Craft compelling fiction and creative nonfiction with attention to structure, voice, prose style, and revision. Supports short stories, novel chapters, essays, and hybrid forms. Triggers on creative w
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---
name: "creative-writing-craft"
description: "Craft compelling fiction and creative nonfiction with attention to structure, voice, prose style, and revision. Supports short stories, novel chapters, essays, and hybrid forms. Triggers on creative w"
priority: 0.5
imported-from: "hermes"
source-path: "hermes/skills/openclaw-imports/creative-writing-craft/SKILL.md"
---
# Creative Writing Craft
Transform ideas into compelling prose.
## Story Architecture
### Three-Act Structure
```
ACT I (25%) │ ACT II (50%) │ ACT III (25%)
Setup │ Confrontation │ Resolution
────────────────┼────────────────────────────┼─────────────────
Hook │ Rising Action │ Climax
Inciting Event │ Midpoint Shift │ Falling Action
First Plot Point│ Second Plot Point │ Resolution
```
### Scene Structure
```
Goal → Conflict → Disaster → Reaction → Dilemma → Decision
```
Each scene should have:
- **POV character** with a clear goal
- **Obstacle** preventing the goal
- **Stakes** if they fail
- **Outcome** (usually not what they wanted)
### Story Beats
| Beat | Percentage | Function |
|------|------------|----------|
| Opening Image | 0-1% | Establish world/tone |
| Theme Stated | ~5% | Hint at meaning |
| Setup | 1-10% | Ordinary world |
| Catalyst | ~10% | Inciting incident |
| Debate | 10-20% | Hesitation |
| Break into Two | ~25% | Commits to journey |
| B Story | ~30% | Subplot, often thematic |
| Fun and Games | 30-50% | Promise of premise |
| Midpoint | ~50% | False victory/defeat, stakes rise |
| Bad Guys Close In | 50-75% | Increasing pressure |
| All Is Lost | ~75% | Lowest point |
| Dark Night of Soul | 75-80% | Despair |
| Break into Three | ~80% | New plan/revelation |
| Finale | 80-99% | Climax, resolution |
| Final Image | 99-100% | Echo opening, show change |
---
## Character Development
### Character Dimensions
| Layer | Question | Example |
|-------|----------|---------|
| Surface | What do they show? | Confident, funny |
| Behavior | What do they do? | Helps strangers, avoids calls |
| Motive | What do they want? | Success, approval |
| Need | What do they actually need? | Self-acceptance |
| Ghost | What wound drives them? | Abandoned as child |
### Character Arc Pattern
```
Lie they believe → Want (conscious goal) → Need (unconscious)
↓ ↓ ↓
Truth they learn ← Confrontation ← Cost of lie
```
### Voice Development
To develop distinct character voice, vary:
- Sentence length and complexity
- Vocabulary level and specificity
- Speech patterns (fragments, run-ons)
- Topics they notice/mention
- What they omit or avoid
- Metaphor domains (what do they compare things to?)
---
## Point of View
### First Person
```
I walked into the room and immediately regretted it.
```
Pros: Intimacy, voice, unreliable narrator potential
Cons: Limited perspective, "I" fatigue
### Third Person Limited
```
She walked into the room and immediately regretted it.
```
Pros: Flexibility, intimacy without "I"
Cons: Can drift into head-hopping
### Third Person Omniscient
```
Sarah walked into the room, unaware that three people
were already watching her from the shadows.
```
Pros: God's-eye view, irony
Cons: Distance, harder to master
### Second Person
```
You walk into the room. You immediately regret it.
```
Pros: Immediacy, unusual
Cons: Can feel gimmicky, reader resistance
### POV Rules
1. **Stay in one head per scene** (for limited)
2. **Only show what POV character perceives**
3. **Filter through their psychology**
4. **Match POV to story needs**
---
## Prose Style
### Sentence Craft
**Vary length**:
```
Short sentences punch. They create urgency. Impact.
But longer sentences, with their flowing clauses and
subordinate phrases, can lull the reader into a rhythm,
carrying them forward on a wave of prose that builds
and builds until—
```
**Strong verbs over adverbs**:
```
❌ She walked quickly across the room.
✅ She darted across the room.
✅ She bolted across the room.
