Skip to content
Back to skills

Emotion Engine

ASecurity

Manage emotion detection, LED responses, and mood-based automations for Ezra. Use when working on emotional regulation features, smart home responses, or the Chaos Orb.

  • 666 stars
  • 0 votes
  • 0 copies
  • 3 views
  • Added February 8, 2026
toolspythonrustgoperformancedocumentation

Security analysis

A100/100

Scanned February 12, 2026

npx -y skills add majiayu000/claude-skill-registry --skill emotion-engine --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Emotion Engine?

Add the live security badge to your README. It updates with every re-scan.

Security grade badge for Emotion Engine
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/majiayu000-emotion-engine/badge)](https://www.skillsdirectory.com/skills/majiayu000-emotion-engine)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
SKILL.md
---
name: emotion-engine
description: Manage emotion detection, LED responses, and mood-based automations for Ezra. Use when working on emotional regulation features, smart home responses, or the Chaos Orb.
allowed-tools: Read, Edit, Grep, Glob
---

# Emotion Engine Skill

## Emotion States
| State | Color | Response |
|-------|-------|----------|
| happy | orange | Energy quests, upbeat |
| calm | blue | Focus quests, peaceful |
| anxious | purple | Comfort, breathing exercises |
| frustrated | red | Break, encouragement |
| withdrawn | purple | Gentle engagement |
| peak | gold | Celebrate, challenge quests |
| distressed | red | Immediate support, alert parent |
| encouraged | green | Positive reinforcement |

## LED Color Mapping
```python
colors = {
    'happy': 'orange',
    'calm': 'blue',
    'anxious': 'purple',
    'frustrated': 'red',
    'withdrawn': 'purple',
    'peak': 'gold',
    'distressed': 'red',
    'encouraged': 'green'
}
```

## Response Rules

### Immediate Responses
1. Emotion change → LED color change (2 second transition)
2. Peak performance → Rainbow celebration + TTS

### Escalation Rules
1. Negative emotion → Support lights + optional TTS
2. Negative 30+ minutes → Alert parent via SMS
3. Distressed → Immediate parent alert

### Context Modifiers
- Morning + negative → Extra encouragement
- Bedtime + negative → Calming protocol (dim orange)
- Home alone + low energy → Gentle engagement
- With parent + frustrated → Let parent handle

## Chaos Orb (Daily Modifier)

Calculates 0.8x to 1.2x multiplier for XP:

```
Base: 1.0 (40%)
Mood Factor: confidence + valence (30%)
Moon Phase: new=0.9, full=1.1 (20%)
Streak Bonus: 0% streak=0.8, 100%=1.2 (10%)
Random Nudge: ±0.05
```

Runs daily at 6 AM via cron.

## Key Files
- ~/repos/phoenix-forge-ecosystem/9_Documentation/emotion_engine_rules.yaml
- ~/repos/phoenix-forge-ecosystem/2_SmartHome/scripts/chaos_orb.py

## Home Assistant Entities
- input_select.ezra_emotion
- input_number.daily_quest_count
- input_number.daily_xp_total
- input_number.current_streak
- light.ezra_room

Attribution

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments

Loading comments…

Newsletter

Get the weekly list of safe new skills, and the ones we pulled.