncertain, see `docs/gaps.md`.
- **Editor install caveat:** `soundcraft-cli` is not inside the .app bundle; it ships as a
  separate zip in GitHub releases (`README.md` Downloads) or must be built from source.

## How to operate

Launch the GUI: `open -a "SoundCraft"` (bundle binary:
`/Applications/SoundCraft.app/Contents/MacOS/SoundCraft`). Desktop flags parsed in
`apps/soundcraft/src/main.rs`: `--demo` (or `--sample`) loads the synthesised demo song,
`--control <port>` starts the JSON control server (`0` = free port), `--no-audio` disables
playback, `--version`/`-V`, and any positional paths open a `.scraft` session or import audio
(`.mid/.midi/.smf` go to MIDI import). Drag-and-drop onto the window does the same.

Environment: `SOUNDCRAFT_CONFIG_DIR` isolates the settings dir (`ui.json`, `Autosave/`,
`Presets/`, `logs/`) for automation; `SOUNDCRAFT_NO_PREFS` runs without reading/writing prefs or
logs (agents' test runs); `SOUNDCRAFT_CONTROL_PORT` sets the control port without the flag;
`RUST_LOG` sets log levels (`README.md` Logs; `docs/control-protocol.md`).

```sh
# Headless: load the demo, turn the kick down, add an EQ, bounce.
soundcraft-cli run --demo \
  --cmd 'mix.volume={"track":"Kick","db":-6}' \
  --cmd 'mix.insert={"track":"Bass","plugin":"eq_7band"}' \
  --bounce mix.wav

# Drive the running app (control port printed as SOUNDCRAFT_CONTROL_PORT=…).
soundcraft --demo --control 0 &
soundcraft-cli app --port <port> transport.play
soundcraft-cli app --port <port> session.inspect '{"detail":"full"}'
soundcraft-cli app --port <port> ui.screenshot '{"path":"/tmp/shot.png"}'

# MCP for an agent.
soundcraft-cli mcp --demo                       # headless
soundcraft-cli mcp --connect <port>             # bridge to a running app
```

`soundcraft-cli` usage (`--help` reproduces the module doc in
`apps/soundcraft-cli/src/main.rs`):

```
soundcraft-cli info FILE                       audio file or .scraft summary
soundcraft-cli convert IN OUT [--bit-depth 16|24|32f] [--rate HZ] [--normalize]
soundcraft-cli run [--in S.scraft | --demo] [--cmd ID[=JSON]]… [--bounce OUT] [--start T --end T] [--save S.scraft] [--inspect]
soundcraft-cli script FILE [--in S | --demo] [--save S] [--bounce OUT] [--keep-going]
soundcraft-cli commands [FILTER]               list commands
soundcraft-cli describe ID                     one command's details
soundcraft-cli app [--port P] METHOD [JSON]    call a running app's control channel
soundcraft-cli mcp [--connect PORT] [--demo] [--automation-read-root DIR] [--automation-write-root DIR]
soundcraft-cli parity [--write PATH]           parity report (markdown)
soundcraft-cli plugins                         list built-in plugins
```

Document model: one session per window; the window title is `<session name> * — SoundCraft` when
dirty (native menu bar). Edit and Mix are the two main windows (`Cmd+=` toggles; Window menu, see
`crates/ui-egui/src/menus.rs` `UI_COMMANDS` for the full window list: Transport `Cmd+1`, Big
Counter `Cmd+3`, Automation `Cmd+4`, Memory Locations `Cmd+5`, Video `Cmd+9`, MIDI Editor,
Score Editor `Cmd+Ctrl+=`, Clip List, Undo History, Renderer, …). Tracks/Groups, Clips, MIDI
Editor, Memory Locations and Undo History are dockable panels (`ui.dock`; `docs/control-protocol.md`).

