Skip to content
Back to skills

Mix Master

ASecurity

Balance music and effects for a product or launch video and master it for social platforms (−14 LUFS, −1 dBTP) without touching the picture: ducking under typing, headline markers, a build into the end card, end silence, the success moment as the loudest point, and change-safe edits that move only what a note points at. Use when someone says the background is too loud, "44 s hits too hard", "make it quieter here", "it sounds flat", "louder for social", or wants a soundtrack muxed onto a rende...

  • 2 stars
  • 0 votes
  • 0 copies
  • 4 views
  • Added October 22, 2026
designpythonbashgit

Security analysis

A100/100

Pro scans all 5 files and shows the line behind each finding

Scanned October 22, 2026

npx -y skills add Meraj-08/motion-studio-skills --skill mix-master --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Mix Master?

Add the live security badge to your README. It updates with every re-scan.

Security grade badge for Mix Master
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/meraj-08-mix-master/badge)](https://www.skillsdirectory.com/skills/meraj-08-mix-master)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
SKILL.md
---
name: mix-master
description: >
  Balance music and effects for a product or launch video and master it for social platforms (−14 LUFS, −1 dBTP)
  without touching the picture: ducking under typing, headline markers, a build into the end card, end silence, the
  success moment as the loudest point, and change-safe edits that move only what a note points at. Use when someone
  says the background is too loud, "44 s hits too hard", "make it quieter here", "it sounds flat", "louder for
  social", or wants a soundtrack muxed onto a rendered video, and when reporting before/after numbers.
license: MIT
compatibility: Needs ffmpeg/ffprobe (with loudnorm and ebur128 filters), bash and Python 3 with numpy.
metadata:
  author: Md Meraj Alam
  version: "1.0.0"
  repository: https://github.com/Meraj-08/motion-studio-skills
---

# Mix and master

A note names a timestamp and a feeling. The answer is one measured change, proven to touch nothing else, reported in
the reviewer's words.

## Workflow

1. **Translate the note into a measurement.** `scripts/audio-check.py mix.wav` (loudness per second) and
   `--events` around the timestamp: which group actually peaks there? ("Merged hits too hard" was a low impact layer
   under the named sound, not the sound itself.)
2. **Change one group, one span.** Use opt-in switches in the mixer, or a gain window on the approved stem, or add
   the difference of a re-render to the approved stem. With no switches the mixer must rebuild the approved stem
   bit for bit; check it after every edit.
3. **Prove nothing else moved:** `audio-check.py new.wav --vs approved.wav --sections 0-7,7-21,…`.
4. **Master and mux** with the picture copied: `scripts/master-mux.sh picture.mp4 soundtrack.wav out.mp4`
   (two-pass linear loudnorm to −14 LUFS / −1 dBTP, AAC 320k, plus a small review copy).
5. **Report** the stem change and what the final mix does: loudness normalization hides relative moves (music
   −2 dB changed the master by only 0.2–0.8 dB; the rest showed up as louder effects).

## Balance that held up

- Music under typing −6 to −10 dB; gentle, selective ducking (no pumping, no dip for every tiny interaction).
- Headline markers: on the beat nearest each scene change, a one-beat dropout (−15 dB) and a short reverse swell.
- A build into the end card: from ~4 s out, filter opens, +5 dB, a riser, an 80 ms breath before the hit.
- The success moment is the loudest point; if it "hits too hard", lower the whole hit group and dip the music under it.
- The opening can carry a little more (+2 dB for the first 20 s was asked for).
- Body dynamics p90–p10 ≥ ~8 dB on the music for a film with real ups and downs.
- ~2.5 s of silence at the end; social master −14 LUFS integrated, ≤ −1 dBTP (never above 0).

Details: [references/mixing.md](references/mixing.md).

## Sharpen once, not per mux

`scripts/master-mux.sh --sharpen picture.mp4 picture-sharp.mp4` (luma unsharp 5:5:0.5) on the picture master, then
mux every soundtrack onto the sharpened picture.

## Scripts

| Script | Use |
|---|---|
| `scripts/audio-check.py mix [--vs old --sections …] [--events …] [--duck a-b]` | Loudness, dynamics, section deltas, effect sync, duck depth. |
| `scripts/master-mux.sh pic wav out` · `--sharpen in out` | Two-pass master + mux (video copied) + small copy; light sharpen. |

Files in this skill

  • SKILL.md3.3 KB
  • evals/evals.json1.4 KB
  • references/mixing.md2.3 KB
  • scripts/audio-check.py8 KB
  • scripts/master-mux.sh2.7 KB

Attribution

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments

Loading comments…

Newsletter

Get the weekly list of safe new skills, and the ones we pulled.