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Harvest Waste

ASecurity

Inventory idle/orphaned/oversized/zombie resources and rank the pure-savings wins. Reach for this first on any cost spike.

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  • Added September 23, 2026
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Security analysis

A100/100

Scanned September 23, 2026

npx -y skills add mcorbett51090/RavenClaude --skill harvest-waste --agent claude-code

Installs into .claude/skills of the current project.

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SKILL.md
---
name: harvest-waste
description: "Inventory idle/orphaned/oversized/zombie resources and rank the pure-savings wins. Reach for this first on any cost spike."
---

# Skill: Harvest waste

The cheapest resource is the one you turned off (§3 #5).

## Step 1 — Inventory waste
Idle instances, orphaned volumes/IPs, oversized resources, zombie environments.

## Step 2 — Rank by dollars
Pure savings with no trade-off, biggest first (§3 #5).

## Step 3 — Harvest before discounts
Kill waste BEFORE negotiating commitments or re-architecting (§3 #4 #5).

## Step 4 — Confirm no dependency
A resource that looks idle but serves a rare job is not waste — verify.

## Output
A ranked waste inventory with the pure-savings dollars and the harvest order.

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