Core workflow: New/Open (`session.new`/`session.open`) → import (`file.import_audio`,
`file.import_midi`, `file.import_video`) → edit (selection + commands above) → mix
(`mix.volume`, `mix.insert`, sends, automation) → save `.scraft` (`session.save`; pass
`replace: true` to overwrite an existing file) → bounce (`file.bounce_mix` to `.wav`, `.aif`/
`.aiff` or `.flac`) → verify with `soundcraft-cli info out.wav` or any external decoder.

Top keyboard shortcuts (all verifiable in `crates/engine/src/cmd/*` and
`crates/ui-egui/src/shortcuts.rs`; full list: Window · Keyboard Shortcuts / `window.shortcuts`):
`Space` play/stop, `Shift+Space` half-speed, `Cmd+Space` record, `F1`–`F4` edit modes, `F5`–`F10`
tools, `Cmd+=` Mix/Edit, `Enter` new marker, `Cmd+Shift+N` new tracks, `Cmd+E` separate, `Cmd+D`
duplicate, `Cmd+Z`/`Cmd+Shift+Z` undo/redo, `Cmd+S` save, `Cmd+P` print score. Single-key
Commands Focus shortcuts apply in the Edit window when that focus mode is on
(`shortcuts.rs` `commands_focus`).

## Working with an AI agent

An agent should work through the CLI/MCP/control surfaces, never by driving the GUI blind.

- **Headless processing:** `soundcraft-cli run --in song.scraft --cmd 'ID=JSON'… --save out.scraft
  --bounce mix.wav` or `script FILE` (one `ID JSON` per line, `#` comments, `--keep-going` to
  continue past failures). Every result is JSON; `--inspect` prints the session. `soundcraft-cli
  convert` is a standalone audio converter (input any decodable format → wav/aiff/flac, with
  `--rate`, `--bit-depth`, `--normalize`).
- **Discovering commands:** `soundcraft-cli commands [FILTER]` and `describe ID` give id, label,
  menu path, shortcut, params doc and enabled state. Prefer params docs over guessing
  (`position` accepts samples, `{"seconds": x}` or time strings like `"bars_beats:5|1|000"`;
  tracks by id or name; clips by id — `docs/control-protocol.md`).
- **Verifying your own edits:** call `session.inspect` (add `{"detail":"full"}` for inserts and
  params) before/after; it reports tracks, clips, routing, automation, markers, sources with a
  `loaded` flag, selection, transport and undo label. For UI state and click targets use
  `ui.inspect` (window/panel rects and `edit_layout`), then `ui.click`/`ui.key`/`ui.text` — or
  `ui.screenshot` to look at the result.
- **MCP:** `claude mcp add soundcraft -- soundcraft-cli mcp --demo`; confine file access with
  `--automation-read-root`/`--automation-write-root` (the desktop app under `--connect` is NOT
  confined — `docs/mcp.md`). Read roots cover open/import/presets; write roots cover
  save/bounce/export. A refused path is a normal tool error to correct.
- **Programmatic calls never open dialogs** — only `ui.menu.invoke` behaves like clicking a menu
  item and may raise one. Don't use menu dialogs in headless runs.
- **Safe automation hygiene:** point `SOUNDCRAFT_CONFIG_DIR` at a scratch dir; don't rely on
  `SOUNDCRAFT_NO_PREFS` when testing pref persistence; in UI smoke tests never arm a track,
  enable monitoring or start recording, and use `--no-audio` (which still permits recording
  input via arm/monitor commands — `docs/control-protocol.md`).
- **Prepare inputs for it:** generate or convert assets to formats SoundCraft reads (WAV/AIFF/
  FLAC/MP3/OGG/M4A/CAF audio; `.mid`/`.midi`/`.smf` MIDI; MP4/MOV H.264/ProRes/MJPEG video).
  Do not hand it MP3/AAC/Ogg for *export* — export is WAV/AIFF/FLAC only.
- **Must NOT:** assume `.ptx`/AAF/OMF support in either direction; assume MIDI hardware input or
  live instrument playing; drive an installed 0.6.x app with 0.7.0-HEAD command expectations
  without checking (`soundcraft-cli commands`); use `soundcraft-cli app` for `ui.scroll`/`ui.zoom`
  — its shorthand recognizer (`apps/soundcraft-cli/src/main.rs` `is_control_method`) omits them,
  so send those two as raw JSON lines over the TCP control channel instead.
- **Repairing sessions:** `.scraft` is serde JSON; a malformed file fails cleanly (there is a
  property test for mutated files, `docs/file-format-parity.md`). Keep edits minimal, preserve
  unknown fields where possible, and remember audio lives in `Audio Files/` beside the session —
  moving the `.scraft` alone loses media (reported as `missing`, not fatal, on open).

