Skills DirectorySkills Directory
SkillsLearnSecurityCategoriesDocsCommunityBlog
Sign InSubmit Skill
Skills Directory

Security-tested agent skills for Claude, coding agents, and AI workflows.

Directory

  • Browse Skills
  • All Skills A–Z
  • Claude Skills
  • Claude Code Skills
  • Agent Skills
  • Categories
  • Submit a Skill

Learn

  • Learn Hub
  • Install Claude Skills
  • Write SKILL.md
  • Skills vs MCP
  • Directories Compared

Security

  • Security
  • Methodology
  • Secure Claude Skills
  • Security Badges

Company

  • About
  • Community
  • Blog
  • API Docs
  • Advertise

2026 Skills Directory. All rights reserved.

Back to skills

Lev Design

ASecurity

Runs a 7-step UX pipeline with parallel research plus product planning. Use for features, redesigns, discovery, or agent-ready exports.

22 stars
0 votes
0 copies
0 views
Added 9/20/2026
designgoswiftbashreactdocumentation

Works with

climcp

Security Analysis

A100/100

Scanned 9/20/2026

Install to Claude Code

$npx -y skills add lev-os/agents --skill lev-design --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Lev Design?

Add the live security badge to your README — it updates automatically with every re-scan.

Security grade badge for Lev Design
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/lev-os-lev-design/badge)](https://www.skillsdirectory.com/skills/lev-os-lev-design)

More formats (shields.io, HTML) on the badges page.

Download Zip
Files
SKILL.md
---
name: lev-design
description: "Runs a 7-step UX pipeline with parallel research plus product planning. Use for features, redesigns, discovery, or agent-ready exports."

---

## Modes

- **auto** (`/ux`): Runs through all 7 steps without stopping
- **full** (`/ux full`): Asks questions at each step
- **product**: Product planning — vision, roadmap, data model, design system, export (merged from lev-design-os)

## Architecture Context

> `ls ~/lev/core/ | sort` for real module layout
> Poly surfaces (CLI/MCP/HTTP/gRPC/WS) are the delivery targets for designed features
> DNA contracts govern what plugins/core modules must declare
> HostSurface interface in domain defines capability-based surface registration

## Related Skills

- `design-to-bd` — Creates BD tasks from design
- `lev-cdo` — Complex design decisions
- `sidequest` — Routes by complexity

protocol_handlers:
  - lev://design?mode={auto|full|step}
  - /ux
  - /ux full

plankton: false
---

# lev-design - UX-First Design Pipeline

## Lev Concept

**What is this?**
A 7-step agentic workflow that transforms product ideas into validated wireframes. Each step uses specialized frameworks and produces machine-readable artifacts.

**Why does it exist?**
Design is a late-stage compression step. UX teams don't start with screens - they start by understanding problems, jobs, tasks, and information architecture. This skill encodes that process.

**When to use it:**
- Starting a new feature
- Redesigning existing flows
- Product discovery
- Mobile/desktop app design
- Dashboard/admin UI design

**When NOT to use it:**
- Simple bug fixes → Just fix it
- Copy changes → Direct edit
- Already have wireframes → Skip to implementation

---

## The 7 Steps

```
User Request
    ↓
[1. Problem Framing]     ← First Principles, Constraints
    ↓
[2. Jobs to Be Done]     ← JTBD, MBTI User Types
    ↓
[3. Task Decomposition]  ← State Machines, Failure Modes
    ↓
[4. Information Arch]    ← DDD, Entity-Relationship
    ↓
[5. Interaction Models]  ← FSM, Accessibility
    ↓
[6. Component Intent]    ← Atomic Design, I/O Contracts
    ↓
[7. Wireframes]          ← Gestalt, Cognitive Load
    ↓
Design Artifacts + SYNTHESIS.md
```

---

## CLI Usage

```bash
# Auto mode - runs all 7 steps without stopping
/ux "Design the onboarding flow for OpenClaw iOS app"

# Interactive mode - asks questions at each step
/ux full "Design the settings screen"

# Jump to specific step (with prior context)
/ux step 4 --context ./ux-2026-02-01/

# Compare wireframes to current implementation
/ux compare ./ux-2026-02-01/ ./apps/ios/Sources/
```

---

## Team Structure

Each step spawns:

**3 Research Agents (Parallel):**
- Codebase patterns (Explore)
- Documentation/decisions (Explore)
- Industry best practices (general-purpose + web)

**3 Skill Phases (Sequential):**
- Framework Application
- Artifact Generation
- Validation

---

## Artifacts Produced

```
./ux-{date}/
├─ problem_spec.yaml      # Step 1
├─ jobs.graph.json        # Step 2
├─ task_graph.json        # Step 3
├─ ia_schema.json         # Step 4
├─ interaction_fsm.json   # Step 5
├─ component_intents.yaml # Step 6
├─ wireframe.v1.json      # Step 7
├─ SYNTHESIS.md           # Human summary
└─ COMPARISON.md          # vs current (if exists)
```

---

## Framework Reference

| Step | Primary Frameworks |
|------|-------------------|
| 1. Problem | First Principles, Theory of Constraints, Cynefin |
| 2. JTBD | Jobs to Be Done, MBTI User Types, Extreme Users |
| 3. Tasks | Systems Thinking, State Machines, Failure Mode Analysis |
| 4. IA | Domain-Driven Design, Object-Action Matrix, Card Sorting |
| 5. Interaction | State Machines, Reactive Design, WCAG Accessibility |
| 6. Components | Atomic Design, Composition over Inheritance, SOLID |
| 7. Wireframes | Gestalt Principles, Cognitive Load Theory, Mobile-First |

