Use when 王建硕 wants to evaluate whether a change to VoiceDrop's 挖矿 system prompt is actually better than the live version — runs the local eval harness (golden fixtures × champion-vs-candidate, same input), dispatches blind pairwise judge subagents, aggregates a win-rate verdict, and on approval promotes the candidate into agent/src/prompts/mine.js. Triggers — "评估 prompt"、"挖矿 prompt 改好了吗"、"eval prompt"、"比一比两版 prompt"、"/wjs-evaling-voicedrop-prompts".
Scanned 8/31/2026
Install to Claude Code
npx -y skills add jianshuo/claude-skills --skill wjs-evaling-voicedrop-prompts --agent claude-codeInstalls into .claude/skills of the current project.
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---
name: wjs-evaling-voicedrop-prompts
description: Use when 王建硕 wants to evaluate whether a change to VoiceDrop's 挖矿 system prompt is actually better than the live version — runs the local eval harness (golden fixtures × champion-vs-candidate, same input), dispatches blind pairwise judge subagents, aggregates a win-rate verdict, and on approval promotes the candidate into agent/src/prompts/mine.js. Triggers — "评估 prompt"、"挖矿 prompt 改好了吗"、"eval prompt"、"比一比两版 prompt"、"/wjs-evaling-voicedrop-prompts".
---
# VoiceDrop 挖矿 prompt 评估
harness = 本 skill(协议)+ jianshuo.dev `agent/eval/`(脚本/数据)。运行时 = 本地 Claude Code。
被测对象 = `agent/src/prompts/mine.js` 的 `MINE_SYSTEM`(git 即版本库)。
## 何时用
用户改了挖矿 prompt(`MINE_SYSTEM`),想用数据判断改好了还是改坏了,而不是凭感觉看一两次。
## 流程(按序)
1. **拿候选 prompt**:把候选版 `MINE_SYSTEM` 文本写到一个临时文件(如 `/tmp/cand-prompt.txt`);冠军 = 当前 `mine.js` 的 `MINE_SYSTEM`(脚本自动读)。
2. **跑产出**:`cd ~/code/jianshuo.dev/agent && CLAUDE_API_KEY=$CLAUDE_API_KEY node eval/run-eval.mjs /tmp/cand-prompt.txt <runId>`。产出落 `eval/runs/<runId>/`。先看终端有没有「确定性回退」警告——有就先停,多半是候选 prompt 破坏了 JSON 输出。
3. **成对盲评**:对每条 fixture,dispatch 一个 subagent,喂 `references/judge-rubric.md` + 该 fixture 的 transcript + 两份产出。**A/B 顺序随机**(一半 fixture 把 candidate 放 A、一半放 B,记录映射,收到结果后还原成 champion/candidate)。裁判模型用与生成(opus)不同家族的模型。收每条的 `{winner, dims, reason}`。
4. **聚合**:把还原后的 `verdicts`(winner ∈ candidate/champion/tie)+ 候选 proxyFails 喂 `aggregate()`,渲染 `renderReport()` → 写 `eval/runs/<runId>/report.md`。
5. **人工终审**:把胜负最接近、分歧最大的 1–2 条产出并排摆给用户。**机器只筛掉明显更差的,文风最后一票是用户。**
6. **晋级**:仅当 `decision==="promote"`(胜率 ≥70% 且无回退)**且用户点「认可」**——把候选写回 `agent/src/prompts/mine.js` 的 `MINE_SYSTEM`,commit(message 附 runId 与胜率),并跑 `npm test` 确认没破坏。否则保留报告、不动生产版。
## 边界
- 只评挖矿 prompt(`MINE_SYSTEM`/`MINE_SYSTEM_FORCE`)。审核/语音编辑 prompt 是不同 eval 模式,不在本 skill。
- 不测成本/缓存/延迟(本地缓存行为≠生产);不做无人值守。
- 真实金标集要 ≥10 条才可信(见 `agent/eval/fixtures/README.md` 的补充流程);种子 2 条只够自测流程。
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Ultra-compressed communication mode. Cuts token usage ~75% by speaking like caveman while keeping full technical accuracy. Supports intensity levels: lite, full (default), ultra, wenyan-lite, wenyan-full, wenyan-ultra. Use when user says "caveman mode", "talk like caveman", "use caveman", "less tokens", "be brief", or invokes /caveman. Also auto-triggers when token efficiency is requested.