Skip to content
Back to skills

Minimap Pins

ASecurity

Use when a minimap needs to present authorized player/system pins, fog, radar or compass information with stable IDs and lifecycle rules. It consumes world/quest/perception truth; it does not author that truth.

  • 11 stars
  • 0 votes
  • 0 copies
  • 1 view
  • Added October 23, 2026
ai-agents

Security analysis

A100/100

Scanned October 23, 2026

npx -y skills add jammyfu/open-game-skills --skill minimap-pins --agent claude-code

Installs into .claude/skills of the current project.

Are you the author of Minimap Pins?

Add the live security badge to your README. It updates with every re-scan.

Security grade badge for Minimap Pins
[![Security: A — Skills Directory](https://www.skillsdirectory.com/api/skills/jammyfu-minimap-pins/badge)](https://www.skillsdirectory.com/skills/jammyfu-minimap-pins)

More formats (shields.io, HTML) on the badges page. Keep it an A: scan every change in CI with Pro.

Download with Pro
SKILL.md
---
name: minimap-pins
description: Use when a minimap needs to present authorized player/system pins, fog, radar or compass information with stable IDs and lifecycle rules. It consumes world/quest/perception truth; it does not author that truth.
---

# Minimap pins

Ask: `off | player-pins | fog-disk | radar-blip`.

## Ownership

`world-map`, quests and perception systems decide what information exists and may be revealed. `minimap-pins` owns minimap selection, deduplication, layout and presentation of that authorized information.

Each presented item records:
- stable `pin_id`
- `source_owner` and source entity/quest ID
- pin type
- visibility predicate/revision
- optional expiry/removal reason

Player pins, quest pins and threat/radar blips may coexist when the project permits them. There is no universal rule that only one active quest hook may be shown.

## Runtime rules

1. Duplicate updates for the same pin/revision are idempotent.
2. A source becoming invalid removes or hides the pin without mutating source state.
3. Occlusion/fog/stealth policies come from their owner and are not bypassed to create extra information.
4. Localization changes labels, not pin identity.
5. Turning the minimap off removes presentation only.

## Acceptance

The same authorized source state yields the same canonical pin set. Stale or unknown source IDs do not become persistent markers, and toggling/minimap layout changes cannot complete quests, reveal source state, or modify travel state.

Attribution

Is this your skill, or is something wrong with this listing? Request removal or report an issue. Author removals are honored within 72 hours.

View all in ai-agents →

Comments

Loading comments…

Newsletter

Get the weekly list of safe new skills, and the ones we pulled.