Test IC10 code for correctness and logic bugs. Use when user wants to verify IC10 code works through test cases or simulation analysis.
Scanned 2/12/2026
Install via CLI
openskills install majiayu000/claude-skill-registry---
name: ic-test
description: Test IC10 code for correctness and logic bugs. Use when user wants to verify IC10 code works through test cases or simulation analysis.
---
# IC10 Code Testing
Test IC10 code to verify it works correctly through analysis and test case design.
## Workflow
### 1. Analysis Phase
Use Task tool to spawn:
- `code-tester` - Perform static analysis and design test cases
### 2. Test Case Phase (If Needed)
If tester requires specific test scenarios, request them from user:
- What devices should be connected?
- What input states to test?
- What outputs are expected?
### 3. Verification Phase
Based on test results:
- **All tests pass** - Code is verified working
- **Some tests fail** - Recommend fixes via ic-debug
- **Simulation needed** - Note limitations and recommend in-game testing
## Testing Capabilities
### Static Analysis
- Logic flow verification
- Edge case identification
- State machine validation
- Resource deadlock detection
### Test Case Design
- Normal operation scenarios
- Boundary conditions
- Error recovery paths
- Device connectivity scenarios
### Pattern Verification
- State machine structure
- PID controller terms
- Batch operation correctness
- Indirect addressing usage
## Limitations
**Important**: Full IC10 simulation is not available. Testing is limited to:
1. **Static Analysis** - Code inspection without execution
2. **Manual Tracing** - Step-by-step logic simulation
3. **Pattern Comparison** - Against known working code
4. **Test Case Design** - Create procedures for manual testing
For actual execution, code must be tested in-game.
## Instructions
When the user asks to test IC10 code:
1. **Launch code-tester** with the code
- Include any specific test requirements
- Note if this is generated code or user-written
2. **Review test report**
- Check which tests passed/failed
- Review edge cases identified
- Note any logic errors found
3. **Present results clearly**
- Overall verdict (PASS/FAIL/NEEDS_TESTING)
- Specific issues with line numbers
- Recommendations for fixes or in-game testing
4. **Offer next steps**
- If issues found: "Want me to fix these bugs?"
- If tests pass: "Ready for in-game testing"
- If uncertain: "Recommend testing with specific scenario"
## Example Triggers
- "Test this code"
- "Verify this IC10 script"
- "Does this code work?"
- "Check for logic errors"
- "Create test cases for..."
- "Will this script handle..."
## Output Format
After testing completes, respond with:
```
## Test Results: [Script Name]
### Static Analysis
✅ Logic flow correct
✅ All states reachable
⚠️ Missing error handling for edge case
### Test Cases
| Scenario | Expected | Result | Status |
|----------|-----------|--------|--------|
| Normal operation | Device activates | PASS |
| No ore available | Device off | PASS |
| Kill switch active | Stop all | PASS |
### Issues Found
1. **Logic Error** (Line 45)
- Problem: Comparison inverted
- Impact: Device activates when shouldn't
- Fix: Change `slt` to `sgt`
### Overall Verdict
**Status**: ⚠️ NEEDS_FIXES
**Recommendation**: Fix logic error in line 45, then re-test
```
## Notes
- Testing is static - in-game verification still required
- Complex state machines may need manual test case review
- Multi-chip coordination requires testing all chips together
- Batch operations need hash verification in-game
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