Use when running an adversarial plan duel between two models in up to 5 rounds with a blind judge and anti-loop guards. Triggers on \"plan duel\", \"model duel\", \"blind judge\", \"claude vs codex\". Non-triggers: single-plan review without a duel (use santa-method). Outcome: duel protocol plus round log plus blind verdict plus anti-loop guard.
Scanned 9/19/2026
Install to Claude Code
npx -y skills add majinmagros/magros.ai-skills --skill plan-duel --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: plan-duel
description: "Use when running an adversarial plan duel between two models in up to 5 rounds with a blind judge and anti-loop guards. Triggers on \"plan duel\", \"model duel\", \"blind judge\", \"claude vs codex\". Non-triggers: single-plan review without a duel (use santa-method). Outcome: duel protocol plus round log plus blind verdict plus anti-loop guard."
metadata:
origin: ECC
---
# Plan Duel
Settle "which plan wins" by dueling two models (for example Claude vs Codex)
for at most 5 rounds, judged blind. Includes a jealousy-driven anti-loop
guard so the duel converges instead of escalating forever.
## When To Activate
- Two models disagree on architecture or plan and the user wants a winner.
- The user asks for Claude vs Codex on the same task.
- A plan needs adversarial pressure before approval.
- Previous duels looped without a verdict.
## Workflow
### 1. Freeze the duel contract
- Same brief, same constraints, same acceptance criteria for both sides.
- Max 5 rounds; round format: plan -> critique -> rebuttal.
- Name the blind judge up front (model or human) and its rubric.
- Stop early on agreement or on judge verdict; no extra rounds.
### 2. Run rounds 1-2: independent plans
- Both sides plan without seeing each other (no cross-contamination).
- Each plan states: approach, risks, cost estimate, test strategy.
- Judge scores both blind (model names hidden) on the rubric.
### 3. Run rounds 3-4: critique and rebuttal
- Each side critiques the anonymized rival plan, then rebuts its own critique.
- New evidence allowed; new scope is not (scope change = forfeit round).
- Judge re-scores; if one side leads twice in a row, duel ends early.
### 4. Round 5 (only if tied): judge picks with reasons
- Judge returns: winner, score per criterion, deciding reason.
- Loser plan archived with the reason it lost (future context).
- Winner plan moves to implementation; duel artifacts stay in the log.
### 5. Enforce the anti-loop guard
- Jealousy-driven escalation (each side adding scope to outshine) = stop signal.
- Cap: 5 rounds hard max, 1 judge call per round, no rematches same day.
- Spin signals: repeated claims, scope creep, judge score oscillation.
## Anti-Patterns
- Open-ended rounds -> duel never ends.
- Judge sees model names -> brand bias replaces plan quality.
- Rival plans share context mid-duel -> two copies of the same plan.
- Scope added to win -> winner is the most bloated plan.
- Rematch until favorite wins -> verdict shopping.
- No rubric -> judge decides on vibes.
## Relations
- `grills`: owns adversarial questioning of one plan; this skill duels two plans against each other.
## Exemplo
```text
Claude: monolito modular; Codex: microserviços → mesmo brief, 5 rounds máx
Rounds 1-2 independentes (sem contaminação) → juiz cego pontua por rubrica
Codex lidera 2x seguidas → fim antecipado; perdedor arquivado com motivo
Anti-loop: scope p/ impressionar = stop; sem rematch no mesmo dia
```
## Pausa doubt-driven pre-implementacao (leva YouTube rodada 10)
Antes do duelo: pare, liste as suposicoes de cada plano e questione cada uma (o que assumem? o que as quebraria?). Duelo julga planos ja questionados, nao rascunhos confiantes. Ver santa-method para revisao adversarial pos-fato.
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