## Verification protocol

SoundCraft is pre-alpha and HEAD moves daily; treat every artifact as unverified until round-tripped.

1. **Throwaway round-trip before real work:** new session → import → edit → save → close/reopen →
   bounce → decode the bounce elsewhere (`soundcraft-cli info` or any player). Confirm counts and
   values via `session.inspect` rather than trusting the UI.
2. **Never trust a silent export:** `file.bounce_mix` returns `peak_db`, `true_peak_db` and
   `lufs` — check them (a near-`-inf` peak means silence); check `missing` from `session.open`
   and `session.audio_health` for dropped media.
3. **Version/backup discipline:** record the version you used (`soundcraft --version`,
   `soundcraft-cli --version`; installed bundle is 0.6.1 while HEAD is 0.7.0) and keep your own
   copy of the `.scraft` + `Audio Files/` per session — the built-in `Backups/` roll only keeps
   ten.
4. **Isolate automation:** fresh `SOUNDCRAFT_CONFIG_DIR` per test; scratch paths for sessions;
   never run destructive commands (`session.save` with `replace: true`, restructure commands)
   against a user's only copy.
5. **Update only between projects:** the ArtCraft launcher auto-updates; a release can change
   command behavior mid-session, so finish or archive a session before updating and re-check
   `soundcraft-cli commands` after updates.

## Sources & evidence

- Repo: https://github.com/storytold/soundcraft — inspected at HEAD
  `3a28a657692c1b98b28c276d8f61df9471074f0f` (2026-10-14), working tree read-only.
- Key files: `README.md`, `ROADMAP.md`, `docs/roadmap.md`, `docs/gaps.md`,
  `docs/file-format-parity.md`, `docs/plugin-parity.md`, `docs/control-protocol.md`,
  `docs/mcp.md`, `docs/architecture.md`; `Cargo.toml` (workspace 0.7.0).
- Code: `apps/soundcraft-cli/src/main.rs`, `apps/soundcraft/src/main.rs`,
  `apps/soundcraft/src/control_server.rs`, `apps/soundcraft-web/src/main.rs`;
  `crates/engine/src/cmd/*.rs`, `crates/engine/src/io.rs`, `crates/engine/src/score.rs`,
  `crates/engine/src/clip_group_file.rs`, `crates/engine/src/autosave.rs`; `crates/audio-io/src/lib.rs`;
  `crates/model/src/session.rs`, `crates/model/src/mixer.rs`; `crates/dsp/src/plugins/mod.rs`;
  `crates/ui-egui/src/control.rs`, `menus.rs`, `shortcuts.rs`; `crates/video/src/lib.rs`;
  host crates `clap-host`, `vst3-host`, `au-host`.
- Installed bundle (metadata only, not launched): `/Applications/SoundCraft.app` Info.plist —
  `CFBundleIdentifier ai.storyteller.soundcraft`, `CFBundleShortVersionString 0.6.1`.
- Date of inspection: 2026-10-14. HEAD may be ahead of the installed release — re-verify
  version-sensitive behavior against your installed version.

Files in this skill

  • SKILL.md21.8 KB
  • agents/openai.yaml140 B
  • evidence.md6.5 KB

Attribution

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments

Loading comments…

Newsletter

Get the weekly list of safe new skills, and the ones we pulled.