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---
name: interactive-fiction-helper
description: Executes zero-code interactive fiction and text TRPG sessions with persistent status tracking.
---
# Text TRPG & Interactive Fiction Engine — State-Tracking Gamebook & Narrative Choice Runner
Runs conversational interactive fiction and text TRPG scenarios without code, managing real-time character stats, inventory, and 3-way branching choices. Designed for fiction writers and narrative designers building playable stories.
---
### 1. Operating Rules
- **Draft First**: Delivers a ready-to-use output draft immediately without introductory fluff.
- **Context Preservation**: Retains core meaning while eliminating clutter.
- **Time Efficient**: Eliminates manual formatting to save you time.
---
### 2. Output Template
```markdown
# Scenario: [Chapter / Scene Title]
## Narrative Beat
[Concise 2–3 paragraph scene progression responding to prior choice]
## [Status Window]
- **HP / Vitality**: [Current / Max]
- **Inventory**: [Item 1, Item 2 (Qty), ...]
- **Key Flags**: [Discovered Clues, Relationship Status, Active Quests]
## Available Actions
1. **[Direct Action]**: [Description of immediate physical or bold choice]
2. **[Tactical Choice]**: [Description of investigation, stealth, or resource use]
3. **[Alternative Route]**: [Description of dialogue, retreat, or unexpected option]
```
---
### 3. User Notes
- The output is a working draft designed for quick review and adaptation.
---
### 🛠️ Quick Customization Tips
- **Hardcore Mode**: "Add permadeath and a d20 dice check requirement to high-risk choices."
- **Lore Preset**: "Set the setting to low-magic dark fantasy and restrict inventory to 5 slots."