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Dnb Production

ASecurity

Use when creating or refining Drum'n Bass tracks in this project. Triggers on "gerar musica", "drum and bass", "dnb", "loop engineering", "graph engineering", "gerar loops", "pipeline", "MusicGen", "orquestrador". Encodes the Harness workflow: Generation, Loop Engineering (iterate until score>=80), Graph Engineering (parallel verification), and Creator/Verifier separation.

2 stars
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Added 9/19/2026
ai-agentsshell

Works with

cli

Security Analysis

A100/100

Scanned 9/19/2026

Install to Claude Code

$npx -y skills add majinmagros/magros.ai-skills --skill dnb-production --agent claude-code

Installs into .claude/skills of the current project.

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SKILL.md
---
name: dnb-production
description: Use when creating or refining Drum'n Bass tracks in this project. Triggers on "gerar musica", "drum and bass", "dnb", "loop engineering", "graph engineering", "gerar loops", "pipeline", "MusicGen", "orquestrador". Encodes the Harness workflow: Generation, Loop Engineering (iterate until score>=80), Graph Engineering (parallel verification), and Creator/Verifier separation.
---

# Skill de Produção DnB — Harness

Procedimento padronizado para criar ou refinar músicas Drum'n Bass originais em
`E:\Projeto DnB`, inspiradas em artistas, sem usar material protegido.

## Quando usar

- "gera loop de DnB", "produz a track", "refina o break"
- Criar/refinar elementos (break, sub, pad) via orquestrador com nota mínima
- Iterar candidatos até nota >= 80 com verificador independente
- Não use para: ouvir/recomendar músicas; teoria musical genérica

## 1. Leia o contexto antes de agir

- Sempre leia `contexto\00-contexto-sessao.md` antes de iniciar uma tarefa de criação.
- Sempre leia `harness\RULES.md` (regras) e `harness\config.jsonc` (configuração).
- Regra de ouro: **100% original, nunca stems/samples de artistas**.

## 2. Fluxo de criação (Harness)

Use o **orquestrador** `scripts\run_pipeline.ps1`:

```
powershell -ExecutionPolicy Bypass -File scripts\run_pipeline.ps1 [-elemento <nome>] [-minNota 80] [-maxIters 3]
```

Ele aplica, nesta ordem:

- **Graph Engineering**: gera `amostras` candidatos por elemento e os verifica **em paralelo**.
- **Loop Engineering**: ranqueia por nota (0–100) e **itera** até `nota >= minNota`.

### Sem elementos-chave

- `break_limpo`, `sub_bass`, `pad_atmosferico` — já listados em `harness\config.jsonc`.
Bill adicionar novos: edite `harness\config.jsonc` (`elementos[]`) com `nome`, `duracao`,
`amostras`, `prompts[]`.

### Finalizar a música

Após os elementos aprovados, o **compositor** é `build_original.ps1` (instalado
manual ou via prompt). A masterpiece final vai em `export\`.

## 3. Critérios do Verificador (`scripts\verify_loop.ps1`)

| Critério | Peso | Regra |
|---|---|---|
| Clip | 30 | pico <= -1 dB = 30 |
| BPM | 40 | ≈174 (±2)=40, ±5=20 |
| Energia | 30 | RMS -18..-10 = 30 |

Nota >= 80 → aprovado. Abaixo → itera (max `maxIters`), depois entrega best-effort.

## 4. Parâmetros do Criador (`scripts\gen_dnb.py`)

- Modelo `facebook/musicgen-small`, device `cuda`
- `temperature=0.6`, `cfg_coef=4.0`, `top_k=100` (som conservador)
- Prompts: inglés, esboço estilo/sonoridade — **NUNCA nomes de artistas**.
- Pós-processa pico <= 0.95 (evita clip).

## 5. Transições (aplicar no compositor)

- Sincronia: 174 BPM, barra 1.37931 s, grid 0.086207 s.
- Transições suaves: crossfade de 1 barra, puis fades.
- Evitar mudanças bruscas entre seções.

## 6. Ratifica-se

Attribution

majinmagrosmajinmagros
View sourceMore from majinmagros →
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