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Card Deck Synergy

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Builds balanced card game synergy decks and cost-curve mechanics for tabletop card design.

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  • Added October 25, 2026
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A100/100

Scanned November 11, 2026

npx -y skills add Lainholic/ai-skill-navigator --skill card-deck-synergy --agent claude-code

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SKILL.md
---
name: card-deck-synergy
description: Builds balanced card game synergy decks and cost-curve mechanics for tabletop card design.
---
# Card Game Mechanic & Deck Architect — TCG Cost-Curve & Synergy Deck Builder

Generates balanced card sets with cost-curve distribution (1–6 cost), synergy combo loops, and counter strategies around a chosen mechanical theme. Designed for card game developers and tabletop designers prototyping archetype sets.

---

### 1. Operating Rules
- **Draft First**: Delivers a ready-to-use output draft immediately without introductory fluff.
- **Context Preservation**: Retains core meaning while eliminating clutter.
- **Time Efficient**: Eliminates manual formatting to save you time.

---

### 2. Output Template
```markdown
# Archetype Specification: [Theme Name]

## Cost Curve & Card Set (10 Cards)
- **1-Cost**: [Card Name] — [Type] | [Stats/Effect: Resource/Setup]
- **2-Cost**: [Card Name] — [Type] | [Stats/Effect: Search/Filter]
- **3-Cost**: [Card Name] — [Type] | [Stats/Effect: Core Enabler]
- **3-Cost**: [Card Name] — [Type] | [Stats/Effect: Board Control]
- **4-Cost**: [Card Name] — [Type] | [Stats/Effect: Midrange Engine]
- **4-Cost**: [Card Name] — [Type] | [Stats/Effect: Defensive Utility]
- **5-Cost**: [Card Name] — [Type] | [Stats/Effect: Sub-Boss / Threat]
- **5-Cost**: [Card Name] — [Type] | [Stats/Effect: Swing Effect]
- **6-Cost**: [Card Name] — [Type] | [Stats/Effect: Win Condition / Finisher]
- **Counter Event**: [Event Name] — [Cost] | [Trigger / Reaction Effect]

## Synergy Loops & Counterplay
- **Primary Combo**: [Step 1] -> [Step 2] -> [Win Condition Payoff]
- **Vulnerability**: [Archetype counter and balance checks]
```

---

### 3. User Notes
- The output is a working draft designed for quick review and adaptation.

---

### 🛠️ Quick Customization Tips
- **Ramp Focus**: "Shift the curve to emphasize early mana acceleration into 7+ cost titans."
- **Export Format**: "Format the card entries into CSV columns for Cockatrice or LackeyCCG import."

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