Use on every UI change - semantic HTML, labels for controls, keyboard-navigable dialogs/menus, visible focus, and never color as the only signal
Scanned 10/2/2026
npx -y skills add makifbaysal/tasktrooper --skill accessibility-basics --agent claude-codeInstalls into .claude/skills of the current project.
Are you the author of Accessibility Basics?
Add the live security badge to your README — it updates automatically with every re-scan.
[](https://www.skillsdirectory.com/skills/makifbaysal-accessibility-basics)More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.
---
name: accessibility-basics
category: frontend
description: Use on every UI change - semantic HTML, labels for controls, keyboard-navigable dialogs/menus, visible focus, and never color as the only signal
source: vercel-labs/web-interface-guidelines (MIT), adapted
---
# Accessibility Basics
## Overview
Accessibility is not a pass at the end — it's built into each component. The recurring defects are `div` with `onClick` instead of a button, icon buttons with no label, and custom menus/dialogs that trap keyboard users.
**Core principle:** Semantic HTML and the accessible primitives do most of the work — reach for them first.
## Rules
- **Semantic HTML first:** `button` for actions, `a` for navigation, headings in order with exactly one `<h1>` per page. A `div` with `onClick` is a defect (no keyboard, no role).
- **Every control is labeled:** every form control has an associated `<label>`; every icon-only button has an `aria-label`; decorative icons are `aria-hidden`.
- **Dialogs and menus are keyboard-navigable:** focus moves in on open, is trapped while open, and returns to the trigger on close — the Radix primitives do this, so use them instead of hand-rolling.
- **Visible focus everywhere:** never remove an outline without a replacement `:focus-visible` style; sticky/fixed elements never cover the focus ring.
- **Color is never the only signal:** pair status with an icon or text; keep contrast ≥4.5:1 for body text and ≥3:1 for large text, in both themes.
- **Touch and zoom:** hit targets ≥44px on phone / ≥24px on desktop (pad a smaller visual out to that size); a checkbox or radio shares one hit target with its label (`<label>` wrapping both, or `htmlFor`) so the combined row reaches 44px with no dead zone between box and text; `<input>` font size ≥16px on phones to stop iOS auto-zoom; never disable browser zoom (`user-scalable=no`, `maximum-scale=1`).
- **Motion:** respect `prefers-reduced-motion` via `motion-reduce:` on any animation you add; smooth anchor scrolling only as `motion-safe:scroll-smooth` on `<html>`, never unconditional `scroll-behavior: smooth`.
- **Structure for screen readers:** page landmarks (`header`, `nav`, `main`, `footer`), a skip-to-content link before the nav, `scroll-margin-top` on anchor targets sitting under a sticky header, and `lang` on `<html>` matching the active locale.
- **Live regions:** toasts and inline validation messages use `aria-live="polite"` so assistive tech announces them without stealing focus.
- **Forms:** on submit, move focus to the first invalid field; its error is linked with `aria-describedby` and the field carries `aria-invalid`.
## Worked Example
```tsx
// ❌ not keyboard-accessible, no role, no label
<div className="icon-btn" onClick={onDelete}><TrashIcon /></div>
// ✅ real button, labeled, gets focus + Enter/Space for free
<button type="button" aria-label="Delete task" onClick={onDelete}>
<TrashIcon aria-hidden />
</button>
```
The `button` is focusable and keyboard-activatable with no extra code; the `aria-label` gives screen readers the action; `aria-hidden` on the icon stops it being announced twice.
## Proving keyboard behaviour
There is no keyboard-press browser tool at runtime (`browser_click`/`browser_fill` only) — prove tab order, `Escape`, and focus-return in a co-located RTL component test instead of a manual browser pass:
```tsx
test("closes on Escape and returns focus to the trigger", async () => {
const user = userEvent.setup();
render(<MenuExample />);
await user.click(screen.getByRole("button", { name: "Actions" }));
await user.keyboard("{Escape}");
expect(screen.getByRole("button", { name: "Actions" })).toHaveFocus();
});
```
`user.tab()` walks focus order, `user.keyboard('{Escape}')` fires the key, `toHaveFocus()` asserts the result — this is how keyboard behaviour is verified since the browser tools have no key-press action.
## Common Mistakes
- `div`/`span` with `onClick` for an action.
- Icon-only button with no `aria-label`.
- A hand-rolled dropdown/dialog that traps keyboard users → use the Radix primitive.
- Removing focus outlines with no replacement.
- Status shown by color alone.
- A touch target under 44px on phone, or `<input>` text under 16px causing iOS zoom.
- Shipping a keyboard interaction with no test proving it.
## Red Flags
- A clickable element that isn't a `button`/`a`.
- An interactive widget you built from raw `div`s instead of a primitive.
- `outline: none` with nothing in its place.
- `user-scalable=no` or `maximum-scale=1` in a viewport meta tag.
- A component test suite with no `user.tab()`/`user.keyboard()` coverage for a new interactive widget.
Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.
No comments yet. Be the first to comment!