Skip to content
Back to skills

2025 04 05

ASecurity

'> GROVE: A Generalized Reward for Learning Open-Vocabulary Physical

  • 666 stars
  • 0 votes
  • 0 copies
  • 1 view
  • Added September 2, 2026
ai-agents

Works with

  • cli

Security analysis

A100/100

Scanned September 2, 2026

npx -y skills add majiayu000/claude-skill-registry --skill 2025-04-05 --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of 2025 04 05?

Add the live security badge to your README. It updates with every re-scan.

Security grade badge for 2025 04 05
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/majiayu000-2025-04-05/badge)](https://www.skillsdirectory.com/skills/majiayu000-2025-04-05)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
SKILL.md
---
name: '2025-04-05'
description: '> GROVE: A Generalized Reward for Learning Open-Vocabulary Physical
  Skill'
---

# GROVE:一种用于学习开放词汇物理技能的通用奖励机制

发布时间:2025年04月05日

`Agent` `机器人` `自动化`

> GROVE: A Generalized Reward for Learning Open-Vocabulary Physical Skill

# 摘要

> 模拟代理学习开放词汇的物理技能是一项重大的技术挑战。现有的强化学习方法存在明显局限:人工设计的奖励函数难以在多样化任务中扩展,基于演示的方法也难以突破其训练分布进行泛化。为此,我们提出了GROVE,一个无需人工工程设计或任务特定演示的通用奖励框架,实现开放词汇的物理技能学习。我们的核心发现是:大型语言模型(LLMs)和视觉语言模型(VLMs)能够提供互补的指导——LLMs生成精确的物理约束以捕捉任务需求,而VLMs则评估动作语义和自然性。通过迭代设计过程,基于VLM的反馈持续优化LLM生成的约束,从而构建一个自我改进的奖励系统。为弥合模拟与自然图像之间的领域差距,我们开发了Pose2CLIP,一个轻量级映射器,能够直接将代理姿态高效投影到语义特征空间,而无需进行计算昂贵的渲染。在多种身体形态和学习范式下的广泛实验表明,GROVE具有显著有效性,实现的动作自然度提升22.2%,任务完成度提高25.7%,同时训练速度比现有方法快8.4倍。这些成果为模拟环境中可扩展物理技能的获取奠定了新的基础。

> Learning open-vocabulary physical skills for simulated agents presents a significant challenge in artificial intelligence. Current reinforcement learning approaches face critical limitations: manually designed rewards lack scalability across diverse tasks, while demonstration-based methods struggle to generalize beyond their training distribution. We introduce GROVE, a generalized reward framework that enables open-vocabulary physical skill learning without manual engineering or task-specific demonstrations. Our key insight is that Large Language Models(LLMs) and Vision Language Models(VLMs) provide complementary guidance -- LLMs generate precise physical constraints capturing task requirements, while VLMs evaluate motion semantics and naturalness. Through an iterative design process, VLM-based feedback continuously refines LLM-generated constraints, creating a self-improving reward system. To bridge the domain gap between simulation and natural images, we develop Pose2CLIP, a lightweight mapper that efficiently projects agent poses directly into semantic feature space without computationally expensive rendering. Extensive experiments across diverse embodiments and learning paradigms demonstrate GROVE's effectiveness, achieving 22.2% higher motion naturalness and 25.7% better task completion scores while training 8.4x faster than previous methods. These results establish a new foundation for scalable physical skill acquisition in simulated environments.

[Arxiv](https://arxiv.org/abs/2504.04191)

Attribution

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments

Loading comments…

Newsletter

Get the weekly list of safe new skills, and the ones we pulled.