Extract political and legal entities from narrative text. Use when analyzing governments, laws, courts, crimes, punishments, treaties, constitutions, and legal systems.
Scanned 9/2/2026
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npx -y skills add majiayu000/claude-skill-registry --skill political-analysis --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: political-analysis
description: Extract political and legal entities from narrative text. Use when analyzing governments, laws, courts, crimes, punishments, treaties, constitutions, and legal systems.
---
# political-analysis
Domain skill for political and legal system extraction.
## Entity Types
| Type | Description |
|------|-------------|
| `government` | Ruling body or political system |
| `law` | Law, regulation, or decree |
| `legal_system` | Legal framework or justice system |
| `court` | Court or judicial body |
| `judge` | Judge or magistrate |
| `jury` | Jury or decision panel |
| `lawyer` | Lawyer, advocate, or legal representative |
| `crime` | Crime or offense |
| `punishment` | Punishment or penalty |
| `evidence` | Evidence or proof |
| `witness` | Witness or testimony |
| `treaty` | Treaty or international agreement |
| `constitution` | Constitution or founding document |
## Extraction Rules
1. **Government structure**: Type (monarchy, democracy, theocracy, oligarchy), who rules
2. **Laws**: What is legal/illegal, penalties, enforcement
3. **Legal proceedings**: Trials, hearings, verdicts, judicial process
4. **Crimes**: Type, severity, accused, victim
5. **Treaties**: Parties involved, terms, enforcement mechanisms
## Output Format
Write to `entities/society.json` (society-team file):
```json
{
"governments": [
{
"id": 1,
"world_id": 1,
"nation_id": 10,
"region_id": null,
"city_id": null,
"name": "Eldorian Council",
"description": "Oligarchic council of elders ruling Eldoria",
"government_type": "oligarchy",
"head_of_state_id": null,
"head_of_government_id": null,
"cabinet_member_ids": [],
"branches": ["Executive", "Legislative", "Judicial"],
"legislative_body_id": null,
"legitimacy_source": "Popular mandate",
"approval_rating": 62,
"corruption_level": 2,
"domestic_policy_ids": [],
"foreign_policy_ids": [],
"economic_policy_ids": [],
"ministries": ["Justice", "Defense"],
"ministry_head_ids": [],
"military_control": "Direct",
"seat_of_government_id": null,
"allied_governments": [],
"rival_governments": [],
"created_at": "2026-02-14T10:00:00+00:00",
"updated_at": "2026-02-14T10:00:00+00:00",
"version": 1
}
],
"laws": [
{
"id": 2,
"world_id": 1,
"legal_system_id": 5,
"nation_id": 10,
"region_id": null,
"name": "Anti-Magic Decree",
"description": "Forbids use of dark magic within city walls",
"law_type": "criminal",
"severity": "felony",
"text": "Use of dark magic within city walls is prohibited.",
"summary": "Bans dark magic in the city",
"applies_to": ["Citizens", "Visitors"],
"exceptions": [],
"penalties": ["Imprisonment"],
"minimum_penalty": "1 year",
"maximum_penalty": "10 years",
"enforcement_agency": "Royal Guard",
"statute_of_limitations": "None",
"enacted_date": "2026-02-01",
"repealed_date": null,
"is_active": true,
"enacting_body": "Council Decree",
"amendment_ids": [],
"related_law_ids": [],
"precedent_case_ids": [],
"constitution_article_id": null,
"treaty_id": null,
"created_at": "2026-02-14T10:00:00+00:00",
"updated_at": "2026-02-14T10:00:00+00:00",
"version": 1
}
],
"next_id": 3
}
```
## Key Considerations
- **Implicit laws**: Cultural norms not written as statutes
- **Power corruption**: Official systems vs actual power (de jure vs de facto)
- **Multiple legal systems**: Different groups may have different laws
- **Cross-references**: If needed, track relationships separately in drafts, but final JSON must match `LoreData.from_dict`.
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