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Design The Core Loop

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Design the second-to-second and session-to-session core loop before features, since retention lives there. Reach for this at the start of design.

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  • Added September 23, 2026
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Scanned September 23, 2026

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SKILL.md
---
name: design-the-core-loop
description: "Design the second-to-second and session-to-session core loop before features, since retention lives there. Reach for this at the start of design."
---

# Skill: Design the core loop

Features layered on a weak loop don't save it.

## Step 1 — Define the loop
The moment-to-moment action and its reward (§3 #2).

## Step 2 — Add the session loop
What brings the player back this session and next.

## Step 3 — Layer the meta
Progression and meta on top of a proven loop.

## Step 4 — Test for retention
Validate the loop holds attention before scaling.

## Output
A core-loop and session-loop design with the retention hooks and a meta layer.

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