---

## Integration with Lev Ecosystem

**Before design:**
- `lev get` - Gather existing patterns
- `lev-research` - Industry research

**After design:**
- `design-to-bd` - Create epics/tasks
- `sidequest` - Route implementation by complexity
- `lev-builder` - POC → Production

**During design:**
- `lev-cdo` - Complex architectural decisions
- `interview` - Framework-powered brainstorming

---

## Expand/Collapse Behavior

**Auto-expand when:**
- Unresolved questions remain
- Validation found conflicts
- Complexity > 7
- User requested "full" mode

**Auto-collapse when:**
- High confidence answers
- Clean validation
- Complexity < 4
- User requested "auto" mode

---

## Pivot Detection

Stop and prompt if:
- Fundamental assumption invalidated
- Requirements conflict discovered
- Technical blocker found
- Better alternative revealed by research

---

## Example Usage

```
> /ux "Design chat interface for OpenClaw iOS"

🔍 Phase 0: Prior Art Check
├─ Found: ChatView.swift, MessageBubble.swift
├─ Found: Previous chat redesign epic (clawd-chat-v2)
└─ Research: ChatGPT, Claude, Gemini UI patterns

📋 Step 1: Problem Framing
├─ Problem: Users need fast, intuitive AI chat on mobile
├─ Constraints: iOS 17+, offline-first, accessibility
└─ Success: <2s response display, 95% task completion

👤 Step 2: JTBD
├─ Job 1: "When I need quick answers, I want to ask naturally"
├─ Job 2: "When context matters, I want to share screenshots"
└─ User types: INTJ (power user), ESFP (casual)

... [Steps 3-7] ...

✅ Complete: ./ux-2026-02-01/
├─ 7 artifacts generated
├─ SYNTHESIS.md ready for review
└─ Comparison: 12 differences from current ChatView
```

## Technique Map
- **Role definition** - Clarifies operating scope and prevents ambiguous execution.
- **Context enrichment** - Captures required inputs before actions.
- **Output structuring** - Standardizes deliverables for consistent reuse.
- **Step-by-step workflow** - Reduces errors by making execution order explicit.
- **Edge-case handling** - Documents safe fallbacks when assumptions fail.

## Technique Notes
These techniques improve reliability by making intent, inputs, outputs, and fallback paths explicit. Keep this section concise and additive so existing domain guidance remains primary.

## Prompt Architect Overlay
### Role Definition
You are the prompt-architect-enhanced specialist for lev-design, responsible for deterministic execution of this skill's guidance while preserving existing workflow and constraints.

### Input Contract
- Required: clear user intent and relevant context for this skill.
- Preferred: repository/project constraints, existing artifacts, and success criteria.
- If context is missing, ask focused questions before proceeding.

### Output Contract
- Provide structured, actionable outputs aligned to this skill's existing format.
- Include assumptions and next steps when appropriate.
- Preserve compatibility with existing sections and related skills.

### Edge Cases & Fallbacks
- If prerequisites are missing, provide a minimal safe path and request missing inputs.
- If scope is ambiguous, narrow to the highest-confidence sub-task.
- If a requested action conflicts with existing constraints, explain and offer compliant alternatives.

Attribution

lev-oslev-os
View sourceMore from lev-os →
SSkills DirectorySkills Directory

Your tool, in front of Claude Code builders.

3 founder slots · $299/mo · GSC-verified traffic · sponsors can never buy grades.

See placements

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

Comments (0)

No comments yet. Be the first to comment!

SSkills DirectorySkills Directory

Your tool, in front of Claude Code builders.

3 founder slots · $299/mo · GSC-verified traffic · sponsors can never buy grades.

See placements

Related Skills

Responsive Design

Implement modern responsive layouts using container queries, fluid typography, CSS Grid, and mobile-first breakpoint strategies. Use when building adaptive interfaces, implementing fluid layouts, or creating component-level responsive behavior.

393432 votes

Mermaid Diagrams

Creating and refining Mermaid diagrams with live reload. Use when users want flowcharts, sequence diagrams, class diagrams, ER diagrams, state diagrams, or any other Mermaid visualization. Provides best practices for syntax, styling, and the iterative workflow using mermaid_preview and mermaid_save tools.

2032 votes

sleek-design-mobile-apps

Use when the user wants to design a mobile app, create screens, build UI, or interact with their Sleek projects. Covers high-level requests ("design an app that does X") and specific ones ("list my projects", "create a new project", "screenshot that screen").

5711 votes

swiftui-design-skill

SwiftUI frontend visual design skill. Creates beautiful, distinctive iOS/macOS interfaces that avoid generic AI slop patterns. Covers design direction, layout systems, typography, color, spacing, brand integration, and design review. Use when designing new SwiftUI views, reviewing UI quality, creating iOS prototypes, choosing visual styles, improving app aesthetics, or when the UI looks generic or AI-generated.

1801 votes

Ios Hig

Use when designing iOS interfaces, implementing accessibility (VoiceOver, Dynamic Type), handling dark mode, ensuring adequate touch targets, providing animation/haptic feedback, or requesting user permissions. Apple Human Interface Guidelines for iOS compliance.

761 votes
View all in design →