**Trigger**: Use when implementing Google Basics — AdMob, Ad Manager, and related ad SDKs. The Google IMA SDK (Interactive Media Ads) lets you load in-stream video and audio ads into websites, apps, TVs and other digital platforms. Use an IMA SDK to request ads from any VAST-compliant ad server and manage ad playback.
Scanned 9/10/2026
Install to Claude Code
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---
name: ima-sdk-basics
description: >-
source: google/skills
tags: [google-ads, advertising, mobile-ads, gcp]
metadata:
hermes:
---
**Trigger**: Use when implementing Google Basics — AdMob, Ad Manager, and related ad SDKs.
# IMA SDK basics
The Google IMA SDK (Interactive Media Ads) lets you load in-stream video and
audio ads into websites, apps, TVs and other digital platforms. Use an IMA SDK
to request ads from any VAST-compliant ad server and manage ad playback.
## Prerequisites
Before integrating the IMA SDK, you **must** read the platform-specific guide
below to support all platforms that your app can support:
* **Web/HTML5/ReactJs/NodeJs/Angular:** Read all these guides
[ima-sdk-web-guide.md](references/ima-sdk-web-guide.md),
[ima-sdk-web-iframe-mode.md](references/ima-sdk-web-iframe-mode.md),
[ima-sdk-web-mobile-safari.md](references/ima-sdk-web-mobile-safari.md)
* **Android/AndroidTV/ReactNative:** Read [ima-sdk-android-guide.md](references/ima-sdk-android-guide.md)
* **iOS/tvOS/ReactNative:** Read all these guides
[ima-sdk-ios-guide.md](references/ima-sdk-ios-guide.md),
[ima-sdk-tvos-guide.md](references/ima-sdk-tvos-guide.md)
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## Quick start (general workflow)
1. Import the SDK: Prerequisites, dependencies.
2. Initialization: Early setup, Warmup, Settings Configuration, and Ad UI
Setup.
3. Ad Request: Creating and triggering the request, User gesture compliance.
4. Ad Load Success/Failure: Handling the load event to get the AdsManager, or
handling early fatal errors.
5. Ad Playback Events: Listening to playback events via AdsManager to
coordinate content play/pause, and handling non-fatal LOG events and fatal
active playback errors.
6. Cleanup: Properly destroying the AdsManager to release resources and prevent
memory leaks.
For detailed, platform-specific implementation details, always refer to the
guides in the Prerequisites section.
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