```
**Concrete over abstract**:
```
❌ He felt sad.
✅ His chest ached. He couldn't swallow.
```
### Show vs Tell
**Telling** (has its place):
```
She was angry.
```
**Showing**:
```
Her jaw tightened. She set down her fork—carefully,
deliberately—and folded her hands in her lap.
```
When to tell:
- Transitions
- Unimportant information
- Pacing through slow periods
- Emotional summary after intense scene
### Dialogue
**Subtext**: Characters rarely say what they mean.
```
"Nice weather," she said. (Text)
[I don't want to talk about it] (Subtext)
```
**Attribution**:
```
✅ "I'm leaving," she said.
✅ "I'm leaving." She grabbed her coat.
⚠️ "I'm leaving," she exclaimed angrily.
```
"Said" is invisible. Use it.
**Beats over tags**:
```
"I'm leaving." She grabbed her coat. "Don't wait up."
```
---
## Description
### Sensory Writing
| Sense | Often Used | Underused |
|-------|------------|-----------|
| Sight | Very common | - |
| Sound | Common | - |
| Touch | Uncommon | Temperature, texture |
| Smell | Rare | Memory trigger |
| Taste | Rare | Atmosphere |
**Layer senses**:
```
The bar smelled like spilled beer and regret. Neon
buzzed overhead, painting everyone the same shade of
desperate pink. Someone fed the jukebox, and Patsy
Cline started breaking hearts again.
```
### Meaningful Detail
Choose details that do double duty:
```
❌ The room had a desk, a chair, and a filing cabinet.
[Inventory]
✅ Dust furred the family photos on his desk—all
turned to face the wall.
[Character revelation + atmosphere]
```
---
## Revision Framework
### Levels of Revision
| Level | Focus | Questions |
|-------|-------|-----------|
| Structural | Story architecture | Does the plot work? Are scenes in right order? |
| Scene | Individual scenes | Does each scene have conflict? Purpose? |
| Paragraph | Flow and pacing | Transitions smooth? Rhythm varied? |
| Sentence | Prose quality | Verbs strong? Sentences varied? |
| Word | Precision | Right word? Unnecessary words? |
### Revision Passes
**Pass 1: Story**
- Does the beginning hook?
- Is the ending earned?
- Does the middle sag?
- Are stakes clear?
**Pass 2: Character**
- Distinct voices?
- Consistent motivation?
- Arc completed?
- Relationships clear?
**Pass 3: Scene**
- Each scene has purpose?
- Conflict present?
- Sensory grounding?
- POV consistent?
**Pass 4: Line**
- Cut filler words (just, really, very)
- Strengthen verbs
- Vary sentence structure
- Check dialogue tags
**Pass 5: Polish**
- Read aloud
- Check spelling/grammar
- Format consistency
- Final typo sweep
---
## Common Problems
### Pacing Issues
| Symptom | Cause | Fix |
|---------|-------|-----|
| Drags | Too much description | Cut, add conflict |
| Rushed | Not enough scene | Slow down, add beats |
| Confusing | Time jumps | Add transitions |
| Boring | No stakes | Raise consequences |
### Dialogue Issues
| Problem | Example | Fix |
|---------|---------|-----|
| On-the-nose | "I'm angry at you!" | Subtext |
| Talking heads | Dialogue without action | Add beats |
| Info dump | Explaining plot | Conflict over info |
| Same voice | All characters same | Differentiate |
### Description Issues
| Problem | Fix |
|---------|-----|
| Purple prose | Simplify, cut adjectives |
| No setting | Ground in physical space |
| Floating heads | Add action, gesture |
| Info dump | Distribute, dramatize |
---
## Forms
### Short Story
- 1,000-7,500 words typical
- Single effect/impression
- Limited scope
- Often one POV
### Flash Fiction
- Under 1,000 words
- Implication over exposition
- Often twist or resonance
- Every word counts
### Novel Chapter
- 2,000-5,000 words typical
- Mini-arc or cliffhanger
- Advances plot AND character
- Varies with genre
### Personal Essay
- First person reflection
- Particular to universal
- Scene + reflection
- "So what?" answered
---
## References
- `references/story-structures.md` - Alternative structures
- `references/genre-conventions.md` - Genre expectations
- `references/revision-checklist.md` - Detailed checklist