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---
name: harvest-waste
description: "Inventory idle/orphaned/oversized/zombie resources and rank the pure-savings wins. Reach for this first on any cost spike."
---
# Skill: Harvest waste
The cheapest resource is the one you turned off (§3 #5).
## Step 1 — Inventory waste
Idle instances, orphaned volumes/IPs, oversized resources, zombie environments.
## Step 2 — Rank by dollars
Pure savings with no trade-off, biggest first (§3 #5).
## Step 3 — Harvest before discounts
Kill waste BEFORE negotiating commitments or re-architecting (§3 #4 #5).
## Step 4 — Confirm no dependency
A resource that looks idle but serves a rare job is not waste — verify.
## Output
A ranked waste inventory with the pure-savings dollars and the harvest order.